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BioShock Infinite: Burial at Sea Episode One launch trailer features Elizabeth collecting a debt

BioShock Infinite: Burial at Sea Episode One launched today. Have a look at it’s trailer below. If you missed it yesterday, here’s Dave’s interview with Ken Levine on the making of BioShock: Infinite. Review scores for the Burial at Sea are through here.

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Guild Wars 2: The Nightmares Within update is live

Guild Wars 2: The Nightmares Within is the latest living world update for the MMO from ArenaNet and it launches today. The content follows directly on from previous update Tower of Nightmares and you can get a breakdown of its contents from a previous post here. New screenshots are below.

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Middle-earth: Shadow of Mordor from Monolith is latest Lord of the Rings title

Middle-earth: Shadow of Mordor from Monolith Productions is the latest game in the Lord of the Rings franchise from publisher Warner Bros. and the game graces the December issue of Game Informer.

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Child of Light gameplay walkthrough video released

Child of Light is coming to PC, PS3, PS4, Wii U, Xbox 360 and Xbox One in 2014, and today, Ubisoft has released a gameplay walkthrough video for it, narrated by lead programmer Brianna Code. Have a look below.

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Bloom: Memories releases alpha demo in support of Kickstarter

Bloom: Memories, a gorgeous-looking 2D action adventure RPG, is looking to raise $40,000 on Kickstarter. Pitting itself as a little bit different from other games, it “moves away from the cliche of violence and domination”, and will permit players to use stealth, strategy and diplomacy to avoid combat completely if they so choose. An interesting concept – and you can try a PC demo for yourself. Check out the trailer and pitch video through the break, and throw it a vote on Steam Greenlight if it catches your fancy, although the developer would probably also like a pledge and is offering various rewards and stretch goals to tempt you.

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After Reset aims to fill Fallout: Van Buren’s gap, takes to Kickstarter

After Reset is an old school open-world RPG in the style of the first two Fallout games – in fact, its developers describe it as filling the gap left by the cancellation of the project codenamed Van Buren, which would have been Fallout 3. The project was passed through Steam Greenlight in five days and has 15,000 Facebook fans, so it’s clearly got some traction, and indie studio Black Cloud is hoping to capitalise on that with a $900,000 crowdfunding campaign. Check out the rewards and stretch goals on Kickstarter. Trailer and pitch video through the break.

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Company of Heroes 2 Turning Point update out now along with new DLC

Sega has released a hefty update for Company of Heroes 2, adding a map editor and two free maps alongside the release of a slew of new DLC.

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Steam update allows for downloads while playing

Valve has issued an update to the Steam client which makes it much, much easier to enable downloading while you’re playing games. Until now, most users have had their downloads pause while playing a game, which is annoying if you’re not using the game’s online features and just trying to kill time waiting for the next one. The other major feature of the update is the option to set what times of day Steam can download updates. For full patch notes including a number of Linux and Big Picture fixes, hit the break.

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Humble Bundle keys now giftable

The Humble Bundle team has added a much-requested feature to its already robust service – giftable keys. Now when you purchase a big pile of games in one go for a ridiculously cheap amount, you don’t have to worry about “wasting” tiny amounts of cash picking up duplicates of games you already own – you can pass individual titles onto less fortunate friends. How blessed you are. At present the feature only applies to Steam-compatible titles and is in testing; for more details, see the Humble Bundle blog.

PS4, Xbox One “too limited” for Oculus Rift, says inventor

Oculus Rift founder Palmer Luckey believes even the grunt of next-gen consoles is too feeble for virtual reality tech.

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Dungeonland now available in free-to-play edition

Paradox has produced a Free Admission Edition of Dungeonland, a co-op action game released early this year which has three players battling through an amusement park as a fourth takes the role of villain. The conversion to free-to-play also delivered the addition of Steam Trading Cards. Paradox says it’s not worried about going free-to-play because it’s going to loot players’ corpses, but probably it’ll make a few dollars from conversions to the full game, as the free version only includes one of four stages.

Clang, Liege and Wheels of Destruction among latest Steam Greenlight approvals

Swordfighting sim Clang and old school RPG Liege, both crowdfunded titles, are among 40 new Steam Greenlight approvals announced today.

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Sonder has you dive from one character’s head to another’s trying to save the day

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We’ve all had minor revelations in our life. Things like “No one ever said to blow on a game cartridge if it didn’t work, yet everyone naturally did it.” Such realizations leave us briefly wide-eyed and sensing we’re a little closer to understanding the cosmos.

Sonder is a game built from one of those realizations. Specifically, “the realization that each random passerby is living a life as vivid and complex as your own” (as defined by the Dictionary of Obscure Sorrows). You control all the characters in a drama that plays out in real time. You can hop from one head to another, affecting events from the perspective of that character, altering the world for all the other characters.

It’s brilliantly ambitious.

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Clockwork Empires trailer shows peaceful frontier life and the summoning of Quag’garoth

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Clockwork Empire would be steadily climbing to the top of the list of “Most Fascinating Games of 2014” if such a list were to exist in the PCGamesN offices. Instead we pick what games to preview and shout about based on a complex system of bribes and forfeits.

But, while no one is looking, I can slip out a quick news post about Clockwork Empires newest trailer. It’s a fine balance of colonisation and battling with Lovecraftian horrors.

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Neptune’s Pride 2 to get 64-player mode for maximum Machiavellianism and misery

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Let’s make this absolutely clear: if there’s any pride to be found in this game, it’s jealously guarded by the offscreen water god himself - with none left over for its humble players. For them, the only emotions left in the barrel are greed, shame, and a deep sense of mistrust for people they might once have considered close friends.

In a move Beelzebub has hailed as the greatest triumph for efficiency in evildoing since the building of the M1, Neptune’s Pride 2: Triton is soon to play host to no less than 64 mini-Machiavellis at once.

