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New Black Myth gameplay with some Nvidia bells and whistles:

Hope we get a release date soon.



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TallSilhouette said:

New Black Myth gameplay with some Nvidia bells and whistles:

Hope we get a release date soon.

That game continues to look insane! Hopefully it will come out soon so I can play it on my 4000 series... Assuming I can get one that is.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Intel Meteor Lake iGPU might support ray tracing acceleration

https://videocardz.com/newz/intel-meteor-lake-igpu-might-support-ray-tracing-acceleration

Of course, it's no different than the Steam Decks iGPU supporting RT. It's more to do with using the same architecture instead of building one separately without RT.

NVIDIA to disclose new details on Hopper GPU and Grace CPU at Hot Chips

https://videocardz.com/press-release/nvidia-to-disclose-new-details-on-hopper-gpu-and-grace-cpu-at-hot-chips

Intel 13th Gen Core “Raptor Lake-S” lineup leaks out, 4 to 24 cores and three different dies

Interesting note: "The 13th Gen Core i5 series are to be further divided to K-series using new B0 silicon and non-K SKUs with C0 silicon, which according to HXL is a refresh of Alder Lake silicon (ADL-R)."



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Meteor Lake supporting RT means nothing, like Yuri said. AMD could also say that the R7 6800U also supports RT because it has RDNA 2 graphics with RT cores. But you don't want to use it for RT games.

That some Raptor Lake CPUs may actually be repurposed Alder Lake ones isn't cool. I didn't like it when AMD did something similar with the 4000 series and it's worse here because there would be no different number part to warn people that something may be off.

And I wouldn't expect a lot from Nvidia's Hot Chips conference because neither Hopper nor Grace are consumer parts. At best, if we're lucky, we may get an announcement of when they'll disclose the gaming parts and, if we're very lucky, we could get an idea of what kind of SoC the Switch 2 could use, tho i doubt Nintendo will use something so modern. But well, today's Nintendo isn't like the Nintendo of 10 years ago, and they know that part of the Switch' success was the ability to get ports from the other consoles, and they'll need a good SoC to do the same with PS5/XboxS.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Saw this on gaf:

And rockstar isn't the only one. I know nostalgia can be very blinding but it really feels like 7th gen was the last great era of video games before it all started going down. There's still many great games to be found no doubt but man, the hype and release schedules of games really took a hit and that's even before covid started.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

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Captain_Yuri said:

Saw this on gaf:

And rockstar isn't the only one. I know nostalgia can be very blinding but it really feels like 7th gen was the last great era of video games before it all started going down. There's still many great games to be found no doubt but man, the hype and release schedules of games really took a hit and that's even before covid started.

I think people should stop fucking buying GTAV and Skyrim. Then they'd see how quickly new games in these franchises would have come out.

/ rant

The same principle goes for Star Citizen. And Mario/Zelda to an extent.



 

 

 

 

 

Yeah its unfortunate. GTA V is still selling like hotcakes and its kept alive by people buying into MTX. Gen 6 and 7 was peak Rockstar.. now they're just mainly GTA Online publisher.

Its kinda depressing that its nearly been a decade since the last GTA released. It does feel like a lot of devs fell off a cliff transitioning from the 7th generation to 8th and 9th.

Last edited by hinch - on 20 August 2022

To be fair, Max Payne 1&2 were developed by Remedy, and LA Noire by that Australian studio that disappeared shortly after it launched.

With that said, it's what happens when you turn videogames into "cinematic experiences". Developments become more complicated and longer. Plus why making new games if the ones on the market still make a ton of money?

Also, have you seen the lack of originality? Rockstar made lots of different games, even the Midnight Club series, but all of that went to hell for the open world GTA and RDR games. At least Bethesda and Bioware try new things.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Captain_Yuri said:

Saw this on gaf:

And rockstar isn't the only one. I know nostalgia can be very blinding but it really feels like 7th gen was the last great era of video games before it all started going down. There's still many great games to be found no doubt but man, the hype and release schedules of games really took a hit and that's even before covid started.

I have literally only bought one game in months... And that was Xenoblade 3.

Just nothing releasing that tickles my jimmies.

hinch said:

I see a lot of back and fourth and both have good points. Gotta say though if someone is mostly using a PC for gaming and watching video's and doing light tasks and has an existing AM4 platform; with a gen 1 or 2 Zen, dropping in something like 5600, 5700X or even 5800X3D makes sense. Rather than going full hog on a brand new build/pre-built that will likely cost much more, a small upgrade to a Zen 3 processor, he/she could spend more budget on a higher tier GPU and would be good to go for gaming for a few years, if not several.

And going for a Zen 2 no matter how many cores doesn't make much sense unless you are using it for work, or specific productivity work loads.. as the IPC and efficiency just doesn't cut it these days, particularly for gaming. Take a 5600X its MT performance is a touch lower than a 3700X but its ST stomps it with more cache per CCX and improvements to latency means for much better 3D performance, and most likely a faster experience in day to day desktop tasks.

