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Captain_Yuri said:

XMG introduces world’s first AMD Ryzen 7 5800X3D powered laptop

https://videocardz.com/press-release/xmg-introduces-worlds-first-amd-ryzen-7-5800x3d-powered-laptop

Certainly unneeded as laptops are typically GPU bottlenecked but hey... The CPU is the hottest thing in the market right now... Maybe even literately in a laptop form factor.

Probably still better than last year's model with a 5950X (which is still an option btw)

And yes, the 3070 (no higher GPU available) will certainly bottleneck as hell



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JEMC said:
Captain_Yuri said:

CD Projekt roadmap:


There's a good amount of info if you click the twitter thread that goes into a bit more detail regarding their upcoming projects. Looks like we will be getting a new Cyberpunk expansion + Sequel. Maybe a spin-off series for the Witcher franchise developed by Molassas Flood. New Witcher trilogy by CD followed by another witcher game by third party. And they are working on a brand new IP.

I gotta say that I lol'ed a bit when I saw this:

Three games in six years? Yeah, not gonna happen.

Yeah, no way are all 3 going to be polished with that amount of time and staff split up. Sounds like CDPR aren't learning and are just like "2077 sold a fuck ton, Witcher show doing numbers, Witcher 3 still selling, we can't possibly fail, the ppl love us again!".


This is why I don't see 2077 making the comeback fans are claiming it to be, and I also think ppl are stupidly easy to forgive and let history repeat itself.



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

The idea that Sony wants money, specifically PC money, but they only want Live service money first and single-player/co-op later, utterly baffles me.

Like what else do you gain by making another platform you're clearly interested in, waiting another year?. Personally I disagree with waiting a year and being expected to pay £55-65, when you can easily find the game cheaper or at a discount on PS4/PS5. The Bells and whistles aren't worth the extra money spent, because that's what I've come to expect from Sony, quality, not "here's a barebones port job numerous yrs later, take it or leave it", like no, your whole brand deal is trying to tell your audience you are about quality, ergo, those bells and whistles you market for PC ports are the staple, not the "extra topping, now pay me extra".

like shit, back in the old days, devs literally tossed in patches for free, giving players extra content, or times like 2010-2016, when publishers allowed PC players to obtain remasters for free, for owning the OG base games, because on PC, they were seen as nothing but mere patch updates.

Spider-man with raytracing?, that's what Nvidia and AMD are pushing for with the tech, that's not something I should be paying extra for in a PC port, when I'm already expected to dump my soul into a brand new GPU in the current market.

I'm saying this now, because I've dealt with morons in the past that try to make some galaxy level gymnastic flips as to why paying extra for late PC ports makes sense (when it really fucking doesn't, because what happened in the old days worked, it can work now, stop excusing paying more each time, because it gives them that extra mile to fuck you with).

Like they can carry on using this dated strategy of theirs, but they aren't going to see money from me for 2 years per title, and it's going to have me either waiting for the deep discount, or not buying it at all, because well, it's my time, my money, fuck off if you don't wanna respect either, it's really simple, MS understands this, and sure it took them years to finally get on track, but at least they're sticking to the current strategy to make that money.

I dunno, it just feels like Sony is still coasting the waves of the last few gen W's, instead of waking up and actually getting back to work (instead Jim wastes his time bitching at MS buying out ActiBlizz, instead of putting more focus on the market they just entered after yrs, that MS already occupies, and is doing good with).

Ultimately I just think they are incredibly dumb to think that they can continue using that strat, while MS does day and date and earns from both, live services included, and MS will just end up making more money in both the short and long-term, while Sony every so slowly chugs along, refusing to adapt to the times. 

Last edited by Chazore - on 04 October 2022

Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

Thank god it's not on October 12th. For reference, 4090 FE reviews will be on October 11th.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Chazore said:

The idea that Sony wants money, specifically PC money, but they only want Live service money first and single-player/co-op later, utterly baffles me.