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Planetside 2 subject to "significant increases in performance" thanks to optimisation update

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At the end of September, the Planetside dev team downed tools on new vehicles and whatnot and instead dedicated all of their staff to OMFG: Operation Make Faster Game. Following a four-hour update process in the dead of last night, you can now take advantage of the first framerate fruits of their efforts.

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StarCraft II balance patch hits all three factions, nerfs widow mines

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It’s said that when a butterfly’s wing flap rate is nerfed, a base half the map away can be laid to waste as a consequence. The same is true of practically any change made to StarCraft II - any one unit’s movement speed could wreak havoc in the eSport’s intricate metagame.

That knowledge could leave a creative mind wracked with inertia - but Blizzard’s dev team are used to it, and have learned to take cautious but firm steps in the direction of more consistently exciting matches. Today’s balance update is one such step.

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Path of Exile Adds New Content, Expansion Coming In March

By Graham Smith on November 12th, 2013 at 8:00 pm.

Path of Exile, aside from being the name of my freelance career thus far, is a free-to-play action-RPG which Adam liked a lot even in its early beta stages. It came out of beta just a few weeks ago, but its developers are already outlining the next four months of post-release patches leading up to the first expansion in March.

A video explaining the additions of the first patch, 1.0.1, is below.
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@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

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Worms studio Team 17 returns to third-party publishing with indie title Light

Team 17 has returned to third-party publishing after 20 years. Its next published title will be Light, from Brighton outfit Just A Pixel. It’s currently receiving votes on Steam Greenlight.

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Call of Duty: Ghosts update released on all formats, patch notes & fixes inside

Call of Duty: Ghosts has received a title update on PC, PS3, Wii U and Xbox 360. It addresses several known issues such as a private match crash and more.

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Payday 2 Armored Transport DLC lands on Steam tomorrow

Payday 2′s first DLC, Armored Transport Heists, will be made available on Steam tomorrow, November 14. It comes with the new armored car heist, playable across five existing maps and the train heist. Three new weapons, Reagan, Clinton, Bush and Obama president masks, four new mask patterns and four new mask materials are all included. Armored Transport will run you £4.99. DLC for both the PlayStation 3 and Xbox 360 versions of Payday 2 are due to follow in 2014. Shots and a trailer are below.

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Thief screenshots and concept art show the game’s first mission Lockdown

Thief screenshots and concept art taken from a mission at the beginning of the game called Lockdown have been released by Square Enix and Eidos-Montréal. Plus, if you are curious as to how DualShock 4 features have been implemented, there’s news on that as well.

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Dota 2 MLG Championship hits $108,000 and continues to grow

The prize pool for the Dota 2 MLG Championship in Columbus has risen to $108,000 and it will continue to go up, Major League Gaming has announced. The prize pool grows as more people purchase the Dota 2 MLG Championship Bundle which comes with the Deathbringer Courier, HUD, Ward, Battle Bonus and eligibility for game item drops during the Championship. The event also features the first-ever competition for Call of Duty: Ghosts and its $50,000 prize pool. More information can be found in a previous post and through MLG.

GOG’s Fall Insomnia sale now on, get the savings inside

GOG has sent us details of its Fall Insomnia promotion, which sees hundreds of games discounted until copies run dry. Titles that went on sale and went as fast as you can blink were Legacy of Kain and Leisure Suit Larry, Torchlight is 80% off right this minute, so hurry.
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Shadowrun Returns to be released DRM-free due to deal with Microsoft

Hairbrained Schemes has announced it and Microsoft have reached an agreement which will allow the firm to release DRM-free versions of Shadowrun Returns. The deal includes DRM-free expansions for the game as well, such as Berlin. Players will be able to download all game patches, use the Shadowrun Returns editor and experience user-generated content downloaded from third-party sites such as Nexus. The team is currently working on getting the game up on GOG.com and will announce its availability in due course. Shadowrun Returns was one of the first major Kickstarter-funded games to be released.

Humble WB Games Bundle adds LOTRO pack, Guardians of Middle Earth, Mortal Kombat Arcade Kollection, more

Warner has added F.E.A.R., Mortal Kombat Arcade Kollection, Guardians of Middle Earth and its DLC, a Lord of the Rings Online: Steely Dawn Starter Pack, and the Gotham City Impostors: Professional Kit to its Humble WB Games Bundle. You will get all these games, plus the previously announced titles if you pay over the current $4.64 minimum. Those who have already purchased the bundle will get the newly added games as well. Hit up the link for more information. So far, $3,705,136 has been earned as of press time for the We Can Be Heroes charity.

Star Trek Online Season 8: The Sphere is live

Star Trek Online Season 8: The Sphere is live. The free content update adds the Solanae Dyson Sphere allowing travel into the Delta Quadrant using the Iconian Gateway.

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Obduction is funded. Myst pseudo-sequel can now enter development

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Myst’s developer Cyan are currently running about the offices shouting “Money fight!” having just passed the funding target of their Obduction Kickstarter campaign. They now have $1.1 million to throw at a first-person puzzle game.

The team have 65 hours left to raise funds for stretch goals. If they can get to $1.3 million then they’ll be working to implement support for the Oculus Rift virtual reality headset.

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Interview: Egosoft on how X Rebirth is rebooting the space genre

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X Rebirth launches on Friday. Egosoft's space simulator has torn down everything the decades old series has built, stood proudly atop the debris and vowed to create something beautiful from its remains: an open universe, cosmos exploration game in which you're free to pursue a career in piracy, trading, or barreling through hyper-dense space stations making pew pew pew sounds.

I spoke to Bernd Lehahn, founder and manager of Egosoft, about the challenge of rebooting the long-running X series, the expectations of fans and the mechanics of accurately modelled interstellar capitalism. Here's what he told me.

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Interview: Steve Swink On The Scale Of SCALE

By John Walker on November 13th, 2013 at 9:00 pm.

Steve Swink is a man of damned good ideas. Thankfully, he also makes them into games. And from what I’ve played of an early build of SCALE, his latest is something pretty special. First winning crowds over at GDC this year, it’s now in the very final days of a Kickstarter, topping its target late last night. We caught up with Steve to learn how the idea began, before growing and growing into a full-sized videogame.

