I can't wait for the point&click adventure "Randal's Monday"!
@Conina: You should tell okr about this game, he's very into Point'n'Click games.
zarx said:
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I do bother, and Pemalite also did until he left .
Most only come to read the news and leave... or are Ubi employees that vote on the poll and leave.
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.
@TheVoxelman on twitter
^Looks good... and recorded some time ago. Too overdressed to be the Polish summer.
And can I also say, another thing completely different, that after watching the gameplay of "Quantum Break" my first thoughts were for "Alan Wake 2" and how cool it would look with that engine?
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.
Some new info regarding Nvidia's plans for its Tesla cards that could give us some hints of the consumer parts:
http://techreport.com/news/26907/research-paper-reveals-future-nvidia-gpus
Research paper reveals future Nvidia GPUs
An obscure research paper detailing the use of GPU computing for radio telescopes has revealed the existence of three upcoming Nvidia GPUs. 3D Center spotted the paper (PDF), which was authored by researchers from the Institute of Space Science and Astronomy in Malta, the International Centre for Radio Stronomy Research in Australia, the University of Oxford in the UK, and Nvidia's operations in Los Angeles.
Much of the contents are way over my head, and the discussion is largely centered on how the Tesla K40 compares to the GeForce GTX 750 Ti. However, the penultimate page contains the following table:
GPU architecture | FLOPS/Watt | Timeline |
GK110 | 12 | Current |
GK210 | 14 | Summer 2014 |
GM200 | 25 | End of 2014 |
GP100 | 35 | Beginning of 2016 |
GK210 presumably refers to a new "Big Kepler" variant. That chip is imminent, according to the timeline, but it could be restricted to Tesla-class GPU compute products. A Maxwell-based GM200 GPU is apparently coming before the end of the year, while a Pascal-based GP100 is slated for early 2016.
Those last two will deliver big gains in performance per watt, according to the paper, but that's only for a specific use case. The numbers are also "predictions" rather than hard data. The fact that an Nvidia staffer is named as a contributor gives the figures more credibility than typical GPU rumors, but I'd still recommend a dash of salt.
So, a reveal mid next month for a release in November/December?
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.
Travel is dangerous in the warp - and somewhere between the board and the PC, Full Control’s Space Hulk was lost in translation. It was a good adaptation, but a worse game - and nothing in its subsequent DLC releases changed that.
Ascension isn’t a sequel, but it is a major enough rework to warrant the sending of another search party. Full Control have introduced Terminator-naming and an XP system to their claustrophobic corridors.
Sega of America hope to pay $1.25 million to extricate themselves from a class action suit brought against Gearbox over pre-release demos of Aliens: Colonial Marines. The publisher filed a settlement plan yesterday that will see them cleared of further litigation if approved.
Ohh. Activision dredged up the good name of Sierra a few days ago, and nobody was clear on why. As it turns out, Sierra is going to be the mega-publisher’s esoteric indie label, distinguished by an arm’s length from the Activision name shareholders don’t want to see attached to anything that isn’t CoD, Skylanders or WoW.
First to rise from the crypt of the necro-publisher is a new entry in Sierra’s best-known adventure game series, King’s Quest. And a second sequel to a game that was never part of the Sierra stable: Geometry Wars.
Did you know? Assassin’s Creed Unity protagonist Arno is named after the noise you make when you trigger the wrong contextual action and send your robed killer hurtling off a church spire and into a courtyard full of imperialists.
There’s none of that going on in Ubisoft’s GamesCom demo. Instead, a series of vignettes revealing the texture of Parisian life that we’ll be pushing, shoving and shanking our way through.
RollerCoaster Tycoon 4 was a cynical thing, laden with microtransactions and Facebook tomfoolery. It was the kind of mobile game that makes people go “ewww, mobile games”, but Atari promised that the PC version would be different.
The publisher revealed this new version at Gamescom today, and yep, it’s different. Different name, different developer and no microtransactions. RollerCoaster Tycoon World is due out early next year.
Far Cry 3’s islands were lovely, but most of the world was tropical forests and pristine beaches. In Far Cry 4, there are three distinct areas with their own challenges beyond chaps with guns.
Ubisoft’s been showing off the diverse locations at Gamescom, but you can get a glimpse of the killing grounds without going to Cologne.
Kicking off PAX Prime this year - the schedule was recently released - will be a quiz hour with Saints Row and Red Faction developer Volition. If you like quizzes, then that’s grand, but the end of the panel might be of greater interest.
Volition will be showing off footage, art and some details for their newest project, whatever that might be.
I’d probably be a bloody great king. If you ever see me say otherwise - I have - then know that I’m merely being humble, which is another reason I’d be an excellent replacement for any royal ruler.
I can tell serfs where to go and chop down trees no matter how drunk I am, and I’ve been known to erect walls within minutes of thinking “I should erect some walls”. And there’s nobody that sorts out supply chains like me. You might not think that last part - or indeed any of those things - are particularly kingly, but you’d be wrong.
I don’t know how many of those things will be in Grand Ages: Medieval, the sort of sequel to Grand Ages: Rome, but I’m guessing that at least one of them will feature. So I’m confident I’ll have no problem taking on the mantle of king in Kalypso’s real-time medieval city-builder. Take a gander at the announcement trailer below. There’s a regal beard in it, so that’s nice.
