The Thursday gaming news:
SALES/PLAYER COUNTS & DEALS
This week, the Epic Store gives away these two games:
- OTXO: https://store.epicgames.com/p/otxo-396b8b
- Sol Cesto : https://store.epicgames.com/p/sol-cesto-e9b803
Next week, the free games will be Beacon Pines and We Were Here Together .
GOG celebrates the Bethesda 40th Anniversary Sale, with games up to 85% off during the next 14 days: https://www.gog.com/es/promo/20260730_bethesda_anniversary_sale
Steam has two new deals and also two new sales/events:
- Preserve will have a 50% discount until the 5th of August: https://store.steampowered.com/app/2109270/Preserve/
- Biped will be 90% off until August 8: https://store.steampowered.com/app/1071870/Biped/
- And here are the two sales/events:
- Octopath Traveller Franchise Sale has the games on sale, between 35 and 70% off until the 12th of August: https://store.steampowered.com/sale/octopathfranchise
- For One Night Only is a UK-centric games showcase. There are only a few upcoming releases, but there are many games with up to 90% discounts on sale. With so many developers and publishers involved, the length of the deals vary from game to game: https://store.steampowered.com/curator/46115354/sale/ForOneNightOnly2026
There is a new Humble Bundle: the Rage Inducing Difficult Games Bundle, featuring up to 10 games to get during the next 20 days: https://www.humblebundle.com/games/rage-inducing-difficult-games
Fanatical has the new SOEDESCO Publishing Bundle, with 6 games and a 96% discount that will last 34 days: https://www.fanatical.com/en/bundle/soedesco-publishing-bundle
SOFTWARE & DRIVERS
-Not today-
MODS, EMULATORS & FAN PROJECTS
The First Max Payne Game Got a Must-Have HD Texture Pack
https://www.dsogaming.com/mods/the-first-max-payne-game-got-a-must-have-hd-texture-pack/
Here is something special for our Max Payne fans. Modder ‘andrew22’ has released an HD Texture Pack for it that overhauls all of the game’s textures. Thanks to this pack, the game can now look crisp and more detailed. So, if you are planning on replaying it, this is a must-have mod.
Going into more details, this pack upscales all textures by 4–8 times. It also manually corrects some of them. Not only that, but many textures were created from scratch. Texture issues that were present even in the original have also been fixed, too.
All alpha textures have been reworked, and all decals have been manually reworked. 99% of all text on textures is now legible. Notes, signs, posters, and other text can be read.
To showcase the visual improvement that this pack brings to the table, the modder shared the following comparison screenshots. These will give you a pretty good idea of what you can expect from it.
Super Mario Sunshine Online Mod Released for PC
https://www.dsogaming.com/mods/super-mario-sunshine-online-mod-released-for-pc/
Although Nintendo has not released Super Mario Sunshine on PC, PC gamers can enjoy it via emulation. Not only that, but we’ve already gotten some cool mods for it. And now, a multiplayer online mod has been released, allowing PC gamers to enjoy the game with their friends.
Going into more detail, Better Super Mario Sunshine Online adds true online multiplayer to Super Mario Sunshine. Each player runs their own Dolphin emulator instance while connecting through the mod. The package also includes a simple launcher that makes everything easy to set up and gives players everything they need to start playing online.
Right now, up to 10 players can join the same session.
The mod syncs player movement, animations, FLUDD spraying, Yoshi, Yoshi’s spray, and player name tags. This lets everyone see what the other players are doing in real time.
The mod also supports custom character models. At the moment, players can choose from 15 different models, and some of them include their own custom animations.
Collectibles such as Shines and Blue Coins are fully synchronized. This means players can complete the entire 120-Shine run together.
The mod also keeps the story and plaza progression in sync for everyone in the session. Red Coin missions are shared across the lobby, so players in the same episode can work together to collect all the coins. Finally, if a new player joins in the middle of a playthrough, the mod automatically updates their progress to match the rest of the group.
All in all, this is a really cool mod that, ironically, only PC gamers can enjoy. That’s why console emulation and mods are so cool on PC.
You can go ahead and download the mod from this link. Needless to say, you’ll also need the Dolphin emulator and the ROM file for Super Mario Sunshine.
>> The article has an over 2 minutes trailer of the mod.
New Half-Life: Alyx No-VR Mod Brings Penumbra/Amnesia/Soma Physics Interactions
https://www.dsogaming.com/videotrailer-news/new-half-life-alyx-no-vr-mod-brings-penumbra-amnesia-soma-physics-interactions/
In August 2024, we shared a mod that allowed gamers to play Half-Life: Alyx on their PC without owning a VR headset. And now, two years later, a new challenger emerges. A new No-VR Mod is in development, and from the looks of it, this will be the definitive non-VR way to play it.
What’s cool about this new No-VR Mod is that it adds physics interactions similar to those we’ve seen in Penumbra, Amnesia, and SOMA.
Players will be able to use their mouse and keyboard to interact with all objects, in a way that feels natural. The game will also display on-screen tutorials that show you how to interact with them.
To showcase these new gameplay mechanics, SoMNst released a 11-minute gameplay video. In this video, we get to see what’s possible with the mod. And, I’ll be honest here. This is exactly what I’d imagine from an official non-VR version of Half-Life: Alyx.
(...)
The bad news is that there is no release date for the full version of this mod. Right now, the devs are finishing a demo that will be available soon. The gameplay shown in the video comes from that demo. So, it may be some time before players can experience the full game with all of these physics-based interactions.
