Tuesday news, the second part:
Avowed's new patch just gave you 6 more talent points to muck around with, along with a heap of fixes and improvements
https://www.pcgamer.com/games/rpg/avoweds-new-patch-just-gave-you-6-more-talent-points-to-muck-around-with-along-with-a-heap-of-fixes-and-improvements/
Avowed, which I've temporarily put down while I grind for drip in Monster Hunter Wilds, is slowly-but-surely summoning me back to the Living Lands with some incremental improvements. It's nice to see that Obsidian's keen to make what's already a dang solid action RPG into the best version of its focused self—like with that 60+ gig update that sorted out its resource economy.
This time, Obsidian's taken aim at its talent system. Namely, you'll get more talent points to spread across your trees, as the patch notes read: "The player will now receive an additional talent point at levels five, 10, 15, 20, 25, [and] 30. Players with save files past those levels will receive the additional points."
Ubisoft reportedly has an anti-harassment plan in place for Assassin's Creed Shadows developers
https://www.pcgamer.com/games/assassins-creed/ubisoft-reportedly-has-an-anti-harassment-plan-in-place-for-assassins-creed-shadows-developers/
With Assassin's Creed Shadows just a few days from release, Ubisoft has reportedly implemented an anti-harassment plan for developers to protect them from potential backlash on social media.
>> This comes roughly a year too late.
'I want to raise this glass to our fans, to our community': 4A Games celebrates Metro 2033's 15th anniversary and hints at next Metro game
https://www.pcgamer.com/games/fps/i-want-to-raise-this-glass-to-our-fans-to-our-community-4a-games-celebrates-metro-2033s-15th-anniversary-and-hints-at-next-metro-game/
"You've given us 15 years of support, 15 years of passion, and 15 years of love. Thank you."
4A Games creative director Yevhen "Lin" Fedorets shared that heartfelt message alongside more words of gratitude from the Metro 2033 team in a video celebrating the game's 15th anniversary this week.
Rise of the Ronin's PC troubles continue as players report disappearing saves on Steam
https://www.pcgamer.com/games/action/rise-of-the-ronins-pc-troubles-continue-as-players-report-disappearing-saves-on-steam/
Rise of the Ronin was already having a rough start on PC after its Steam release last week, but the situation just got even worse as reports have begun rolling in from players about their save data getting erased.
>> They didn’t test it enough.
'It was a very depressing day': Palworld community manager reveals studio's reaction to Nintendo lawsuit
https://www.pcgamer.com/games/survival-crafting/it-was-a-very-depressing-day-palworld-community-manager-reveals-studios-reaction-to-nintendo-lawsuit/
Nintendo's announcement that it was suing Pocketpair, the developer of the massively successful Palworld, came as a shock last year, not the least to Pocketpair itself. The lawsuit stunned the games industry, and internally, it sent Pocketpair scrambling for answers.
Looking back on the studio's reaction to the lawsuit during a talk at GDC 2025 today, Pocketpair global community manager John Buckley said that "it didn't feel good obviously" when the announcement arrived.
"We did legal checks before Palworld released and they were all cleared in Japan," Buckley remembers. "So obviously when the lawsuit was announced we were like, 'What?' And we went back to the lawyers, and the lawyers contacted the courts and asked, 'What's going on?' and that's when we realized it was patents they were going for."
>> He said that at GDC 2025, where he alse said that it was popular to hate Palworld after launch.
Ark 2 is still on: The next Ark expansion 'leads into the events of Ark 2,' says Studio Wildcard
https://www.pcgamer.com/games/survival-crafting/ark-2-is-still-on-the-next-ark-expansion-leads-into-the-events-of-ark-2-says-studio-wildcard/
It's been a while since we've heard much about Ark 2, the sequel to survival game Ark: Survival Evolved which was announced all the way back in 2020. We started to wonder if the Vin Diesel-powered sequel was still happening (and we aren't the only ones), but it's apparently still on: It just got a mention in a press release about upcoming Ark expansion Lost Colony.
Ark: Lost Colony "connects the storylines of Ark's Extinction and Genesis expansions and leads into the events of Ark 2," says Studio Wildcard.