Steam sleuths SteamDB spotted an update Valve pushed through the Steam Translation Server today, and it confirms some of the big changes coming to the store.
They are meaty additions, like personalised front pages, a better search tool, changes to tabs and the introduction of curators, which seems to ape features from social networks.
@TheVoxelman on twitter
SpottinGames has released the Gamescom 2014 trailer for its Unity-powered game, Ghost of a Tale. Ghost of a Tale tells the adventure of Tilo, a tiny minstrel mouse, exploring a mysterious and dangerous world. The game is powered by the Unity engine and is coming in 2015 on PC and Xbox One. Enjoy! Continue reading
The Astronauts has released the Gamescom 2014 trailer for its upcoming horror game, The Vanishing Of Ethan Carter. In addition, the team revealed that the game will hit PS4 and PSVita next year. The PC version is currently planned for release later this year and won’t be affected by the PS4 announcement. Enjoy! Continue reading
Fatal1ty has just shared a 20-minute gameplay from the pre-alpha build of Unreal Tournament. Naturally, this footage does not reflect the final product. Gameplay wise, Unreal Tournament looks similar to the first game. Enjoy! Continue reading
PC fans, get ready for a treat. During 2K Games’ NBA 2K15 News Recap, Ronnie2K revealed that the PC version will be identical to the Xbox One and PS4 versions. In short, PC will get the current-gen version and will go ‘next-gen’. Hell yeah. Continue reading
@TheVoxelman on twitter
By John Walker on August 12th, 2014 at 3:00 pm.
There’s no game I’ve written about on RPS that has been mentioned to me more often than To The Moon. I still get emails, tweets and even people coming up to me three years on, thanking me for bringing it to their attention. I always reply, “Did it make you cry?” And they always reply, “Yes.” And usually, “Three times.” It’s an astonishingly special and lovely little adventure game, available here.
Developer Kan Gao has been working on the follow-up, although not a sequel, A Bird’s Story for a couple of years now. And there is finally a proper trailer for it, and a release date. Ho boy. Grab the hankies.
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Electronic Arts and Maxis have just released the promised free demo of The Sims 4. This demo lets you create a sim, and can be downloaded right now from Origin. With this demo, players will experience the powerful Create A Sim and directly manipulate their Sims with tactile precision to create the most unique and detailed Sims yet, and share their Sims on the Gallery or Facebook. Continue reading
Electronic Arts has released a new trailer for Bioware’s upcoming RPG, Dragon Age: Inquisition. Dragon Age: Inquisition looks beautiful thanks to DICE’s Frostbite 3 engine. The game is currently planned for a November 18th release. Enjoy! Continue reading
Konami Digital has announced full details of the many additions it has made to the forthcoming PES 2015. With the publisher previously announcing its intent to elevate the game’s on-field realism to all-new levels, it has now confirmed PES 2015 both on and offline. Continue reading
EA Sports has just revealed that its free-to-play soccer PC-only title, FIFA World, will get an engine overhaul. Later this year, EA Sports will roll out a new engine for FIFA World that will update its visuals and will offer new gameplay features. Continue reading
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Electronic Arts has released a single-player trailer for Visceral’s upcoming Battlefield game, Battlefield: Hardline. As the team noted, this 12 minute demo is shot entirely in-game and is the first look at Hardline’s new style of storytelling, inspired by the most popular crime dramas seen on television today. The demo is being narrated by Ian Milham, Visceral Games creative director. Enjoy! Continue reading
Electronic Arts has unveiled Bioware’s new IP, Shadow Realms. Shadow Realms will be an action RPG that is inspired by Bioware’s classic PC games. This new title will be coming exclusively on the PC, and its closed alpha phase will be launched later this year. Continue reading
Ubisoft announced today Might & Magic Heroes VII, a return to the fan-beloved turn based strategy games. Developed by Limbic Entertainment, a team of devoted Might & Magic fans, Might & Magic Heroes VII promises to be the best of the series, respecting its long-standing tradition and introducing new innovative features to the franchise. Continue reading
Ubisoft and Blue Byte announced today the Closed Beta dates for The Settlers – Kingdoms of Anteria. The upcoming online PC game offers a persistent city building challenge with cooperative adventure gameplay and a comprehensive trading system within its community. Continue reading
My.com revealed today at Gamescom 2014 the closed beta dates of its three upcoming AAA massively multiplayer online games (MMOGs) World of Speed, Armored Warfare and Skyforge. Additionally, all-new features and gameplay trailers have been revealed at Gamescom, giving fans a deeper look into each game and a chance to sign up for the closed betas. Continue reading
Electronic Arts has released a new trailer for Bioware’s upcoming RPG, Dragon Age: Inquisition. Dragon Age: Inquisition looks beautiful thanks to DICE’s Frostbite 3 engine. The game is currently planned for a November 18th release. We’ve also included Bioware’s demo walkthrough that was shown during EA’s Gamescom 2014 press conference. Enjoy! Continue reading
Tomb Raider PC fans, get ready for a treat. A month ago we informed you about some games that will support AMD’s latest API, Mantle. What’s interesting, however, is that Rise of the Tomb Raider was included in that list, suggesting that the PC version will support AMD’s latest API and will, eventually, be released. Continue reading
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