The Monday news:
SALES /PLAYER COUNT & DEALS
GOG has three new Deals of the Day and three new sales:
Steam has two new deals:
Humble Bundle has a new Strike From Shadows: Top-Down Stealth Bundle with up to 10 items (there are 3 coupons) to get during 18 days: https://www.humblebundle.com/games/strike-from-shadows-topdown-stealth.
And Fanatical has a new Star Deal, two new sales and has launched a new BundleFest:
SOFTWARE & DRIVERS
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MODS, EMULATORS & FAN PROJECTS
Starfield HD Reworked Project in development, gets preview video
https://www.dsogaming.com/news/starfield-hd-reworked-project-in-development-gets-preview-video/
Modder ‘Halk Hogan PL’ has announced that he’s currently working on an HD Reworked Texture Pack for Starfield. And, in order to showcase some of the newly improved textures, the modder shared the following comparison video.
As you’ll see, the new textures of the Starfield HD Reworked Project look absolutely incredible. These new textures are leagues beyond the vanilla textures, and we can’t wait to get our hands on this pack.
>> The video is a bit over 2 minutes long.
Starfield Mod brings 8K textures for almost all of the game’s planets
https://www.dsogaming.com/mods/starfield-mod-brings-8k-textures-for-almost-all-of-the-game-planets/
Modder ‘Revan’ has released a new pack for Starfield that brings to it 8K textures, overhauling almost all of its planets. As the modder noted, each texture was gone through some filters to make them look more “realistic“.
This 8K Texture Pack for Starfield is 1.6GB in size, and you can download it from here. At the end of the article, you can also find some screenshots that showcase the new upscaled textures.
Speaking of Starfield, Todd Howard claimed that Bethesda will release official modding tools for it in 2024. Similar to the Fallout 4 Creation Kit, the Starfield Creation Kit will allow you to create all sorts of mods. In theory, this will allow modders to create DLC-sized expansions for Bethesda’s latest title. And oh boy we can’t wait to see what modders have in store for us.
>> There are 4 screenshots.
I'm finally enjoying Starfield's combat after giving guns a giant buff
https://www.pcgamer.com/im-finally-enjoying-starfields-combat-after-giving-guns-a-giant-buff/
My official Starfield background is chef, but for the last 30 hours, I've become a full-time gun collector. I've racked up a respectable arsenal of very cool guns, some favorites being a six-shooter with sharp angles that look straight out of a Deus Ex game and a heavy rifle where the reticle is a grid of ominous laser pointers. Even though I'm only using a handful regularly, I keep picking them up because they're all so different, with distinct looks, sounds, and involved reload animations the FPS enjoyer in me is gobbling up. Bethesda has really upped their game since Fallout 4.
The only thing that's been dragging me down is that, no matter how fun they are to shoot, Starfield guns are actually pretty weak. Lethality varies with enemy level and gun stats, but generally speaking, vanilla grunts and pirates can easily eat up half or full magazines of ammo before going down.
With all due respect to Destiny diehards, dropping pounds of ammo on a single guy is not my idea of a good FPS, especially not one that I'm trying to stay immersed in. So just as I did with Cyberpunk 2077, I looked to Nexus for Starfield mods that'd make it play less like Borderlands and more like Call of Duty. There are already a few options, but I only tried out two: Immersive Damage by CnRJay and Project Reality by ADAIVI.
Both essentially do the same thing: buff your damage output with custom .ini files that are very easy to install, though for now, I'd recommend Project Reality first. It's the better-organized, more comprehensive mod of the pair with a few extra tweaks I like. Immersive Damage is more straightforward, if that's your preference, but it currently has a major issue with space combat.
>> Once again, there are no screenshots nor videos of the mod.
I look away for ten seconds and Starfield's modders have already pumped out way too many meme flashlight mods
https://www.pcgamer.com/i-look-away-for-ten-seconds-and-starfields-modders-have-already-pumped-out-way-too-many-meme-flashlight-mods/
Well, that certainly didn't take long. It looks like Starfield's handy dandy Constellation cadet junior flashlight has a simple, easy-to-swap texture file for the end of its beam, and modders over on the Nexus have gotten to work swapping in all manner of gag flashlights for our enjoyment. Here are a few of my favorites to emerge from this veritable artistic renaissance.
