pezus said: Steam Machines announced! One of them made by Valve |
I guess I was wrong lol
By Adam Smith on September 25th, 2013 at 6:01 pm.
Following the SteamOS announcement on Monday, time has been ticking away, as it has a tendency to do, and we now find ourselves on the farside of Valve’s second announcement. It’s a Steam-powered Box! A group of them, to be more precise. And, boy, am I glad it is, because I wrote this pre-jump section of the post an hour ago, having spent the day polishing my crystal ball. If, like Brad Pitt, you want to know what’s in the frickin’ box, join me below for a brief tour.
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And it sounds like their controler might be the next announcement
By Craig Pearson on September 25th, 2013 at 5:00 pm.
I am afflicted with Stalkeritis, so when games pop-up with a vague hint in a Stalkery direction I get a bit excited and need to lie down until my blood pressure normalises. Raindrop looks to be sort of broadly thematically similar with that grim Ukrainian treasure: a survival game set in a post-collapse world following an “event”, where secrets are covered in rust and weeds, and you need to scavenge to survive. That was always what brought me into the world, and the rest was just detail. Amazing, gorgeous, terrifying detail, but nonetheless it was on top of what I wanted out of the game. Watch the teasers below and see if you get the same reaction I did. And if you do, you should probably see the doctor
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By Nathan Grayson on September 25th, 2013 at 11:00 am.
IndieGameStand is done being just another flimsy roadside DealShack, only handing out whatever games it happens to have on-hand at the time. Now it’s hoping to make a giant leap into the big leagues, and it’s planning to blend up elements of Steam, GOG, and its own dev-friendly, pay-what-you-want heritage in order to do so. Steam, especially, is in its crosshairs, given that Greenlight – while improving – is still giving many smaller developers enough trouble that they can barely bite back tears as they lie to their emaciated, gently whimpering piggy banks. “Tomorrow,” they quaver. “I promise.” In an ideal world, IndieGameStand would like to change that.
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Sounds like more a Desura alternative
Square-Enix has lifted the lid on Nosgoth, the long-rumoured new entry in the Legacy of Kain franchise. It’s a free-to-play competitive multiplayer game for PC. Have a look after the break for the announcement trailer.
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The Inner World is a point-and-click adventure from Headup games, and a new trailer has emerged ahead of Friday’s release that focuses on (pretty weird) story. Check it out after the break.
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Epic Games has released a new video for its Inside Unreal series, in which Jordan Walker and Zak Parrish take the viewer on a tour of Unreal Engine 4. Today’s video focuses on Character Aesthetics, and explains how the firm’s artists “took advantage of UE4’s new layered material system,” and physically-based shading models to “define the look of characters” in the Infiltrator demonstration. Have a watch below.
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The DICE Europe event is taking place this week, and Victor Kislyi of Wargaming has used it to set down his belief that the gaming industry’s current $75 billion annual revenue is not good enough, and that it should be capable of so much more – around $125 billion more, to be precise.
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Last year Linus Torvalds, project coordinator at Linux, said that Nvidia was “the single worst company” the Linux kernal has ever worked with. In fact, he famously gave them the finger. But it looks as if relations are thawing, as Nvidia has pledged to improve the usability of its kit with open source drivers. Torvalds has changed his stance to “cautiously optimistic.”
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Lots of stuff lol