Space Marine 2 CEO puts the boot into the Saints Row team's twitching corpse from his private jet: 'Who's going to fund them for the next game after that disaster?'
https://www.pcgamer.com/gaming-industry/space-marine-2-ceo-puts-the-boot-into-the-saints-row-teams-twitching-corpse-from-his-private-jet-whos-going-to-fund-them-for-the-next-game-after-that-disaster/
Call me soft, but I'm still sad about the sudden, undignified death of Volition, the 30-year-old Saints Row studio that got executed by the Embracer Group after the latter's $2-billion mystery deal—pitched as a "groundbreaking strategic partnership"—collapsed at the last minute.
With Embracer scrambling to stay afloat and Volition's final game, a rebooted Saints Row, meeting a lukewarm critical and commercial response, the writing was on the wall for the developer that also made Red Faction and Descent back in the day.
It was a sad and shocking turn of events for such a storied studio. That is, unless you're Saber Interactive CEO—and former Embracer Group interim chief operating officer—Matthew Karch, who recently took the opportunity to put the boot into the dearly departed studio in a chat with Game File, held on Karch's private jet.
>> I’m currently playing it (thanks EGS for giving it away for free), and I have to say that it’s not a bad game. Sure, it’s far from being perfect, but had it being called something else, it would have fared much better,
Zenless Zone Zero developer finally embraces its divine domain as the god of jiggle physics, goes mad, adds them to cat balls
https://www.pcgamer.com/games/rpg/zenless-zone-zero-developer-finally-embraces-its-divine-domain-as-the-god-of-jiggle-physics-goes-mad-adds-them-to-cat-balls/
If there's one thing that can be relied upon in our increasingly confusing digital age, it's the jiggly opiate of the masses that games like Zenless Zone Zero provide. Gachas ostensibly make their money peddling cute anime girls (and boys, to be fair) to the average consumer. This isn't an assertion I'm making so much as it is a basic statement of fact. There's real, 4D-chess level market research that goes into this sort of thing.
And with… aesthetic appeal comes the technology required to back it up. miHoYo is perhaps, statistically-speaking, the best at this—given it's released three games along this line, carving itself out a comfortable little empire, it knows a thing or two about jiggle physics. So much, in fact, that it's made a move I can only describe as 'something you do when you've gone mad with power'.
As noticed by users on the ZZZ subreddit (thanks, Eurogamer), cats—who are rendered in Zenless Zone Zero with little sphincters and a coinpurse, for some reason—now have jiggle physics on their testes. Which is a sentence I resent having to write as part of my professional career.
Helldivers 2's next warbond'll let you be a real space cowboy, and draw on those Automaton scum with a lever-action rifle
https://www.pcgamer.com/games/third-person-shooter/helldivers-2s-next-warbondll-let-you-be-a-real-space-cowboy-and-draw-on-those-automaton-scum-with-a-lever-action-rifle/
Alright, pardner, it's time to hike up your cowboy boots and put on your best duster—because Helldivers 2 has just announced a new warbond, and reports say it's both rootin', tootin', and potentially shootin'. As per the video above, the Borderline Justice warbond is the next in the line of Arrowhead's goodie bags, and it's got some real nuggets of gold in the pan already.
Ratings board gives away Silent Hill f's gut-churning tricks, listing face-slicing, arm-sawing and, worst of all, 'exposed buttocks'
https://www.pcgamer.com/games/horror/ratings-board-gives-away-silent-hill-fs-gut-churning-tricks-listing-face-slicing-arm-sawing-and-worst-of-all-exposed-buttocks/
The ESRB—Entertainment Software Rating Board—is, notionally, there to stick age ratings on games that make sure little Timmy and Sally aren't scarred for life by the torture scene in GTA 5. In reality, I'm beginning to suspect the whole thing is a gigantic operation made to scupper games industry PRs' carefully laid marketing plans. Like when it leaked the Horizon remaster, or Skull & Bones, or Quake, or Catherine.
It's not doing much leaking today, but the ESRB has nonetheless gone absolutely ham describing just what kind of nastiness you can expect from Konami's upcoming Silent Hill f, which just recently broke cover with a new trailer after a prolonged period of silence following the success of Bloober Team's third-person wife-finder. It takes place in the '60s, is the first Silent Hill set in Japan, and its core concept is, says script-writer Ryukishi07, "Find the beauty in terror."