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Jizz_Beard_thePirate said:

It's interesting that the Pro has 2GB of DDR5 system ram. I suppose it makes sense since 16GB might not be enough with all the additional features but still interesting to see.

If it behaves like the PS4 does that extra 2GB is for background and sleep mode tasks like downloads, uploads, installs, etc.



Around the Network
JEMC said:

Apex Legends ditches Steam Deck support: EA says Linux is 'a path for a variety of impactful exploits and cheats'
https://www.pcgamer.com/games/battle-royale/apex-legends-ditches-steam-deck-support-ea-says-linux-is-a-path-for-a-variety-of-impactful-exploits-and-cheats/
Bad news, Steam Deck shooters: Electronic Arts has determined that Linux is "a path for a variety of impactful exploits and cheats" in Apex Legends, and it has thus decided to block anyone using the OS from accessing the game.

EA doing an EA. I'm glad they've been blocked from accessing my home since the PS2 days. They peaked with NFS Underground 2 - Most Wanted - Carbon, and it's been downhill since.



Ryzen 7 5700G

Radeon RX 6750 XT

16 GB of RAM

Steam Deck 

Nintendo Switch OLED

JEMC said:

Apex Legends ditches Steam Deck support: EA says Linux is 'a path for a variety of impactful exploits and cheats'
https://www.pcgamer.com/games/battle-royale/apex-legends-ditches-steam-deck-support-ea-says-linux-is-a-path-for-a-variety-of-impactful-exploits-and-cheats/
Bad news, Steam Deck shooters: Electronic Arts has determined that Linux is "a path for a variety of impactful exploits and cheats" in Apex Legends, and it has thus decided to block anyone using the OS from accessing the game.

It's sad to see really as Linux gaming has got to a stage over the past couple of years where anyone can install it and 10 minutes later be playing 99% of their game library out of the box and whilst I have zero love for any of the competitive shooters that have started blocking Linux by inserting kernel level anticheat into there games they are popular games and it's becoming a trend that is a bad look for the OS.

At least Steam are making developers state that a game has an anticheat and specify if it requires access at the kernel level.

Last edited by WoodenPints - on 05 November 2024

The Tuesday news:

SALES /PLAYER COUNT & DEALS

Steam’s Top 10

(Click here for the Top 100)

GOG has three new sales:

Steam weeklong deals

And Fanatical has three new 24h Flash Deals:

SOFTWARE & DRIVERS

-Empty-

MODS, EMULATORS & FAN PROJECTS

Elden Ring Mod adds support for AMD FSR 3.0 Frame Generation
https://www.dsogaming.com/mods/elden-ring-mod-adds-support-for-amd-fsr-3-0-frame-generation/
Elden Ring fans, get ready for a treat. Although FromSoftware hasn’t added support for AMD FSR 3.0 or NVIDIA DLSS 3, a modder decided to add to the game support for all upscalers.
This means that you can now enable DLSS Super Resolution, DLAA or Intel XeSS. And, as the title suggests, there is also support for AMD FSR 3.0 with Frame Generation.
Sadly, the mod does not add support for NVIDIA DLSS 3 Frame Generation. However, from our tests, AMD FSR 3.0 FG is almost as good as NVIDIA DLSS FG. It’s also faster than NVIDIA’s answer. At least in most titles. Thus, I highly recommend using it as it supports GPUs from all vendors.
What’s also cool here is that you can use NVIDIA DLAA with AMD FSR 3.0 Frame Generation. This is how I prefer playing games at 4K. And, if DLAA is too taxing on your system, you can use NVIDIA DLSS with AMD FSR 3.0 Frame Generation. As such, you’ll get the benefits of AMD FSR 3.0 FG with the superior image of NVIDIA DLSS. That’s awesome.
>> There is an over 4 minutes video.