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By Riker’s Beard! Redshirt Beams Down At Last

By Alec Meer on November 13th, 2013 at 8:00 pm.

Stardate -309131.9634703195 (or so a random website tells me it is): a videogame is released, on the internet. I think Oor Graham plans to bring you An Opinion on social networking meets Star Trek comedy game Redshirt a little further down the line, but according to the Captain’s Log (my RPS inbox full’o'press releases) The Tiniest Shark-developed, Positech-published sci-fi, turn-based management sim has made itself available for purchase as of this very day. Disaster-strewn social ladder-climbing within the confines of a starship also puts me in mind of Red Dwarf at its most well-grounded, which is a good thing. I do hope there’s a Gazpacho Soup achievement.
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PC: The Review

By John Walker on November 13th, 2013 at 4:30 pm.

The day has finally arrived! Rock, Paper, Shotgun’s review of the PC can finally be unveiled…


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Arcane Hearts now in open beta

Playworks MMORPG Arcane Hearts has crossed the threshold into open beta, meaning you can finally get your hands on its classic RPG gameplay and real-time PvP. The medieval-themed title boasts interactive worlds with random events; customisation; crafting; an auto-hunting feature to efficiently level without grind; guild battles; co-operative play; and special rewards as players advance through the ranks. Choose from Warrior, Mage or Shaman and enjoy the constant barrage of updates promised over the next few months. Give it a go here.

Wildstar screens show off Esper class

Wildstar is getting closer and closer, and ddeveloper Carbine Studios is finally ready to talk about the MMO’s classes. This week’s star is the Esper; take a look at the screens through the break showing off this magic user.

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Green Man Gaming Indie Love promotion lets you pick your price

Digital distributor Green Man Gaming is throwing a very special promotion celebrating all things independent. Check out the Indie Love sale page to score big discounts on a wide variety of games – you can pick from one of three price points, depending on how much love you want to give the developers. And also money, obviously. Titles on offer include Psychonauts, Stacking, The Binding of Isaac, To The Moon, Anodyne and Rook’s Keep.

Deadfall Adventures trailer shows off Arctic gameplay

Deadfall Adventures isn’t all crumbling temples in steamy jungles; our globe-trotting heroes also visit the opposite end of the environmental spectrum, as this trailer showing off Arctic gameplay demonstrates. The Farm 51′s first-person tomb raiding sim goes on sale on November 15, and can be pre-ordered on Steam at a discount.

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Blood Knights out now on PC, console version due next week

Blood Knights, a new fantasy hack-and-slash from Venetica developer Deck 13 Interactive, has arrived on PC and Xbox Live, ahead of PSN and boxed PC launch later in the month. Check out the latest trailer through the break.

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Unity Engine 4.3 Has Been Released

Unity has released a new version of its engine, the Unity Engine, and you can find below its key features. According to the release notes, Unity Engine 4.3 comes with a completely new 2D toolset, a major Windows Store apps upgrade and plastic SCM integration. Continue reading

AMD’s Mantle Does NOT Require GPUs With GCN Architecture

Okay, I’m pretty sure that both AMD and DICE have been misleading people on purpose these past weeks regarding Mantle. That, or they decided to ditch Mantle’s GCN-architecture requirement, something that seems highly unlikely. During AMD’s Developer Summit, Johan Andersson confirmed that Mantle is not tied to AMD’s GCN architecture, meaning that there isn’t such requirement. Continue reading

 



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

About Mantle.

I guess that either the AMD guys realized that if they make Mantle a "GCN only" API, that would hurt them once they move on to their next architecture (the next 20nm cards?)... or maybe they knew it from the very beginning and just said that to give the HD7xxx cards and the R?-2X0 ones a push against Nvidia.

And I'd go with the later.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

JEMC said:
About Mantle.

I guess that either the AMD guys realized that if they make Mantle a "GCN only" API, that would hurt them once they move on to their next architecture (the next 20nm cards?)... or maybe they knew it from the very beginning and just said that to give the HD7xxx cards and the R?-2X0 ones a push against Nvidia.

And I'd go with the later.


From Mr Andersson's *snicker* presentation Mantle was desingned with GCN in mind in that it was meant to surface all the modern functionality in herent in modern GPUs. But it is still a hardware abstraction (tho a much thiner one than DX of GL) and is meant to be extendable (similar to GL) for specific architectures and platforms. Plus most of the improvements are to do with reducing CPU overhead and giving developers explicit control over memory and draw calls (instead of the graphics driver automatical managing it which creats overhead and latency).

 

 

AMD’s Project Discovery sneak peak

 

Benjamin

Earlier this week we saw AMD announce some key Mobile APU roadmap updates for 2014, in particular “Mullins”, the successor to the Temash tablet platform.

According to AMD, these 2014 AMD Mobile APUs are expected to deliver significant improvements over previous generations including: longer battery life, unique user experiences, double-digit increases in processor and graphics performance and feature-set updates.

Alongside that news, we’ve now uncovered the fact that AMD appears to be getting into the ‘design’ market as we hear that some exciting AMD-designed platforms have already been named winners of the 2014 CES Innovation Awards, announced on Nov. 12th. We hear that the venture – codenamed ‘Project Discovery’ includes an AMD designed tablet and a few peripherals, namely a game controller and docking station.

While we really don’t expect to see these items appear in the market under the AMD brand anytime soon, it’s a great proof point when a company decides to put their money where their mouth is to validate the performance and authenticating the capabilities of “Mullins” for customers and partners – essentially showcasing what the platform really can do. Sounds like CES 2014 is going to be an exciting time for AMD.

Kitguru says: Exciting times ahead for AMD!