>> The article lists 7 mods, with 7 screenshots showing the results.
And just like that, there's a Starfield mod that replaces all the cops in its first city with Star Wars Stormtroopers
https://www.pcgamer.com/and-just-like-that-theres-a-starfield-mod-that-replaces-all-the-cops-in-its-first-city-with-star-wars-stormtroopers/
New Atlantis needs a new kind of crime fighting force, one that specializes in telling people "Halt!" a lot while complaining about how hard it is to see out of their helmets. Soldiers who shoot first, and aren't able to ask questions later because they miss all their shots and their Sith overlords force choke them out for failure. That's right, modder kboykboy on the Starfield Nexus has turned the United Colonies' security force into Star Wars Stormtroopers.
Within a week of Starfield's launch we've already gotten bedrock, useful mods like Script Extender and a UI overhaul, but let's be real: we're all here for the shitposts. Kboykboy's Stormtroopers stand tall with all those weird flashlights people are churning out as an early example of the deluge of goofs we can expect from the Starfield Nexus.
I'm not clear on where kboykboy sourced the armor model from—they just describe having created "an experimental mesh import tool" to get it in the game—but these Stormtroopers do look bafflingly good. There's a very believable sheen of weathered plastic (sorry, plastoid, not to be confused with plasteel) to them, as well as all the strange buttons and raised bits Imperial Command saw fit to adorn its standard-issue battle dress uniform with.
>> There are a couple of screenshots.
The Witcher 3 Mod restores cut content from all previous games
https://www.dsogaming.com/mods/the-witcher-3-mod-restores-cut-content-from-all-previous-games/
Modder ‘glassfish777’ released a really cool mod for The Witcher 3 that restores content that was cut from all previous games. The modder has neatly integrated everything into the game to feel like it was originally part of it.
Content additions include alchemy items from all three games, weapons from all three games, and new diagrams/recipes to discover. Moreover, the mod features numerous gameplay tweaks and improvements. For instance, it brings back the Witcher 1 drinking system that was from the first The Witcher game. It also allows you players to throw knives, just like they could in The Witcher 2. Thanks to this mod, you can also now use Traps freely.
We should also note that this mod only works with the Next-Gen Edition of The Witcher 3. glassfish777 does not currently have any plans to release a version for the original/vanilla version of the game.
>> The article has 5 screenshots.
This Fallout New Vegas Mod rewrites over 1,000 functions to improve performance and reduce load/save times
https://www.dsogaming.com/pc-performance-analyses/this-fallout-new-vegas-mod-rewrites-over-1000-functions-to-improve-performance-and-reduce-load-save-times/
Modder ‘lStewieAl’ has released a must-have mod for Fallout New Vegas that improves performance and significantly reduces load/save times.
According to the modder, this mod rewrites over 1,000 functions in the game, improving algorithms and using the latest compilers. As such, the mod can improve in-game performance and significantly reduce load/save times.
Going into slightly more details, the modder used a profiler (Intel VTune) to find performance bottlenecks in the game’s code. lStewieAl then rewrote these bottlenecks and compiled them with various optimizations.
The modder claims that the game’s code has memory constraints due to PS3 and X360. Since the game also came out on consoles, the developers opted for slower but smaller code. As such, the mod rewrites the game code to favor faster code or better algorithms.
>> There are no screenshots nor videos of the mod.
Armored Core 6 gets an Easy Mode thanks to this mod
https://www.dsogaming.com/mods/armored-core-6-gets-an-easy-mode-thanks-to-this-mod/
Modder ‘Vawser’ has released a pretty cool new mod for Armored Core 6: Fires of Rubicon that adds to the game an Easy Mode. This is a must-have mod for those who had trouble with some of the bosses of the game.
Going into more details, this mod makes the game easier for the player, by making AC customization more flexible, ammunition counts more generous, and currency gain faster.
