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Forums - Microsoft - Why Titanfall is an Xbox One Exclusive

VGKing said:
J_Allard said:
VGKing said:
Because Microsoft payed for it. Obviously. The whole "cloud" argument becomes useless when you see its also coming to Xbox 360 and PC. Besides, the Azure servers can be used for any platform, even PS3/PS4 if the developers pay for them.

The other platforms also get access to MS's cloud for Titanfall.

That's what I said. The cloud isn't some sort of Xbox exclusive feature. Any game can use dedictated servers on any platform. 

I was responding to the part where you said the "cloud argument becomes useless because it's coming to PC/360". Those platforms are getting the same deal from MS as the Xbox One version is.

Have you listened to the people making the game talk about the cloud integration? It's more than dedicated servers. And while you're right, theoretically EA could go out and lease out cloud access from some company, will it be as cheap/impressive performance wise as what MS is offering? Not likely.



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J_Allard said:
VGKing said:

Activsion is much better than EA at marketing their games and turning them into cultural phenomena.
EA pretty much are just copycats.

EA's answer to Tony Hawk = Skate
Guitar Hero = Rockband
Call of Duty = Battelfield(they tried with Medal of Honor but it didn't take)

EA just has too many games to market while Activison focuses on a few select few.

Both publishers do a phenomenal job of incrementally updating franchises and eventually running them into the ground. EA at least tries to spread around a bit. Activision focuses on what can make them the most money and just hammers away at it until nothing is left and then they move on. They are like the aliens from Independence Day.

By the way, your CoD part is hilarious considering

a. Both Battlefield and Medal of Honor came before Call of Duty
b. Infinity Ward, the team that made Call of Duty, was comprised entirely of people from the team that made MoH: Allied Assault. The game that really put Medal of Honor on the map.

I already know that. The MoH team made a niche game with EA that didn't really penetrate pop culture. With Activision the team was able to make a franchise that breaks entertainment records year after year and is the most popular video game franchise of all time.

I think this speaks a lot of Activisions power to create huge blockbuster franchises.



J_Allard said:
VGKing said:
J_Allard said:
VGKing said:
Because Microsoft payed for it. Obviously. The whole "cloud" argument becomes useless when you see its also coming to Xbox 360 and PC. Besides, the Azure servers can be used for any platform, even PS3/PS4 if the developers pay for them.

The other platforms also get access to MS's cloud for Titanfall.

That's what I said. The cloud isn't some sort of Xbox exclusive feature. Any game can use dedictated servers on any platform. 

I was responding to the part where you said the "cloud argument becomes useless because it's coming to PC/360". Those platforms are getting the same deal from MS as the Xbox One version is.

Have you listened to the people making the game talk about the cloud integration? It's more than dedicated servers. And while you're right, theoretically EA could go out and lease out cloud access from some company, will it be as cheap/impressive performance wise as what MS is offering? Not likely.

You are misinformed. The way that Titanfall is using the cloud is basically just as they would use dedicated servers. They're confirmed that themselves.

EA doesn't need to. They can just use Microsfots Azure servers for all platforms. Like I said before, these servers are available to use on any platform.



badgenome said:
JerCotter7 said:

Sony moneyhat GT? Sony own PD and GT.

Owning a studio is, like, the ultimate moneyhat.

 

Touché.



@J_Allard:
Cheaper probably not... is MS charging for this to 3rd parties at all? More impressive though, most likely if the servers weren't windows based machines.



Talal said:
I will permaban myself if the game releases in 2014.

in reference to KH3 release date

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VGKing said:

You are misinformed. The way that Titanfall is using the cloud is basically just as they would use dedicated servers. They're confirmed that themselves.

EA doesn't need to. They can just use Microsfots Azure servers for all platforms. Like I said before, these servers are available to use on any platform.

If they were using the cloud exactly as a dedicated server then they would just use EA's dedicated servers. In this video alone right here in this thread it's confirmed you're wrong, per usual. Maybe watch it?