Like what else do you gain by making another platform you're clearly interested in, waiting another year?. Personally I disagree with waiting a year and being expected to pay £55-65, when you can easily find the game cheaper or at a discount on PS4/PS5. The Bells and whistles aren't worth the extra money spent, because that's what I've come to expect from Sony, quality, not "here's a barebones port job numerous yrs later, take it or leave it", like no, your whole brand deal is trying to tell your audience you are about quality, ergo, those bells and whistles you market for PC ports are the staple, not the "extra topping, now pay me extra".

like shit, back in the old days, devs literally tossed in patches for free, giving players extra content, or times like 2010-2016, when publishers allowed PC players to obtain remasters for free, for owning the OG base games, because on PC, they were seen as nothing but mere patch updates.

Spider-man with raytracing?, that's what Nvidia and AMD are pushing for with the tech, that's not something I should be paying extra for in a PC port, when I'm already expected to dump my soul into a brand new GPU in the current market.

I'm saying this now, because I've dealt with morons in the past that try to make some galaxy level gymnastic flips as to why paying extra for late PC ports makes sense (when it really fucking doesn't, because what happened in the old days worked, it can work now, stop excusing paying more each time, because it gives them that extra mile to fuck you with).

Like they can carry on using this dated strategy of theirs, but they aren't going to see money from me for 2 years per title, and it's going to have me either waiting for the deep discount, or not buying it at all, because well, it's my time, my money, fuck off if you don't wanna respect either, it's really simple, MS understands this, and sure it took them years to finally get on track, but at least they're sticking to the current strategy to make that money.

I dunno, it just feels like Sony is still coasting the waves of the last few gen W's, instead of waking up and actually getting back to work (instead Jim wastes his time bitching at MS buying out ActiBlizz, instead of putting more focus on the market they just entered after yrs, that MS already occupies, and is doing good with).

Ultimately I just think they are incredibly dumb to think that they can continue using that strat, while MS does day and date and earns from both, live services included, and MS will just end up making more money in both the short and long-term, while Sony every so slowly chugs along, refusing to adapt to the times. 

100% i think the is only so long Sony can keep this up. And imo i feel like that year will go down to 6 months and then to day and date.



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Chazore said:
JEMC said:

I gotta say that I lol'ed a bit when I saw this:

*pic*

Three games in six years? Yeah, not gonna happen.

Yeah, no way are all 3 going to be polished with that amount of time and staff split up. Sounds like CDPR aren't learning and are just like "2077 sold a fuck ton, Witcher show doing numbers, Witcher 3 still selling, we can't possibly fail, the ppl love us again!".


This is why I don't see 2077 making the comeback fans are claiming it to be, and I also think ppl are stupidly easy to forgive and let history repeat itself.

I don't know anything about a comeback, but selling 20 million copies is still a great success.

Chazore said:

The idea that Sony wants money, specifically PC money, but they only want Live service money first and single-player/co-op later, utterly baffles me.

*snip*

Sony's strategy is actually quite simple.

Live service games are a rare breed of products that, in most cases, either become a great succes just after launching or die equally fast. That's why Sony will launch those kind of games on as many platforms at the same time, because it's a make or break market and need as many potential consumers as possible.

And when it comes to their regular games, the question that we have to keep in mind is that Sony still makes money from its consoles (not at launch, mind you, but not too long after), and they need to give its consumers a reason to buy them. And the exclusivity period is that reason.

Of course, we can't forget why Sony is doing all this: game development keeps getting more and more expensive with each gen but the console market hasn't grown much since the PS2 era. That's why Sony needs to bring their games to another platform, to PC, so increase its sales, but they still need to be on the good side of its most loyal supporters.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

I think Sony has a huge backlog of games they want to port onto PC. Once they get through those games, I think the games will be coming to PC a lot quicker. The main issue with PC right now is MS is taking their sweet ass time getting Direct Storage to be GPU accelerated. So that may be one of the issues that Playstation studios are having when attempting to port games.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

JEMC said:

Sony's strategy is actually quite simple.

Live service games are a rare breed of products that, in most cases, either become a great succes just after launching or die equally fast. That's why Sony will launch those kind of games on as many platforms at the same time, because it's a make or break market and need as many potential consumers as possible.

And when it comes to their regular games, the question that we have to keep in mind is that Sony still makes money from its consoles (not at launch, mind you, but not too long after), and they need to give its consumers a reason to buy them. And the exclusivity period is that reason.

Of course, we can't forget why Sony is doing all this: game development keeps getting more and more expensive with each gen but the console market hasn't grown much since the PS2 era. That's why Sony needs to bring their games to another platform, to PC, so increase its sales, but they still need to be on the good side of its most loyal supporters.