Not to mention efficiency gains so lower power bill in the long term and cheaper/lesser cooler required. On other other flip of the coin.. spending twice the amount if not more for a prebuild or Zen 4 build for what seems to be a fairly small IPC increase doesn't seem worth it for gaming if you are already on AM4 and have a Zen 3 ready motherboard unless you really want the best.

Also there is no point in getting a 3600 over something like a 5600. The gains are huge over one generation and the cost is so insignificant to the gains that can be had.. so price to performance it makes little sense in looking at old stuff. Better off finding a good price on Zen 3 (listed above) and the rest on the graphics card, gen 4 SSD or whatever.

That's assuming that they are comfortable upgrading bios and swapping out CPU etc.

It all comes down to price/performance and what your platform supports, once you start replacing multiple components when we near the release of a next-gen platform, it is often better to just wait it out... Even if the next platform is more expensive, the out-going platforms tend to go on clearance/sale often to clear out old inventory.

Captain_Yuri said:

Yes, most of the video is about GPU because the entire video isn't about trying to prove CPUs being a bottleneck when it comes to Ray Tracing but there is a section where DF shows the CPU bottleneck. I also never said it was only CPU bound. I have no idea where you got that idea. The post you are quoting to says "Yes Ray Tracing is primarily GPU bound but DF has noticed that many aspects are in fact CPU bound to the point where a 3600 can't hold 60fps." Ray Tracing is primarily GPU heavy but as DF says in this video and many others, there are certain RT settings that heavily affect CPU utilization as well because of the BVH buidling amongst other reasons. When you enable the setting is called "RT Object Range" because now the CPU has to calculate the reflected Ray Traced Ai and such as well on top of it's normal calculations. Hence why it's a Ray Tracing setting because without it, the CPU doesn't need to calculate it.

And yes, higher core count will help but as DF said, with newer CPUs, you can turn it up to max. You could also do your own research and see how it scales with cores vs ST performance:

Keep in mind that a 3900/3950X isn't the same performance as the 3600. They have double the cores, higher clocks, more cache.

So whilst a 3600 may struggle with maintaing 60fps in SOME instances, the same doesn't hold true for the higher tier parts.

And we cannot forget that Spiderman is only one implementation of Ray Tracing, there is always an exception to the norm... Having a lack of scaling between a 3600 and 3900 and even the 5800X3D just shows how GPU bound and not CPU bound that game is.

Keep in mind that going from 61fps on the 3600XT to 73.5fps on the Ryzen 5800X3D really isn't making your case.
Is it worth buying a new motherboard for an extra 12fps? Or would you be better spending that money on a better higher-tier Ray Tracing capable GPU which will give you a larger return on your investment in regards to framerates in pretty much all games?

Captain_Yuri said:

Sure but in the scenario we are talking about, 5800X3D is the obvious answer cause otherwise, he may need to upgrade is RAM if he went with any other CPU among other issues if he goes with Ryzen 3000.

You don't have to upgrade your Ram.

No one is discrediting the benefit of the increase in cache, but there are games that will still not fit inside that cache pool... So there would be benefits in some "rare" circumstances that having dual rank AND 3800 mhz AND CL14-14-14-14 would be a big benefit still.



--::{PC Gaming Master Race}::--

Yea it really feels like Games as a Service is really bringing down the industry. The idea of releasing a base game, whether it be free or paid then releasing endless amounts of dlcs for a decade with essentially no sequel in sight. Like I get that it's risky and game publishers don't want to pour money into a new game cause there's a chance of it flopping but this is getting insane.

Just look at the variety from Rockstar during 7th gen. You not only had one GTA but two of them. Manhunt, Bully, LA-Noire, Max Payne, Red Dead, etc.

Now we get one game per generation even if that. What's next? One GTA game per two generations? In a lot of ways, I am glad I was born in the 90s so I could experience the hype and wonders the 6th and 7th gen had. From console/game announcements to waiting in line during midnight launches to make sure you could get a copy before it runs out. E3 press events, console launch events, the egos of console manufacturers instead of all the friendly nonsense we have today, the meltdowns like FFXIII releasing on 360, youtubers like Totalbiscuit, unique console hardware that aren't just glorified PCs and tons and tons of game announcements. And of course in the PC space, the battle between AMD + Radeon, Intel and Nvidia were insane. While PCs got mainly shafted during the 7th gen, we still had big RTS games like Starcraft 2, Age of Empires, Command & Conquer, LoTR Battle for Middle Earth all continuing to be released. And the list goes on.

These days, it just all feels meh. Sony feels like they are just releasing games that give you that "movie-like" feel. Halo and Gears are a shadow of their former selves with the only exciting games coming out from MS are the ones they bought for billions of dollars... Of which they are taking forever to come out. And while Nintendo is still largely doing Nintendo things, I feel like they may be headed towards GaaS model with at least some of their franchises next gen with Mario Kart 8 and Smash Bros showcasing a preview of what's to come.

Feel sorry for the people today though. They will never get to experience the sensation that we did back in the day.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850