Bloodborne running on PC at 4K with 100fps via shadPS4 V0.4.1
https://www.dsogaming.com/videotrailer-news/bloodborne-running-on-pc-at-4k-with-100fps-via-shadps4-v0-4-1/
YouTube’s ‘GAMESMARK’ has shared a video, showcasing Bloodborne running on PC via the latest version of shadPS4. Version 0.4.1 seems to have fixed the audio issues that the game had. And, as you will see, the game looks almost as good as the PS4 version.
To capture this gameplay footage, GAMESMARK used an AMD Ryzen 5 7600X with 32GB of DDR5 RAM and an NVIDIA RTX 4070. At 4K, this GPU seems to be able to run the game with framerates between 70FPS and 110FPS. Most of the time, the framerate is around 80-90FPS. However, there are scenes in which the RTX 4070 can push over 100FPS.
>> The article has two videos.

GAMING NEWS

Test Drive Unlimited Solar Crown Patch #2 has over 40 bug fixes, improves stability, brings performance and graphical enhancements
https://www.dsogaming.com/patches/test-drive-unlimited-solar-crown-patch-2-has-over-40-bug-fixes-improves-stability-brings-performance-and-graphical-enhancements/
KT Racing announced that the second major update for Test Drive Unlimited Solar Crown will come out tomorrow, and shared its full patch notes. This update promises to bring a lot of improvements. So, let’s take a look at it.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Tuesday news, part two:

It looks like Ubisoft's finally had it with the Assassin's Creed Shadows outrage mill: 'When we self-censor in the face of threats, we hand over our power'
https://www.pcgamer.com/games/assassins-creed/it-looks-like-ubisofts-finally-had-it-with-the-assassins-creed-shadows-outrage-mill-when-we-self-censor-in-the-face-of-threats-we-hand-over-our-power/
If you've been following the general discussions around Assassin's Creed Shadows, you'll have probably noticed—if you've had the stomach for it—a great deal of fury about the game's lead characters. From Elon Musk taking swings for some unfathomable reason, to over-placating apologies from the company itself, to the game's subreddit having to instate new rules to get people to please shut up about it, it's been a headache and a half.
Speaking at a BAFTA event (thanks, Eurogamer) in London, franchise head Marc-Alexis Coté has given Ubisoft's biggest outright condemnation of this behaviour so far. (...)

One player has finally solved the Silent Hill 2 remake photos secret, and the devs couldn't be happier: 'There was a theory in our company that the puzzle might be too hard'
https://www.pcgamer.com/games/horror/one-player-has-finally-solved-the-silent-hill-2-remake-photos-secret-and-the-devs-couldnt-be-happier-there-was-a-theory-in-our-company-that-the-puzzle-might-be-too-hard/
Silent Hill 2's remake is full of new puzzles that players have had to tackle since launch, and it turns out that the most important one of them all has only just been solved by a dedicated fan.

Square Enix honcho Yoshi-P pledges more simultaneous releases as the company realises people don't like waiting years for its games
https://www.pcgamer.com/games/square-enix-honcho-yoshi-p-pledges-more-simultaneous-releases-as-the-company-realises-people-dont-like-waiting-years-for-its-games/
It's the year 2024 and some games companies are still a bit weird about release dates. Rockstar hung about for a year after putting out Red Dead Redemption 1 on Switch and PS4 before remembering to put it on PC (and who knows what it's gonna do with GTA 6), and Square Enix kept dancing around the Final Fantasy 16 PC port we all knew was coming while it was still in its year-long 'only on PS5' phase.
The good news is we might have to put up with a bit less of that from the second of those two corporations in the near future (Rockstar is beyond help). In a chat with 4gamer, FF14 director and the most tired man in Monster Hunter Naoki "Yoshi-P" Yoshida said (all following quotes are machine-translated): "In the future, Square Enix titles will be released simultaneously on each platform more and more."

