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Decent reviews for Halo Infinite. 87 is a solid score.

To play devils advocate Gmanlives is less impressed with the game

Main gripes being gameplay is a bit samey as with level design. With performance issues on PC in the outer levels. Personally not enough to pull me in as I've kinda gone off open world games and shooters in general (outside of CS). Otherwise looks like a decent game and looks a lot better than 343's previous titles.

Last edited by hinch - on 06 December 2021

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Infinite getting 4k sub 60 with a 3080 Ti?



I'll still play it cause gamepass but man, that's terrible performance... DF did say the Series X was also going as low as 1080p in Performance mode.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Yikes. Another great decision by me to avoid 4k gaming. Throw so much money and get so little back.



Strange thing is that the multiplayer runs so smoothly even in big team battle. So I guess they had less time optimizing SP performance. Even though they had a year extra dev time :s



green_sky said:

Yikes. Another great decision by me to avoid 4k gaming. Throw so much money and get so little back.

I've actually thought about getting a 4K monitor... so that I can use 1080p for games and still have 4K for other use. 4K is exactly twice as wide and tall as 1080p, so theoretically is should scale perfectly, right? Not sure if it works that way in practice though, and I still have bad memories of using 720p on a 1080p monitor due to scaling issues, so I'm very wary of scaling issues (although I'm not sure how bad it could be on a 4K monitor anyway).



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Zkuq said:
green_sky said:

Yikes. Another great decision by me to avoid 4k gaming. Throw so much money and get so little back.

I've actually thought about getting a 4K monitor... so that I can use 1080p for games and still have 4K for other use. 4K is exactly twice as wide and tall as 1080p, so theoretically is should scale perfectly, right? Not sure if it works that way in practice though, and I still have bad memories of using 720p on a 1080p monitor due to scaling issues, so I'm very wary of scaling issues (although I'm not sure how bad it could be on a 4K monitor anyway).

Unless you go with a big monitor, 32" or above, going 4K isn't worth it, in my opinion. Unless you have perfectg eyesight, at 27" or smaller you'll need to increase the scale/soom in windows to be able to read most text, which kills the point of going for a higher resolution. At 32" things chance, and you can actually start to notice a difference between 1440p and 4K.

That's why there are so few 4K monitors and TVs smaller than 32".



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Zkuq said:
green_sky said:

Yikes. Another great decision by me to avoid 4k gaming. Throw so much money and get so little back.

I've actually thought about getting a 4K monitor... so that I can use 1080p for games and still have 4K for other use. 4K is exactly twice as wide and tall as 1080p, so theoretically is should scale perfectly, right? Not sure if it works that way in practice though, and I still have bad memories of using 720p on a 1080p monitor due to scaling issues, so I'm very wary of scaling issues (although I'm not sure how bad it could be on a 4K monitor anyway).

I'd say you need some sort of an upscaling tech to help it if you want to render at 1080p. One of the differences between TVs and Monitors is monitors usually don't come with any processors that does upscaling where as TVs come with specialized processors that can upscale to TVs resolution. Of course the difference is that monitors have significantly lower input lag/response times but TVs these days also come with gaming mode which when enabled, will minimize the processing but allow you that lower input lag/response times.

But that's why people are excited about DLSS as it does a very good job at upscaling from a lower resolution.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

hinch said:

Decent reviews for Halo Infinite. 87 is a solid score.

To play devils advocate Gmanlives is less impressed with the game

Main gripes being gameplay is a bit samey as with level design. With performance issues on PC in the outer levels. Personally not enough to pull me in as I've kinda gone off open world games and shooters in general (outside of CS). Otherwise looks like a decent game and looks a lot better than 343's previous titles.

I trust Gman a bit more than ACG, and it's also why I'm just gonna sit out and wait for the Sp version to go down in price sometime next year (hoping it'll cost around £30ish by 2022).



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.

green_sky said:

3060 ti's high hash rate has destroyed such a good card. FE was suppose to be $400 USD/$550 CAD. Now non lhr ones are going for $1300 CAD ($975 USD) to non lhr being $1800 CAD (1400 USD).

Heck i had 6900 xt in my cart from Direct Drop AMD at retail price. That was cheaper than what some of these 3060 ti's going for.

Talking about this market is like a meta game in itself.

It's sad and I've played practically no new games this year due to not been able to grab a 3080 or even a 3070 that I would settle for now.

I keep reading about how it's stabilizing and going to get better but from what I've followed here in the UK we are probably in the worst position for Nvidia GPU's at the moment and we are now 15 months after launch and we are potentially less than a year away from the 4000 series and 7000 AMD cards then it will probably be another generation of inflated prices and no stock all over a again due to the massive backlog of 1000 and 2000 series card owners who haven't been able to upgrade combined with the greed of AiB's knowing the willingness of people to pay inflated prices.



New projections on the EGS' revenue in the following years are now available. Source.

A new drop of "Apple vs Epic Games" court documents occurred a couple of weeks ago. There are a lot of new files, but most are rather mundane.

This file though has updates to financial information (these files never work on mobile): https://app.box.com/s/6b9wmjvr582c95uzma1136exumk6p989/file/888723450409

The file is from a strategy meeting in June 2020. Page 8 has the old and new P&L Model.

For store revenue the following changes were made:

2019: 213m >233m

2020: 401m > 358m

2021: 547m > 574m

2022: 744m > 658m

2023: 1004m > 748m

2024: 1177m > 838m

With a sole exception of 2021, all future projection numbers have been lowered, quite significantly so for 2023 and 2024. If, originally in June 2020 meeting, Epic Games expected EGS to turn profitable by 2024, new projections push that moment forward into the future.