I wouldn't exactly say LS games are a rarity, they are pretty much aplenty in the current market and what most publisher are still grasping onto, firmly I might add.

The weird side of wanting more focus on live services means that they care little for lasting experiences, because you and I both know a LS game will not last forever and is mostly designed as a hamster wheel for users to generate the company money (which is generally why I look down on LS games most of the time). 

I know they still make money from their consoles, but so does MS?, them selling on PC day and date hasn't massively haemorrhaged their console sales, to a point where they consider Xbox a failure and to move all in on POC (like some console fans like to believe will happen).

PC and consoles are two different markets, one where you buy a closed system in a plastic box, the other is an entire market with varied hardware, bought or built, and used for different tasks and entertainment purposes. The consoles are designed purely and only for entertainment, Sony won't lose anything by paying a bit more attention to MS's strategy of going about catering to both, it hasn't harmed MS, it likely will not harm Sony. 

Keeping me at arms length doesn't make me want to buy from you, it actually makes me distrust you, and want to give you as little money as possible, until you decide to change how you view me as a customer, because that's primarily what I'm always after, my time and money respected, that's all I'm after.

For the other big pubs out there, my checklist is simple:

Shit port: Not gonna buy

Decent port, but higher price: wait for a deep sale

Late port, but with a high price: same as above

Good port, priced decently and not late: Instant buy

Like being real here, I bought Cult of the Lamb, and I've been playing that non stop since I bought it, it's great, it's fun, it has me hooked, know what doesn't have me hooked?, waiting for Sly Cooper, Ratchet & Clank, Uncharted, Infamous, etc.


Game dev only gets more expensive if you're not managing your expenses properly, just look at the amount of money pubs splash on marketing, it's batshit insane. Look at the marketing push NMS got and how it bombed upon release, it took yrs of updates to get that game back in good graces, and for Cyberpunk, verbally speaking, it took a show to get ppl to hop back into the game and gab about it non stop (seriously, Youtube is fawning the fuck over the game, despite the fact that the game still feels dead and still lacks sufficient content). 

Sony won't get me to be loyal if they don't see me as a customer. if they expect me to wait 2 yrs a pop just to get a decent price and a port, then I'm less likely to buy as time goes on, because I just don't have that sort of time to be waiting 2 yrs for late stuff, when I could be buying what's out now, what respects my time and money. 

Their loyal supporters are the dreg that reside on Twitter and moan about how PC gaming nerds have weaker systems than the PS4/5, and how Sony are "making a big mistake" by launching on PC, that's not the sort of loyalty any company should want at all, and the rest out there don't even care that they are releasing on PC, they will still buy their games on their consoles or if not, on PC, but they'll still make the money either way. I just don't think this strat is going to get them the most money, because 1 is finite (live service), the other can be infinite, but is forcefully delayed, for stupid godawful nonsensical reasoning, which I again, would backhand the person thinking it's a good idea. 

Captain_Yuri said:

I think Sony has a huge backlog of games they want to port onto PC. Once they get through those games, I think the games will be coming to PC a lot quicker. The main issue with PC right now is MS is taking their sweet ass time getting Direct Storage to be GPU accelerated. So that may be one of the issues that Playstation studios are having when attempting to port games.

I just wish they picked up the pace, MS seems to have gotten to a point now where it's safe to say day and date any time, and it feels like Sony isn't going to reach that point for another decade, which is donkeys years in my eyes.

MS and them taking their sweeeeeeeeet ass time with their promised tech is one of their worst pitfalls. DX 12 still feels like shit to me, GPU scheduling still isn't rearing benefits, game bar was warped into something I dislike, and Win 11 is...well just there, but not doing much.


Feels like their game divs are doing far better at what they do compared to their tech side, which feels like it's run by snails and monkeys. Their CEO really needs to crack out the whip on their tech div, because shit is taking forever at this point. We're already on our 3rd gen of RT with GPU's, and MS is still stuck at testing phases for tech like Direct Storage. 



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

No DLSS so pure raster. Wouldn't be surprised if the 4090 is bottlenecked by the CPU with that high of an FPS. Nvidia did leave out 3090/Ti probably to make 4080 12GB look better than it actually is.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850