Star Wars Outlaws has a new creative director, promises more work on three 'key areas': Combat, stealth, and controls
https://www.pcgamer.com/games/action/star-wars-outlaws-has-a-new-creative-director-promises-more-work-on-three-key-areas-combat-stealth-and-controls/
As part of its ongoing effort to turn Star Wars Outlaws into a game that more people might actually want to buy, Ubisoft has rolled out its first developer update, revealing that creative director Julian Gerighty has been replaced as creative director by The Division and Avatar veteran Drew Rechner.
>> Hey, at least they don’t have to touch the story or exploration...

Not content with finally getting Stardew Valley 1.6 live on all platforms, Eric Barone has piled a bunch of other new stuff on top of it in yet another big update
https://www.pcgamer.com/games/life-sim/not-content-with-finally-getting-stardew-valley-1-6-live-on-all-platforms-eric-barone-has-piled-a-bunch-of-other-new-stuff-on-top-of-it-in-yet-another-big-update/
"I have this problem where once I start, I can't stop," Eric Barone said in an interview earlier this year, and boy, he wasn't kidding. Case in point: Stardew Valley, which Barone started in 2012, released in 2016, and has relentlessly hammered away on since, despite having plenty of other things he's supposed to be doing.
(...)
Console and mobile players unfortunately had to wait for the update, as Barone said in May that those versions "require extra work," but the ports are finally out today—and it turns out that Barone was working on even more stuff to pile on top of it in the 1.6.9 patch, which is also now live on all platforms. Guess he didn't want PC players to feel left out today.
>> Sadly, tho, there’s a bug that makes chickens disappear.

Treyarch has nerfed Call of Duty: Black Ops 6's loathed Recon perk, meaning your wallhacks won't last quite as long after respawning
https://www.pcgamer.com/games/fps/treyarch-has-nerfed-call-of-duty-black-ops-6s-loathed-recon-perk-meaning-your-wallhacks-wont-last-quite-as-long-after-respawning/
In the 10 days since Call of Duty: Black Ops 6's release, one perk has quickly become a focus for the player base's contempt: Recon. It's one of Black Ops 6's "combat specialties," which reward players for equipping a full set of perks with the same color-coded theme. Equip a set of blue perks, and you get Recon, which—to the confusion of anyone who's played a round of a competitive FPS—briefly lets you see enemies through walls whenever you respawn.
(...)
Luckily, Treyarch's heard those calls. In a Black Ops 6 patch that arrived earlier today with a series of balancing adjustments, the duration during which Recon highlights enemies through walls after respawning has been reduced from 2 seconds to 1.5 seconds. Frankly, that half-second reduction seems a little light, but Treyarch says "an additional reduction will be coming before Season 01."

Dragon Age boss says a Legendary Edition-style remaster of the old games in the series is unlikely because there's 'maybe 20 people left at BioWare' who know how their engine works
https://www.pcgamer.com/games/rpg/dragon-age-boss-says-a-legendary-edition-style-remaster-of-the-old-games-in-the-series-is-unlikely-because-theres-maybe-20-people-left-at-bioware-who-know-how-their-engine-works/
Dragon Age: The Veilguard is a hit, but creative director John Epler recently said that BioWare currently has "no plans for downloadable expansions" to carry the story beyond its big finish. Sadly for fans who are new to the Dragon Age series, it's also very unlikely that the older games in the series will ever get a treatment similar to the Mass Effect: Legendary Edition remasters.
In that same interview with Rolling Stone, Dragon Age creative director John Epler said he'd like to see a remastered Dragon Age collection happen, but warned that it's unlikely because of the technology they were built on. Dragon Age: Origins is actually newer than Mass Effect—it dropped in 2009, two years after Mass Effect effected debuted on Xbox 360—but it uses the proprietary Eclipse engine, as does Dragon Age 2. After that, BioWare switched to Frostbite for Dragon Age: Inquisition, and knowledge of the Eclipse engine slowly drifted away, like magic smoke in a stiff breeze.
"I think I’m one of about maybe 20 people left at BioWare who’s actually used Eclipse," Epler said. "It’s something that’s not going to be as easy as Mass Effect, but we do love the original games. Never say never, I guess that’s what it comes down to."
>> Well, then. Forget the remaster and go for a remake instead.