Metro: Last Light Redux Director’s Cut Is a Mod That Restores Content That Was Cut From the Game
https://www.dsogaming.com/mods/metro-last-light-redux-directors-cut-is-a-mod-that-restores-content-that-was-cut-from-the-game/
Modder JackieRcrew has released an impressive new mod for Metro: Last Light Redux. Director’s Cut is a restoration project that brings back cut content, unfinished scenes, and unused dialogue that were removed from the final game.
Built with the original development tools, this is the first large-scale restoration mod of its kind for Metro: Last Light Redux. Instead of changing the core gameplay, the mod expands the original experience by adding restored conversations, scripted events, animations, and story moments.
The goal is to stay faithful to the developers’ original vision while giving players a more complete version of the game.
This mod is made for players who enjoy exploring every level and listening to character conversations. Many restored dialogues and events only appear if you stay hidden, let conversations play out, or pay close attention to your surroundings. A stealth-focused playthrough is highly recommended if you want to experience most of the restored content.
Those interested can go ahead and download the mod from this link. You can also find its full list of tweaks and changes on the NexusMod page. I won’t list them below as they contain spoilers.
>> Thewre’s an 8 minutes video in the article.
New Mod Adds DLSS/DLAA & DLSS Frame Generation to Mirror’s Edge
https://www.dsogaming.com/news/new-mod-adds-dlss-dlaa-dlss-frame-generation-to-mirrors-edge/
Modder ‘softsoundd’ has released a mod that adds DLSS/DLAA and DLSS Frame Generation to a game that has never supported them, Mirror’s Edge. This mod will not only improve the game’s performance, but it will also improve its image quality.
Mirror’s Edge was developed in Unreal Engine 3, and it uses old AA techniques. To be more precise, the game used MSAA. However, even at 4K with 8xMSAA, there are a lot of jaggies. And that’s where DLSS comes in.
DLAA manages to offer a superior image to 8xMSAA in every way. So, despite what your favourite YouTuber may have told you, MSAA was never a perfect solution. It could still leave visible jagged edges and had other limitations (especially with alpha textures). TAA did a better job at eliminating jaggies than MSAA, but it often made the image look blurry, especially while the camera was moving. DLAA and DLSS solve many of those problems. They can now produce a sharper image while also reducing jagged edges more effectively. As a result, DLSS can deliver a cleaner and crisper image than MSAA. Oh, and the games can also run faster with DLSS than with MSAA.
The best “old” AA technique was SSAA (which stands for Super Sampling Anti-Aliasing). The downside of SSAA was its incredibly high performance hit. To make things simple, think of SSAA as rendering a game at 8K or 12K on a 4K monitor.
What’s also cool here is that, according to its creator, this mod may be compatible with other Unreal Engine 3 games. So, we might see similar mods for games like Batman: Arkham City, BioShock Infinite, and the Mass Effect games.
>> The article has an almost 2 minutes long video.
The Last of Us multiplayer mod has hit a 'big milestone' as it prepares for launch in September
https://www.pcgamer.com/games/action/the-last-of-us-multiplayer-mod-has-hit-a-big-milestone-as-it-prepares-for-launch-in-september/
One of the greatest tragedies in Sony's live-service culls was the cancellation of The Last of Us Factions, the standalone sequel to the surprisingly great multiplayer mode from the original PS3 game. While Sony is still sending live-service games over the top despite the 180 in philosophy, this beloved multiplayer component is officially dead in the dirt. Well, as far as Naughty Dog and Sony are concerned.
Modder Speclizer thinks otherwise, as they've been working on a multiplayer mode for The Last of Us Part 2 on PC since the start of the year, which is planned to launch in September 2026. Just yesterday, the modder revealed that his project has "hit quite a big milestone." The mod can now handle proper 4v4 matches, where it was previously limited to 1v1s.
Speclizer regularly shows off what they've been working on via X. For example, it now also has a functioning leaderboard, and recently added the Seraphite Forest map to complement the Houses map previously shown off.
A major focus now is "exploring the methods of animation sync" to replicate the incredibly smooth, dynamic animations used in Naughty Dog's projects. As far as I understand it, in The Last of Us Part 2, only the player character has access to the full suite of animations—NPCs have different movements, which the modder realised when initially jerryrigging multiplayer functionality.
The mod creator also runs a YouTube series showing the fascinating behind-the-scenes in adding a fully-fledged multiplayer mode to a famously cinematic singleplayer game.
>> The article has the first video of that Youtube series, and it’s roughly 8 minutes long.
GAMING NEWS
Official PC Requirements & New Gameplay for Silent Hill: Townfall
https://www.dsogaming.com/news/official-pc-requirements-new-gameplay-for-silent-hill-townfall/
Konami has revealed the official PC system requirements for Silent Hill: Townfall. Moreover, YouTube’s ‘Punish’ has shared a video showcasing 15 minutes of brand new gameplay footage from it.
>> PCGamer has made an article about the game taking advantage of an Eurogamer interview with the director of the game (link).
First Update for Halo: Campaign Evolved Released – Full Patch Notes
https://www.dsogaming.com/patches/first-update-for-halo-campaign-evolved-released-full-patch-notes/
Halo Studios has released the first update for the official remake of the first Halo game, Halo: Campaign Evolved, and shared its full patch notes. So, let’s see what this first patch brings to the table.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.







