Part two of the gaming news:
Dwarf Fortress kicks off another year of bonkers patch notes with the saddest 6-word story ever told: 'Mothers no longer seek ghostly babies'
https://www.pcgamer.com/games/sim/dwarf-fortress-kicks-off-another-year-of-bonkers-patch-notes-with-the-saddest-6-word-story-ever-told-mothers-no-longer-seek-ghostly-babies/
Fantasy megasim and mad magnum opus Dwarf Fortress has a long and cherished history of absurd patch notes and bug reports, having gifted us with bangers like "Made the corpses of small animals that die out of water stop teleporting" and "Bug: Ghost of vampires still drink blood." With its first patch of 2026, Dwarf Fortress is already hitting the ground running in what's likely to be another year of unhinged update literature.
However, while DF's patch notes often skew towards absurdist comedy, update 53.09 features a bugfix that's raw tragedy: "Mothers no longer seek ghostly babies." Sorry, baby shoes. We found a sadder six-word story.
Larian's big Q&A session on how it's using AI to help make its next game is happening tomorrow on Reddit
https://www.pcgamer.com/software/ai/larians-big-q-and-a-session-on-how-its-using-ai-to-help-make-its-next-game-is-happening-tomorrow-on-reddit/
Following what you might call a sub-optimal response to its apparent enthusiasm for the use of AI in game development, Larian boss Swen Vincke promised an AMA in January to clarify where exactly the studio stands on the matter. A message on X has now nailed that little online tête-à-tête down to 5 am PT/8 am ET/2 pm CET on January 9, on Reddit.
>> The Q&A has already happened and here’s the first article about it, stating what they already said before (link).
Phasmophobia developer announces new indie publishing label: 'We’re now in the place where we want to support studios…and provide the support I'd have appreciated at the start of my journey'
https://www.pcgamer.com/games/phasmophobia-developer-announces-new-indie-publishing-label-were-now-in-the-place-where-we-want-to-support-studios-and-provide-the-support-id-have-appreciated-at-the-start-of-my-journey/
Phasmophobia was an instant classic when it launched back in 2020, and it continues to be one of the top games on Steam to this day, having surpassed over 25 million copies sold in early access. It even spawned a wave of similarly successful hits like REPO and Lethal Company, playing its part in birthing the questionably-named friendslop genre (it's a co-op horror game, really).
It's safe to say that this success came as a surprise to the at-the-time solo developer Daniel Knight. Now a team of over 30 developers known as Kinetic Games, the studio has revealed the launch of its new publishing label, aptly named Kinetic Publishing.
SOMA studio says its next game is not 'stressful or scary' in the traditional sense, but it'll still mess you up real good: 'The goal is to evoke this deep existential terror that stays long after you finish playing'
https://www.pcgamer.com/games/horror/soma-studio-says-its-next-game-is-not-stressful-or-scary-in-the-traditional-sense-but-itll-still-mess-you-up-real-good-the-goal-is-to-evoke-this-deep-existential-terror-that-stays-long-after-you-finish-playing/
One of the reveals I was most jazzed for at The Game Awards 2025 was Ontos, the new thing from Frictional Games. I'm a fan of the studio's work in general, and I loved the way SOMA took the aging Amnesia formula and somehow made it better (and so much worse) by dialing back the in-the-moment horror of oh jeez gonna die and injecting a healthy dose of existential nightmares that's left me still occasionally thinking, more than 10 years later, man, what would I do?
In light of those good times, I'm very happy to hear that Ontos aims to go even harder on that more cerebral take on horror. "In your more standard horror game, say the first Amnesia, the focus is to have players survive in a scary environment. The intent is to evoke a very primal sense of fear," Frictional Games creative director Thomas Grip told GamesRadar.
After Activision promised Black Ops 7 skins would 'feel authentic to Call of Duty and its setting,' Fallout has arrived in Call of Duty
https://www.pcgamer.com/games/fps/after-promising-black-ops-7-skins-would-feel-authentic-to-call-of-duty-and-its-setting-fallout-has-arrived-in-call-of-duty/
It's a significant day for Black Ops 7. Not only has its first midseason update arrived with a grip of new maps and modes, but it also marks Call of Duty's first big brand collaboration since last year's dustup over the series' major uglification problem.
For the next few weeks, Black Ops 7 is all about Fallout. The half-season-long celebration coincides with the Amazon show's second season with operator skins for the main cast, themed modes, and a special Vault-Tec Nuketown makeover.
Arc Raiders has a cheater problem, but Embarks says 'significant changes' are coming to detection and ban systems
https://www.pcgamer.com/games/third-person-shooter/arc-raiders-has-a-cheater-problem-but-embarks-says-significant-changes-are-coming-to-detection-and-ban-systems/
Like any multiplayer game newly minted with millions of players, Arc Raiders has a cheaters problem. But, as of today, Embark says it's on it.
"We’ve seen the discussion around the topic of cheaters in ARC Raiders. Please know that we are taking this issue very seriously and are listening to, and acting on your feedback," Embark said on the Arc Raiders Discord server.
'I f**king hate gen AI art,' Hooded Horse chief says: 'If we're publishing the game, no f**king AI assets'
https://www.pcgamer.com/software/ai/i-f-king-hate-gen-ai-art-hooded-horse-chief-says-if-were-publishing-the-game-no-f-king-ai-assets/
Different game companies approach generative AI in different ways. Some, like Electronic Arts, embrace it; others, like Larian, take a more measured, cautious approach. And then there's Hooded Horse, the publisher of games like Endless Legend 2, Cataclismo, and the breakout hit Manor Lords, whose CEO Tim Bender recently told Kotaku, "I fucking hate gen AI art."
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.