The fix to Destiny 2's 'Weightgate' scandal will be rolled out tomorrow, Bungie is going to say sorry by giving away god-roll guns to everyone
https://www.pcgamer.com/games/fps/the-fix-to-destiny-2s-weightgate-scandal-will-be-rolled-out-tomorrow-bungie-is-going-to-say-sorry-by-giving-away-god-roll-guns-to-everyone/
A little over a week after Destiny 2 players proved that "Weightgate" is real, Bungie has announced an upcoming fix and a way of saying sorry: They're going to sell a bunch of god-roll guns in the game.
You can read the detailed lowdown on the problem in our detailed Weightgate analysis, but the crash course version is that Destiny 2 players began to suspect that some weapon perk combos were dropping substantially less than they should. Bungie insisted that there was no "intentional perk weighting" in Destiny 2's code, but after deep analysis—the kind that only true nerds can deliver—the community proved that something funky was definitely going on. After its own internal investigation, Bungie confirmed "an issue in perk pool RNG" was indeed throwing things off.

This chill puzzle game is so good I bought its prequel before I even finished it
https://www.pcgamer.com/games/puzzle/this-chill-puzzle-game-is-so-good-i-bought-its-prequel-before-i-even-finished-it/
There's a great feeling you get when you read a book you like or watch a film you enjoy, and it turns out the writer or director has done some other stuff that also looks promising. "Yes! I liked this stuff! And now there's the potential to like more stuff!"
That's the long way around saying I played Wilmot Works It Out this weekend and I like it so much that even though I haven't even finished it, I already bought the previous Wilmot game, Wilmot's Warehouse. I'm going all-in on Wilmot after just a couple hours with Wilmot.

Ubisoft's NFT dumpster fire flares up as a matchmaking bug leaves every player connecting and losing to the same confused, unkillable guy
https://www.pcgamer.com/games/strategy/ubisofts-nft-dumpster-fire-flares-up-as-a-matchmaking-bug-leaves-every-player-connecting-and-losing-to-the-same-confused-unkillable-guy/
Last week, Ubisoft baffled us all by launching Champions Tactics: Grimoria Chronicles, an NFT tactics game, in the year of our lord 2024. Its characters cost as much as $63,000 in cryptocurrency, despite the fact that I'm not entirely sure what you can do with them once you own them. Mostly, it seems like they're good for, well, playing Champions Tactics—unless you wanted to play over the weekend, when every player found themselves connecting and immediately losing to the same guy, at the same time.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Around the Network

Today there’s also a third post of news:

The long promised online co-op update for The Binding of Isaac Rebirth is only weeks away
https://www.pcgamer.com/games/roguelike/the-long-promised-online-co-op-update-for-the-binding-of-isaac-rebirth-is-only-weeks-away/
The Binding of Isaac creator Edmund McMillen promised online cooperative play for The Binding of Isaac Rebirth last year, and for those who have been waiting with mounting impatience ever since, here's good news: the update will go live on November 18.

Overwatch 2's newest smash hit game mode is getting an extra week of run time, but not everything is sticking around
https://www.pcgamer.com/games/fps/overwatch-2s-newest-smash-hit-game-mode-is-getting-an-extra-week-of-run-time-but-not-everything-is-sticking-around/
Blizzard released Junkenstein's Lab into Overwatch 2 as part of a seasonal Halloween event a few weeks ago, but this supposedly temporary game mode quickly became a fan favourite, mostly due to its addition of hero traits rebranded as mutations, which gave a glimpse into some PvE features that were promised years ago and then abandoned.
(...)
The official Overwatch 2 X account announced that Junkenstein's Lab would be staying around for longer than was first planned: "The mad Dr. Junkenstein is thrilled by the success of his mutations and now looks to find even more volunteers for his experiments. The Junkenstein's Laboratory mode has been extended for an additional week, with the lab closing its doors on November 11."