 

 

 

 

Blackguards developer diary features Daedalic team playing around with torture devices

Daedalic Entertainment has released a developer diary for Blackguards discussing the “Daedalic Dungeons” which features various team members trying out various torture devices. Doesn’t appear than anyone was harmed in the making of the video, but you never know. Watch it below. The turn based strategy RPG is now available through Steam Early Access, and one chapter will be released every three weeks. Grab one of the two special early access editions which come loaded with extras through the link. Blackguards is based on the roleplaying property The Dark Eye, and is set for release in January.

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Next Car Game work-in-progress video shows first look at gameplay

Bugbear Entertainment has released a work-in-progress video of Next Car Game. It shows footage of the work-in-progress title which is scheduled to be released on PC as a digital download early 2014. The game has been greenlighted on Steam, and is available through Early Access. The title is also up on Kickstarter, and with 16 days to go, 2,060 backers have pledged $68,712 toward the firms $350,000 goal.

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Rise of Nations: Tactics – completed Mac title found among 38 Studios’ possessions

Rise of Nations: Tactics was a completed, unreleased game developed by 38 Studios which will go up on the auction block December 11, according to new details unearthed by Heritage Global Partners, which is handling the auction.

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Champions Online Lifetime Subscriber rewards now available

Champions Online players can now become a lifetime subscriber which nets the customer access to all Veteran Rewards. Recently, Cryptic Studios updated the Veteran Rewards system, and once a player goes lifetime, they too can instantly receive exclusive items like the Avian Warrior and Glowing Tights Costume sets, along with extra costume and character slots. Those who are already Lifetime Members will get all the rewards that you’ve yet to unlock. If you’re a current monthly subscriber, you can become a lifer for $299.99. More details through the link.

Dark Souls 2 shots show moody environments, enemies

Dark Souls 2 has a new batch of screenshots and the lot is posted over on All Games Beta. Go have a look. Dark Souls 2 has range of exclusive goodies available throughout selected UK and Ireland retailers with pre-orders of the standard and collector’s edition as well as the Black Armour edition. You can have a look at the list in our previous post. The game releases March 14 on PC, PS3 and Xbox 360.

Dota 2 patch brings back Diretide, adds two heroes, makes $38K item non-unique

Dota 2 has received a huge patch, with a number of interesting new additions and changes, including one which has made at least one person very, very unhappy.

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Oddworld New ‘n’ Tasty will release post-spring 2014

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Just Add Water has uploaded a new ‘n’ shiny HD trailer for their upcoming remake of 90s classic Oddworld Abe’s Oddysee, due for release next year. The trailer might sound familiar to old time fans, with the dialogue being ripped straight from the haunting intro of the original game.

 

 

 

The explosive origin story of Kerbal Space Program revealed

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All great things start with humble, small beginnings. Unless you're Kerbal Space Program, in which case you start with a bunch of guys playing around with fireworks. 

Yes, the beloved space simulator started out as a real game played with physical props in a back yard. A bit like how Baldur’s Gate started as pen and paper Dungeons and Dragons, except with more chance for horrific, explosive-related injuries.

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Zero Point is a movie being shot in 360 degree 3D for Oculus Rift

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There’s this fad that exists in movies that makes them more immersive. 3D supposedly, according to studio shirts across Hollywood, “puts you IN the movie!”. So far, I’ve only seen a single film that came close to putting me IN the movie. But as brilliant as Gravity’s stereoscope is, it’s still a far cry from what movie studios want you to believe it is, and pretty much only there to inflate ticket prices rather that artistic immersion. 

Zero Point could be different though. It’s a film shot in 360 degree 3D, so the film will envelop you in its world, with 3D beamed into your eyes to make everything appear solidly in front of you. There is, of course, only one device this is possible on: the Oculus Rift. 

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War Thunder challenges players to access Ground Forces beta

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War Thunder developer Gaijin has announced that the closed beta for the Ground Forces expansion is coming December 4th, and that you can start preparing yourself to get into the exclusive testing phase right now. 

Rather than just getting you to sign on the dotted line to declare your interest though, Gaijin are setting players a mission. Succeed, and you can leave the skies behind in favour of being stuck in a cramped metal goliath. Fail, and you’ll have to stick to dog fights for now.

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Battlefield 4 PC patch solves "large portion" of common crashes; DICE hopeful for "big difference" in stability

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Battlefield 4’s launch was a high profile cock up - one that our Tim detailed at length. But as players sift through the wreckage, labelling errant bits of wing and still-spinning engines, it’s getting better. A series of hotfixes over the last week or so has culminated in this, the game’s ninth update - a major patch DICE believe will bring an end to frequent crashing and, er, being shot through walls.

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X: Rebirth Is Out Tomorrow, Launch Trailer Below

By Graham Smith on November 14th, 2013 at 5:00 pm.

Alright, so this is how it’s going to be, is it? Craig was Scottish and loved space games. Graham’s Scottish so everyone assumes he must love space games too, right? You’d be racist if Scotland was a race. And if I didn’t love space games. But I do.

X: Rebirth is very exciting, it is being released tomorrow, and now there is a launch trailer below.
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Unity of Command Black Turn DLC Out December 10th

By Graham Smith on November 14th, 2013 at 4:00 pm.

Unity of Command is a historical, turn-based strategy game set on the Eastern Front of World War 2. Wait! Come back. It’s also accessible, setting your tank-commanding tactics and supply line-supporting strategies upon a clean, communicative map and making the hows and whys of your decisions as obvious as possible. Kieron liked it. Jim liked it. Adam liked it. John probably still hated it.

So that’s about a thousand reasons to be excited that it’s getting a second piece of DLC, called Black Turn, which lets you command your armies through Operation Barbarossa.
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Reset Wants Your Money, Offers Gameplay Tutorial

By Nathan Grayson on November 14th, 2013 at 1:00 pm.