You keep missing the point regarding other platforms. Could MS lease out Azure to EA so that they could make the game on PS4 and other competing platforms? Maybe. Would they give EA the same deal for PS4 use that they gave them for Xbox use? Hell no. Would EA still go forward with it at a higher price? Probably not, it's EA. And according to you they can do all of this on their own dedicated servers.



VGKing said:
J_Allard said:
VGKing said:

Activsion is much better than EA at marketing their games and turning them into cultural phenomena.
EA pretty much are just copycats.

EA's answer to Tony Hawk = Skate
Guitar Hero = Rockband
Call of Duty = Battelfield(they tried with Medal of Honor but it didn't take)

EA just has too many games to market while Activison focuses on a few select few.

Both publishers do a phenomenal job of incrementally updating franchises and eventually running them into the ground. EA at least tries to spread around a bit. Activision focuses on what can make them the most money and just hammers away at it until nothing is left and then they move on. They are like the aliens from Independence Day.

By the way, your CoD part is hilarious considering

a. Both Battlefield and Medal of Honor came before Call of Duty
b. Infinity Ward, the team that made Call of Duty, was comprised entirely of people from the team that made MoH: Allied Assault. The game that really put Medal of Honor on the map.

I already know that. The MoH team made a niche game with EA that didn't really penetrate pop culture. With Activision the team was able to make a franchise that breaks entertainment records year after year and is the most popular video game franchise of all time.

I think this speaks a lot of Activisions power to create huge blockbuster franchises.

lol.. there was nothing niche about Medal of Honor. Either way sales are irrelevant, you listed two franchises as EA's "answer to CoD" yet these franchises not only existed before CoD but in the case of MoH, was even made by the guys who went on to make CoD. Clearly you had no idea what you are talking about and there's no point in continuing the discussion on my end.



binary solo said:
That "We're a small team and need to focus" comment would sound legit if the game really was XB One exclusive, but developing for the X360+PC+XB One sounds like a a pretty big ask. And given the similarities between PS4 and XB one hardware-wise I would think XB One+PS4 would be easier than XB One and X360.

I don't care that MS bought exclusivity, it's a legit business strategy. But I wish developers would cut the bullshit with trying to give any reason other than that they were paid to keep it in the [in this case] MS family. Just say MS wanted a great exclusive FPS experience for its new console and they brought us on board to deliver it.


Actually it does make a lot of sense since the team has a lot of experience on 360 and PC and there is only one new element which is the X1.  Throwing in the PS3, PS4 and Nintendo stuff would be a big challenge for a small team like this.

Also who is saying the dev is BSing.  They shopped around and MS paid the cash.  They were looking to release their game on one system and they found that MS had the resources to help them make what they wanted to do happen.  This happens all the time.  Sony has jumpped on games that developers have shopped around and so has MS.  Some developers look to make exclusives because its easier to make those games and even better if the console maker is willing to pony up some money.



J_Allard said:

lol.. there was nothing niche about Medal of Honor. Either way sales are irrelevant, you listed two franchises as EA's "answer to CoD" yet these franchises not only existed before CoD but in the case of MoH, was even made by the guys who went on to make CoD. Clearly you had no idea what you are talking about and there's no point in continuing the discussion on my end.

Medal of Honor and Battlefield never reached the success level that Call of Duty has. They never will. Just look at the latest Medal of Honor game. It's a complete joke. It doesn't matter which IP came first, Call of Duty, specifically COD4, completely innovated the genre and its the base for all FPS game made to this day. EA saw what Activision did with their "Medal of Honor clone" and tried to replicate that success. They failed becuase they're EA. That's the point here. If you can't see that, then you're delusional.

Tony Hawk, Guitar Hero, Call of Duty and soon Skylanders. There's a method to this "madness" or "milking" as you may call it. Activision knows how to handle their franchises. None of these can last forever so using Tony Hawk or Guitar Hero of how evil this company is for ruining these franchsies, just think for a little big. If it wasn't for Activision, these franchised would never have existed in the first place. If they didn't have yearly releases, they would never have been so popular and you might never have played these amazing games.

It may sound like I'm an Activision fanboy, but I'm not. I'm not buying this years Call of Duty. The franchise needs a shot in the arm and Ghosts isn't it.



kinect integration?