Final Fantasy 14 composer Soken admits he doesn't like musicals, but reassures fans he wasn't 'forced to make' Dawntrail's controversial Smile theme 'against my will'
https://www.pcgamer.com/games/final-fantasy/final-fantasy-14-composer-soken-admits-he-doesnt-like-musicals-but-reassures-fans-he-wasnt-forced-to-make-dawntrails-controversial-smile-theme-against-my-will/
Final Fantasy 14: Dawntrail has a pretty solid soundtrack, all told—I found myself bopping along to most of it, and I think the choice to make its capital city Tuliyollal filled with swingin' jazz is inspired. I even like the corny rehash of the main theme during the story's final trial (even with my more complex thoughts on the story surrounding it). Alas, one song is an exception to my appreciation: Smile.

Dragon Age: The Veilguard's first patch is coming later this week
https://www.pcgamer.com/games/rpg/dragon-age-the-veilguards-first-patch-is-coming-later-this-week/
In a rather pleasant change of pace, Dragon Age: The Veilguard launched last week and did not require an immediate crisis patch to get it working properly. A positive side effect of not requiring an online connection, possibly? Whatever the case, it was relatively smooth sailing for most players, but even so there's always tidying to be done, and a patch is on the way later this week.

Deadlock players have finally figured out that Grey Talon is good, actually, only for Valve to dish out a little nerf
https://www.pcgamer.com/games/moba/deadlock-players-have-finally-figured-out-that-grey-talon-is-good-actually-only-for-valve-to-dish-out-a-little-nerf/
When I first got into Deadlock, the few heroes I started trying were Vindicta, Grey Talon, and Seven (yes, I'm that player), and from the beginning, I realised how much fun it was to play a supernatural archer. 
(...)
But Deadlock players are finally figuring out that Grey Talon shouldn't be ignored. "Fighting Talon is unbearable after the buffs, especially if he got fed," a player says. "You just can't get that guy even with improved armour, slowing hex, and knockdown."
(...)
Unfortunately, Valve is trying to keep the poor hero down., Earlier this week, developer Yoshi announced a small update that saw Grey Talon receive a slight nerf. His base bullet damage has been decreased from 30 to 27, and his movement speed scaling from Spirit Power is also slightly reduced. 



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

JEMC you do not want modern "Bioware" remaking Origins. I can imagine the number of changes they'll introduce that'll ruin the game.



Darc Requiem said:

JEMC you do not want modern "Bioware" remaking Origins. I can imagine the number of changes they'll introduce that'll ruin the game.

So, who then? I don't think Larian would be up for it.

Besides, they could keep the story and just port it to a new engine with better grometry, textures and lighting.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

The games for Humble Choice November 2024 have been revealed.

  • The Bookwalker: Thief of Tales
  • Cassette Beasts
  • Garden Life: A Cozy Simulator
  • Hexarchy
  • KarmaZoo
  • Persona 4 Golden
  • The Lamplighters League
  • Warhammer 40,000: Darktide

Rather good month. Three games from my wishlist, Cassette Beasts, Lamplighters League, and Darktide. Bookwalker and Garden Life look good too. A shame that Persona 4 has Denuvo.



JEMC said:
Darc Requiem said:

JEMC you do not want modern "Bioware" remaking Origins. I can imagine the number of changes they'll introduce that'll ruin the game.

So, who then? I don't think Larian would be up for it.

Besides, they could keep the story and just port it to a new engine with better grometry, textures and lighting.

They could but the won't. It will be like the Dead Rising Remake on steroids. The game would end up more sanitized than an operating room. Rather a bunch fans do it and not announce the project until the day it drops to avoid a mid project Cease & Desist letter from EA.