Reset is a snappy, apt title given its game’s time-rewinding proclivities, but at this point most of the Internet knows it simply as That Really Pretty Game With The Ultra-Sad Robot (Who Is Actually Not A Robot) Standing In The Rain And Each Piano Key Strikes Like A Glass-Shard Encrusted Dagger To My Tear Ducts – despite a recent trailer with a bit of puzzling. But are we looking at a truly excellent, moving experience, or just another case of Dead Island trailer syndrome? Well, we won’t really know until developer Theory Interactive has crowdfunded money coming out of all its wazoos, but it has offered a video tutorial to whet your appetite. See Reset in actual, non-cinematic action below.

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Might & Magic X Legacy’s Second Update Brings Modding Tools

Ubisoft has announced that the second update for Might & Magic X – Legacy Early Access is now available. This new update includes the Modding Kit which allows players to actively participate in the development of MMX by proposing their own mods and maps — a very important feature for the Might & Magic community. Continue reading

 



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

Those AMD tablets look awesome.



--::{PC Gaming Master Race}::--

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EverQuest Next Landmark Twitch livestream shows a castle being constructed

EverQuest Next Landmark was shown off during an SOE livestream on Twitch a few days ago, and if you missed out on it like I did, you can rewatch it below. In it, director of development Dave Georgeson, community manager Colette Murphy, and senior producer Terry Michaels chat about the Landmark Founder’s Packs and show off the building tools as associate producer Eric Smith constructs a castle live in-game. The free-to-play title ties into EverQuest Next and neither have been dated.

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DayZ Standalone video shows 10 minutes of pre-alpha gameplay, bugs and all

DayZ Standalone has a new video available in which developer Dean Hall shows 10 minutes of gameplay taken after spawning into a multiplayer test. The video shows all pre-alpha footage, and makes “no effort to mask the variety of bugs.” Hall said the team’s focus at the moment is on getting the alpha out “which means focusing on Multiplayer and server performance.” DayZ is in development at Bohemia Interactive.

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Colin Farrell admits to reading Warcraft script, but doesn’t “know what’s happening” with it

Back in September there was a rumor that Colin Farrell may star in the Warcraft movie being directed by Moon’s Duncan Jones. Farrell recently spoke with IGN and neither confirmed nor denied he would be starring in the Blizzard vehicle.

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Humble Weekly Sale features offerings from bitComposer Games

The latest Humble Weekly Sale includes offerings from bitComposer Games such as Air Conflicts: Pacific Carriers, Galaxy on Fire 2: Full HD, Thunder Wolves, and Jagged Alliance: Classics. If you pay $6 or more you will unlock two additional games: Jagged Alliance: Crossfire and Expeditions: Conquistador. Hit up the link for more information.

X Rebirth now available on PC, launch trailer inside

X Rebirth was released yesterday, Egosoft and Tri Synergy have announced. A launch video is posted below. Players can be either a trader, an explorer, mercenary, fleet captain, builder, miner, or any combination of these in Campaign mode or Free Play. X Rebirth is a PC exclusive and can be purchased in Standard and Limited Edition versions.

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GOG adds a bucket full of DRM-free Mac games to its catalog

GOG has added 36 Mac titles to its games catalog, such as Beyond Divinity, Costume Quest, Fallout Tactics, Jagged Alliance 2, Shadowman, Trine, and others. The full list is below.

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InSomnia Kickstarter halted by developer, funding will restart in late January

InSomnia, the online tactical-RPG from developer Studio MONO, has been cancelled on Kickstarter where the firm was attemptting to raise $70,000 in funding before December 25.

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TowerFall Ascension Bringing Co-op, New Everything To PC

By Nathan Grayson on November 16th, 2013 at 3:00 pm.

True story: during IndieCade, I walked past Ouya’s tent, and a good 50 percent of it was taken up by massive TowerFall stations. They were facing out of the tent, obscuring the remainder of the tarnished wondercube’s lineup like some massive fun planet eclipsing a dying sun. The metaphor for the state of the platform, as you can probably tell from that simile, was palpable. But it’s OK because everything’s still amazing on PC, and we’re getting the biggest, best version TowerFall has to offer (along with PS4 or whatever I guess). TowerFall Ascension will offer a new co-op quest mode, 50 new levels, and countless new items. Sorry Ouya. Maybe don’t try to prevent huge audiences of people from playing games next time. Karma and all that.

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Continue? Stars A Game Hero Making Peace With Deletion

By Nathan Grayson on November 16th, 2013 at 1:00 pm.

The game’s full name is actually Continue?9876543210, but fitting all of that in a headline would’ve required a piston-powered clamp, a really big hammer, and a shrink ray. This one looks magnificently fascinating, though. You might recognize the Swords & Sworcery-esque art style from the surprisingly solid Skrillex Quest, which developer Jason Oda also infused with his glitchy sensibilities. Continue, however, is far less tongue-in-cheek, aiming for heavy heartstrings over light and flighty giggleboxes. You play as a recently deceased videogame hero wandering a world of Random Access Memories. Ultimately, you will be deleted, but as you wander a fraying, pixelated landscape behind the scenes of our favorite games, your goal is to find peace.

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World Of Cubecraft: Rift Dev Introduces Minecraft-Like Trove

By Nathan Grayson on November 16th, 2013 at 10:00 am.

OK, upon second viewing, Rift and Defiance developer Trion’s Trove looks more like Cube World than it does Minecraft. A lot like Cube World. Kind of eerily so. But I suppose it can’t be avoided now that the MMO genre’s been bitten by the voxel bug and– actually, wait, yes it can. EverQuest Next is voxel-based too. Hmmmm. Oh well, enough making block mountains out of block molehills. The truest measure of any game – visual similarities to genre heavy hitters or not – is in how it plays, and while Trion has a framework in place for Trove, that part will largely be up to you.

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Alpha Centaurish: Pandora: First Contact Out Now

By Graham Smith on November 15th, 2013 at 8:00 pm.

I first heard about Pandora: First Contact when an RPS commenter linked to it as being ‘maybe a bit like Alpha Centauri’. Except that’s not true, because I’ve since remembered that I first heard about the planet-settling turn-based 4X game when frequent RPS contributor and friend-o-person Dan Griliopoulos updated his LinkedIn profile to mention he wrote for the game. Now the game is out.

