GTAexpert said:
Ironically, Ascension is the only God Of War game with a multiplayer mode to increase its longevity. Anyways, what you just said is exactly what's wrong with gamers today. They only buy a game if its really long, or has multiplayer, or both. A game seems to be worthy of a purchase for the content it has, not for the quality of that content. With this kind of a mindset among gamers you'll soon only see RPG's, open-world games, multiplayer-oriented shooters and sim racing games on PS/Xbox systems. I think you might be fine with that, but I certainly wouldn't. Might not even bother with gaming then. Do you go out to watch movies? The tickets for a movie usually cost around ten dollars, don't they? Well, they are only about 2 hours long. So 60 dollars should be fine for a 12 hour game or longer. Think about it. |
To me a game that has no longevity is like paying for a movie that will lasts 30min... = no way! These games should sell for way less if they have half the content found on other games that's all.
Lots of devs care only about telling a good story through awesome graphics for a short gameplay session... well that's great but they should make movies instead.












