Bofferbrauer2 said:
About time, splitting up RDNA and CDNA was probably a big drain on resources for AMD as programmers and developers had tpo pull double duty to get both functioning. |
The worst part is that they chose the worst time to make the split from GCN to RDNA+CDNA. GCN was a very capable compute architecture, which was kind of useless back then and took die space for more shaders, so they went and removed it... just when Nvidia launched added their compute heavy Tensor cores in their gaming GPUs, paving the way for DLSS and Ray Tracing.
If AMD had waited one extra gen, they would have had something to match or one-up Nvidia. But they didn't, and it has hurt them.
We'll see how long it takes for the merge, likely a couple of generations given how long they start planning new architectures before they become an actual product, and what does this merge bring to the table.
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.