To prove that this relationship doesn’t impact on my ability to be a hard-hitting journalist, I put tough questions to Dan about the game, and I’ve included his responses along with the launch trailer below.
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Blizz On World Of Warcraft’s Procedural Future, Warcraft IV

By Nathan Grayson on November 15th, 2013 at 3:00 pm.

By most estimates, World of Warcraft is now 17 million years old. Typically, Internet scientists carbon date it by slicing open expansion packs and counting the rings, but there is some controversy surrounding that method. One thing’s certain, though: WoW’s been at the top of the MMO food chain since before man invented either food or chains. Its age is starting to show, and even Blizzard’s willing to admit that. And while WoW: Warlords of Draenor is working its time travel magic on the MMO kingpin’s dry, cracked landscapes, it’s still fundamentally the same game. But could that change someday? Well, WoW will probably never morph into EverQuest Next, but Blizzard told me that it’s definitely looking into procedural and user-generated content to revitalize its slowly withering world.

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League of Legends video breaks down the changes coming in the new season

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It’s difficult to get a handle on all the changes Riot are making to League of Legends ahead of the new season. We know they’re focussing on the support role, jungling, and refining the flow of Summoner’s Rift but frankly we need a little help understanding the full effects of those tweaks and balances.

Luckily Riot’s on the case, they’ve released a preseason rundown video to explain the broad strokes of what they’re doing.

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Warhammer 40,000: Eternal Crusade footage shows bloody executions and smiling Canadians

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There is only war in the universe of Warhammer 40,000. That’s been the mantra of the series since its inception and it’s a philosophy that’s embedded in Behaviour Interactive’s upcoming MMO. Although it takes design notes from Planetside 2, with a set of factions ceaselessly warring over the same planet, the first footage of the game in action shows it’s going to be a much bloodier affair.

I mean, I can’t remember seeing anyone sawed in half with a chainsword in Planetside 2.

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Ultra Street Fighter IV Coming In April 2014, No ETA Yet About The PC Build

Capcom has announced that its latest version of Street Fighter IV, Ultra Street Fighter IV, will hit arcades in Japan in April 2014, with the digital download versions for North American and European consoles coming soon after. And even though Ultra Street Fighter IV is coming to the PC, there is no ETA yet for that build (so yes, it will be delayed). Continue reading

Arauna2 Introduced – New Path Tracer Engine That Uses Nvidia’s CUDA

Our reader ‘ihatedisqus3′ has also informed us about a new path tracer engine called Arauna2. Arauna2 is the successor to the CPU-based Arauna real-time ray tracer. It uses GPU path tracing to render scenes with global illumination and depth of field, at a speed that enables real-time previewing: during camera movement, images are noisy, but as soon as the camera stands still, the final image starts to converge. Continue reading

More details unveiled for Nvidia’s FLEX; a multi-physics solver for visual effects

Our reader ‘ihatedisqus3′ (I know, I know… pretty hilarious nickname) has informed us about Nvidia’s FLEX system, a multi-physics solver for visual effects that will be integrated in PhysX 3.4. Nvidia’s FLEX was showcased a while back and today we got some new info – thanks to Physxinfo. Continue reading

Two New Screenshots Released For Blood Bowl 2

Focus Home Interactive has released two new screenshots from Blood Bowl 2, the sequel to Cyanide Studios’ video game adaptation of the famous board game from Games Workshop that combines American football with the Warhammer fantasy world, featuring one of the most important elements: the first-ever Blood Bowl 2 stadium. Continue reading

Deadfall Adventures Releases Today, Gets Another Gameplay Trailer

Nordic Games announced today that Deadfall Adventures releases today and in order to celebrate it, the company has released the final of three location gameplay trailers, this time set in the jungles of Guatemala. Delving into the depths of the Mayan jungle, the trailer reveals the exotic yet hazardous surroundings that the charismatic protagonist James Lee Quatermain has to fight his way through. Continue reading

Thief Will Not Feature Any Kind Of Quick Time Events

Now this will definitely please a lot of – mainly old-school – gamers. In its latest Community Q&A, EIDOS Montreal revealed that there will be no QTEs (quick time events) on the new Thief game. As EIDOS Montreal’s Valerie Bourdeau claimed, the team is not implementing any kind of quick time events. Continue reading

 



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

Sons of Abraham expansion takes Crusader Kings 2 into fraught territory

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Every time you think you’ve reached rock-bottom as a medieval lord in Crusader Kings 2, Paradox come along and hand you a shovel.

WIth the history of medieval Europe to draw from, perhaps that shouldn’t be a surprise. But the upcoming expansion to Crusader Kings 2, Sons of Abraham, moves us out of the comfortable realm of dynastic slaughter and into slightly more fraught territory as it brings religion and its adherents into sharper focus. Sons of Abraham tackles the religious order, persecution, and widespread heresies that helped shape the medieval world.

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Endless Space: Disharmony: The Search for Auriga update released

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Amplitude have reached deep into their hold and found a new free update to jettison for all owners of Endless Space: Disharmony. The Search for Auriga adds the planet of the update's title. It's an ancient xenobiological research centre and colonising the planet will reap you big rewards in terms of population boosts. There's also a host of balances and fixe, plus two new heroes.

You’ll want to get to downloading this update. It is free after all.

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X Rebirth developer apologises for bugs and explains how they’ll fix them

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X Rebirth hit the Steam Store on Friday but its launch has been mired in bugs. Developer Egosoft’s studio head, Bernd Lehahn, has taken to the game’s forums to “apologise to those of you who have had technical problems” and to “set out our priorities for the next few weeks,” detailing which bugs are top of their list for fixing.

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Battlefield 4 servers targeted in DDOS attack bringing crashes and resetting unlocks

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The fun never stops for Battlefield 4 players. Along with a bugged launch and list of issues as long as Rapunzel’s hair, they now find that servers are crashing and their unlock progression is being reset. DICE are blaming a DDOS attack targeted at their servers. They’re currently working on a fix.