>> Given the kind of mod we're talking about, it shouldn't be surprising to learn that there are no screenshots nor videos of this mod.
Devil May Cry 5 gets a mind-blowing Half-Life 2 Mod
https://www.dsogaming.com/pc-performance-analyses/devil-may-cry-5-gets-a-mind-blowing-half-life-2-mod/
Modder ‘Sparky1j’ has released a mind-blowing Half-Life 2 Mod for Capcom’s Devil May Cry 5 that looks absolutely incredible. This mod brings the characters and enemies of Half-Life 2 to Devil May Cry 5, and it’s one of the best mods we’ve seen lately.
Going into more details, the mod replaces Dante with Gordon Freeman, Vergil with Gman, Nero with Kleiner, and V with Grigori. Naturally, it also replaces the DMCV enemies with those from Half-Life 2.
What’s also cool here is that the mod has also made some changes to the voices. During gameplay, you can hear new custom voice lines for Gman, Kleiner, and the HEV Suit. However, I don’t know whether the cut-scenes have completely new/different voices.
>> The video is almost 4 and a half minutes long.
GAMING NEWS
eFootball 2024 now uses the Denuvo anti-tamper tech
https://www.dsogaming.com/news/efootball-2024-now-uses-the-denuvo-anti-tamper-tech/
Now here is something that passed under our radar. In August, Konami released Update v3.0.0 for eFootball which added Irdeto’s anti-tamper tech. And, as you may have guessed, eFootball 2024 is also using the controversial anti-tamper tech that all PC gamers hate, Denuvo.
Techland has added microtransactions to Dying Light 2
https://www.dsogaming.com/news/techland-has-added-microtransaction-to-dying-light-2/
Techland has released Update 1.12 for Dying Light 2: Stay Human which adds microtransactions to the game. Dying Light 2 came out in February 2022, meaning that it took Techland over a year in order to add microtransactions to it.
The creators of INDUSTRIA are working on a new game using Unreal Engine 5
https://www.dsogaming.com/news/the-creators-of-industria-are-working-on-a-new-game-using-unreal-engine-5/
Bleakmill, the team behind INDUSTRIA, is currently working on a new game using Unreal Engine 5. And although we don’t know its title, its genre, or its release date, we can at least take a look at two teaser videos for it.
Immortals of Aveum Patch #3 fixes DLSS 3 image quality issues
https://www.dsogaming.com/patches/immortals-of-aveum-patch-3-fixes-dlss-3-image-quality-issues/
Ascendant Studios has released Patch #3 for Immortals of Aveum which resolves the DLSS image quality issues that appeared in its previous update.
For those unaware, the second patch for this magic FPS game completely broke compatibility with DLSS. The game looked really blurry, to the point that it made no sense using it (even if you had an RTX 40 series GPU). Thankfully, the developers took this feedback and fixed those issues in a matter of days.
Mortal Kombat 1’s Story Mode has been leaked online
https://www.dsogaming.com/videotrailer-news/mortal-kombat-1s-story-mode-has-been-leaked-online/
It appears that the entire Story Mode of the new MK game, Mortal Kombat 1, has been leaked online. The following leaked video is over 3 hours in length and showcases all the single-player cut-scenes that are present in the game.
UNFOLLOW is a new great-looking surreal hyperrealistic horror game
https://www.dsogaming.com/news/unfollow-is-a-new-great-looking-surreal-hyperrealistic-horror-game/
Serafini Productions has released a short teaser trailer for its upcoming surreal hyperrealistic horror game, UNFOLLOW. UNFOLLOW targets a February 2024 release date and looks actually great.
Armored Core 6 Patch 1.02 released and here are all its tweaks, changes, fixes and improvements
https://www.dsogaming.com/patches/armored-core-6-patch-1-02-released-and-here-are-all-its-tweaks-changes-fixes-and-improvements/
FromSoftware has just released Patch 1.02 for Armored Core 6: Fires of Rubicon, and shared its complete changelog. According to the release notes, Update 1.02 improves gameplay stability and makes balance adjustments.
Last edited by JEMC - on 11 September 2023