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Report: Need For Speed: Rivals Is Locked At 30FPS On The PC

A couple of months ago, we posted a story regarding the framerate of Need For Speed Rivals PC. As the development team noted back then, all versions of the game would be locked at 30fps. However, last month TeamVVV claimed that the framerate on the PC version of Need For Speed: Rivals was unlocked. Well, it appears that’s not the case as our dear friends over at PCGamesHardware reported that the game is indeed locked at 30fps. PCGamesHardware has also shared the first PC screenshots of NFS: Rivals that can be viewed below. Enjoy and stay tuned for our Performance Analysis! Continue reading

Report: Need For Speed: Rivals Is Locked At 30FPS On The PC

A couple of months ago, we posted a story regarding the framerate of Need For Speed Rivals PC. As the development team noted back then, all versions of the game would be locked at 30fps. However, last month TeamVVV claimed that the framerate on the PC version of Need For Speed: Rivals was unlocked. Well, it appears that’s not the case as our dear friends over at PCGamesHardware reported that the game is indeed locked at 30fps. PCGamesHardware has also shared the first PC screenshots of NFS: Rivals that can be viewed below. Enjoy and stay tuned for our Performance Analysis! Continue reading

Posted in News | Tagged Electronic Arts, Need For Speed: Rivals | 10 Comments

Mod Brings GTA 5′s Special Abilities And Features To GTA IV

Our reader ‘Jonathan Gustafsson’ has informed us about a new mod for GTA IV that brings to it GTA 5′s special abilities and features. This mod is created by JulioNIB and features the special abilities from GTA 5, including the ‘wasted’ screen and GTA 5′s ‘weird jump punch animation.’ The mod will be available shortly from JulioNIB’s blog, and you can view a video from it below. Enjoy! Continue reading

Posted in Video-News | Tagged Grand Theft Auto 4, Grand Theft Auto V | 0 Comments

DSOGaming – Rain Blood Chronicles: Mirage – First 25 Minutes Playthrough

Back in June we informed you about Mirage; a cinematic title that mixes classic slash-em-up gameplay in a stylized Chinese setting. According to its description, Rain Blood Chronicles: Mirage (as that’s its full title) captures the essence of a broad genre of Chinese fiction concerning the adventures of martial artists. Origo Games has sent us a review key for this indie game, so you can view below its first 25 minutes playthrough. Continue reading

What If Doom Was Created With Today’s Standards

Rage3D’s member ‘ChubZ’ (also known on YouTube as ‘Chubzdoomer’) has released a new part of his amazing ‘If Doom was done today’ series. These clips gives us an idea of what id Software’s classic shooter would look like with today’s standards. As you can easily notice, it’s a completely different game that may appeal to a certain group of players. On the other hand, most of us cannot stop laughing with this parody of today’s shooters. Enjoy the videos after the jump! Continue reading

Red Bull Battle Grounds Tournament is the First Public Event Powered by NVIDIA GeForce GTX GPUs with G-SYNC Technology and Shadowplay.


@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

Updated my Greenlight collection if anyone is interested in helping good looking games come to Steam
http://steamcommunity.com/sharedfiles/filedetails/?id=171041981

Feel free to suggest any games you think should be on there that I am missing

 



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

InSomnia 50: Intel, Scan and other PC brands sponsor UK eSports festival

InSomnia 50 is kicking off on November 29, and several PC brands have stepped in to sponsor the eSports and LAN event.

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Kingdom Under Fire 2 trailers and gameplay details escape Korean expo

Kingdom Under Fire 2 developer Blue Side has published two new trailers of the strategy MMORPG, along with a slew of new details.

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Eve: Rubicon sets up CCP’s greatest mystery yet – interview

Eve: Rubicon is the devilishly clever 20th expansion to CCP Games’ sprawling MMO sandbox. VG247′s Dave Cook quizzes the studio about how the race for new frontiers is only just beginning.

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Star Citizen will never be dumbed down for consoles, says Roberts, but next-gen could happen one day

Star Citizen creator Chris Roberts has addressed the likelihood of the crowd-funded RPG heading to consoles in future. While he’s loathe to dumb the PC title down for a “lesser platform” such as PS3 and Xbox 360, he’s not ruling out PS4 and Xbox One.

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Dying Light trailer shows the game’s lighting and engine capabilities

Warner Bros has released a new trailer for Techland’s Dying Light. The trailer focuses on the game’s advances in lighting and shadows courtesy of Techland’s Chrome Engine 6.

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Dota 2 to receive a Stanley Parable announcer pack

If you are one of the many fans of the narrator in The Stanely Parable, and you happen to play Dota 2, you’ll be happy to know that Valve’s MOBA will be getting an announcer pack featuring the voice of Kevan Brighting, the narrator of the indie effort.

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Owlchemy’s Dyscourse To Feature Schafer, McMillen And More

By John Walker on November 18th, 2013 at 8:00 pm.

Alec mentioned Dyscourse a couple of weeks back, rather rightly pointing out how good it looks. I’d have thought it would be a sure thing to see its Kickstarter funds ding the modest $40,000 they’re after in moments, and far beyond. Yet it’s only reached just over $13k at this point. Weird. Maybe the news that the likes of Tim Schafer, Ed McMillen and Robin Hunicke are contributing personalities to the project?

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Glitch Free: Art From Closed MMO Enters Public Domain

By Graham Smith on November 18th, 2013 at 5:00 pm.

Glitch was an ambitious 2D MMO that focused on crafting and socialising instead of combat or grinding. It launched its original beta in early 2009, came out of beta in September 2011, went back into beta that November due to a lack of accessibility or depth, and finally closed down in November 2012.

Or maybe that wasn’t final. Maybe that was just the beginning of something else. Tiny Speck, the developers of Glitch, have just released all the game’s artwork and some of its code into the public domain. That means you can now use it for whatever you want, including new commercial games.
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Crew Control: The Mandate Interview

By Adam Smith on November 18th, 2013 at 12:00 pm.

Currently, I don’t think there’s a more interesting Kickstarter project than The Mandate. When I first saw footage, I was confused – was it a 4X space game, an RPG or a turn-based tactical combat sort of a thing? It contains all of those aspects in one great smouldering fusion of sci-fi concepts but that’s not all. The Mandate is a lore-rich story of Tsars in space, with procedurally generated galactic sectors and strongly defined crew members, each with their own personality, skills and cultural attachments. It’s a complex game and hard to summarise, so I spoke to Ole Herbjørnsen (Executive Producer) and Michael Douse (Community Manager) of Perihelion to uncover some details. There’s an enormous amount of information about this hugely promising game below.

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Eve Online: Rubicon will kick off a "multi-expansion" race to reach Star Gated new galaxies

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You might have heard about the fictional hook of Eve Online’s new expansion, the fruitily named Rubicon - dangerous and forbidden ghost sites, which promise unpreceded technological discoveries. But you couldn’t possibly have guessed what it’ll build to - a race to reach and colonise new tracts of space in a game where land, in an abstract sense, is everything.

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League of Legends preseason changes continue: roles and positions see improvements

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Riot are continuing to tinker with League of Legends during the game's preseason sleepytime, having already taken a scalpel to the League system, as well as changed how map vision works. Now they're casting a critical eye over their support roles and jungler positions, while also introducing a host of improvements to the game flow of Summoner's Rift. With all of these transformations taking place over the coming days and weeks, Riot have helpfully launched a mini-site dedicated to tracking League of Legend's Preseason changes.

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Parasite lost: co-operative alien-hunt Mush playable in browsers from today

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If games were hashed out according to the shape and sound of their names in a process I’ve just now christened Onomatopoeic Development, Mush would be a slightly rough physicsy platformer, starring a malleable and squishily-animated protagonist.

It’d be Gish 2, and the appropriate reaction would be something along the lines of: “Okay, huh”. But Mush isn’t an amorphous platformer, and nor is it an “Okay, huh” kind of game. It’s a multiplayer browser game about waking up aboard a ship with 15 other players - two of whom are infected by an angry alien parasite. The Mush.

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The Mighty Quest for Epic Loot crashes onto Steam Early Access

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The Mighty Quest for Epic Loot is the cutest looking dungeon crawler known to man and it’s appeared on Steam Early Access. Although it will eventually be free to play Ubisoft are selling entrance to the game’s closed beta for £15 a head.

It's nice to see companies like Ubisoft running good longform betas to run their game through the paces. Mighty Quest's been in closed beta for more than a year now, looks like Ubi are taking their time to get this one right.

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Heroes & Generals Manstein update brings destroyable fences and fog of war

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“The fences, they’ll have to go,” said the general to his men, remembering the harrowing events of the 1927 picnic. Till now his men looked at him quizzically thinking “But the fences are a permanent fixture. It would take godly power to shift them.” But, with the newly released Manstein update, those fences will fall beneath the tread of a tank and shatter when shot with a gun.

That’s not all the Manstein update does. Not by a long way.

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Witchmarsh has you and your friends recruit a team of investigators and head into the swamp

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Something dark’s going on deep in Witchmarsh, folk are going missing and it's up to you to work out what's going on. You're going to have to assemble a team and investigate. You’ll need strength, so you best bring that fella who only talks in Wingdings, Moose; oh, and don’t forget the innkeeper, she’s a brawler who can help you out in a scrap; and if ever you spirits are low you’ll want to call on the bard for a tune.

It’s still in development now but when it’s ready to play you and three friends will be free to dive in.

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Activision Claims That There Is No Patch For Call of Duty: Ghosts PC On The Horizon

And we are going in circles. A couple of days ago, we informed you about a possible patch that could fix the ridiculous RAM requirement for Call of Duty: Ghosts. Activision claimed back then that it was looking into this issue, however it seems that a PC patch is not a priority for the company. When a fan asked yesterday about a patch for Call of Duty: Ghosts PC in order to fix the game’s fps and lag issues, Activision claimed that there won’t be such a patch anytime soon. Continue reading

Sui Generis – RPG with procedural animated movement and combat system – Pre-alpha gameplay video

Bare Mettle Entertainment has released a new video for its upcoming RPG that sports procedural animated movement and combat system, Sui Generis. The game is set in a dark, hostile mediaeval world pervaded by intrigue and treachery, and this pre-alpha video gives us a glimpse of what we can expect from it. Sui Generis features an amazing animation and physics system, though it still needs a lot of work. Keep in mind that this is pre-alpha footage, so glitches and bugs can be easily spotted. Enjoy! Continue reading

Hilarious Times Part #9999 – Need For Speed: Rivals Does Not Support Driving Wheels

Man, it seems that EA wants to simply ruin the NFS franchise. We first got the 30fps lock and according to EA’s official Q&A page, the game won’t support any driving wheels. Yeap, a driving game that does not support wheels. Yes, we’re talking about an arcade title but last time I checked, all arcade driving games (from Outrun to Sega Rally and Ridge Racer) supported driving wheels. Continue reading

 



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

It looks like that guy at Activision didn't know what was going on

http://www.eurogamer.net/articles/2013-11-19-call-of-duty-ghosts-pc-patch-drops-6gb-ram-requirement-to-4gb

Call of Duty: Ghosts PC patch drops 6GB RAM requirement to 4GB

A patch for the PC version of Call of Duty: Ghosts is available, Infinity Ward has announced.

Reddit user "mkapex1" reports the patch reduces the minimum amount of RAM required to run the game. Ghosts had required 6GB of RAM to run, but the new 400MB update to the PC version means it now requires 4GB.

While the patch notes remain unavailable (Infinity Ward said they will be released soon), players say it combats menu stutter and adds eSports rules alongside Broadcaster Mode.

MP1st has images of the Broadcaster Mode in action. A patch for the PlayStation 3 and Xbox 360 versions is expected in the coming days.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.