By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - PC - Carzy Zarx’s PC Gaming Emporium - Catch Up on All the Latest PC Gaming Related News

Captain_Yuri said:

All of it is a rumour for now so take it with grains of salt. But while I do think RDNA 2 was a bit meh overall, I think RDNA 3 might really bring it. If Nvidia doesn't up something up their sleeve, AMD might take the Raster crown at every resolution this time around. We shall see though!

From a raw hardware point I think RDNA2 already showed us AMD can compete again in high end GPU's but the problem is they haven't got their own answer to DLSS where Nvidia cards can pull away from them by large amounts in games that support it.

AMD got one thing right by offering a good chunk of vram which I feel Nvidia messed up with the low vram on the 3000 series cards especially the 3070 at 8GB isn't going to age very well infact if both had stock and I could buy now at MSRP the 6800 would be pretty tempting over the 3070 due to how I think they will age.



Around the Network
WoodenPints said:
Captain_Yuri said:

All of it is a rumour for now so take it with grains of salt. But while I do think RDNA 2 was a bit meh overall, I think RDNA 3 might really bring it. If Nvidia doesn't up something up their sleeve, AMD might take the Raster crown at every resolution this time around. We shall see though!

From a raw hardware point I think RDNA2 already showed us AMD can compete again in high end GPU's but the problem is they haven't got their own answer to DLSS where Nvidia cards can pull away from them by large amounts in games that support it.

AMD got one thing right by offering a good chunk of vram which I feel Nvidia messed up with the low vram on the 3000 series cards especially the 3070 at 8GB isn't going to age very well infact if both had stock and I could buy now at MSRP the 6800 would be pretty tempting over the 3070 due to how I think they will age.

In Raster I agree but there's more to GPUs these days than Raster and AMD really needs to get Ray Tracing improvements with RDNA 3. Once they do that I am confident they will have a pretty big leap in RT performance in RDNA 3 vs RDNA 2, then I'll be impressed and consider them a true competitor as more and more games are getting Ray Tracing support.

The Vram is always a bit of an interesting thing as there's always more to Vram than capacity. The recent DF analysis with Hitman 3 showed how important memory bandwidth can be at high resolutions. Imo having 16GB of slow Vram is no different if not worse than having 10GB of very fast Vram cause for all of the games that don't use the extra capacity, it's useless. Maybe there will be a game at some point that will show a difference but I have a hunch that far more games will need the bandwidth that G6X provides over the capacity that RDNA 2 cards have.

But I do agree that 8GB on a 3070 feels too low.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Captain_Yuri said:

RDNA 3 rumours:

AMD Navi 31 rumored to be dual 80CU chiplet design, up to 10240 cores?

https://videocardz.com/newz/amd-navi-31-rumored-to-be-dual-80cu-chiplet-design-up-to-10240-cores

RedGamingTech is claiming 2.5x over RDNA 2

https://youtu.be/dq9_wMMS7ac

All of it is a rumour for now so take it with grains of salt. But while I do think RDNA 2 was a bit meh overall, I think RDNA 3 might really bring it. If Nvidia doesn't up something up their sleeve, AMD might take the Raster crown at every resolution this time around. We shall see though!

Intel rumored to announce 12th Gen Core Alder Lake-S in September [Rumour]

https://videocardz.com/newz/intel-rumored-to-announce-12th-gen-core-alder-lake-s-in-september

Sounds to me more like an Arcturus successor (the AMD Instinct MI100), so CDNA2 instead of RDNA3. Arcturus had 120CU on 750mm2, so going up to 160CU seems like the logical next step here.

However, if AMD manages to pull that off with RDNA3, then woooh boy will NVidia be in trouble.



Wonder if AMD will release RDNA 3 Q4 this year and get the jump ahead of Lovelace (Ampere refresh).



Would be nuts but with the stock situation and their mid range not even announced yet other than "we are working on it," idk if they would be able to recoup the investment they made with the architecture.

But anything is possible in a competitive landscape (Thank Fuck)



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Around the Network

Yeah realistically they will aim for launch next year. Will be a weird year for releases due to ridiculous demand and not enough supply.

Hopefully we'll see things going back to normal in most parts of world along with some new GPU tech release this fall. If all fails we have Intel LOL



Ngl, but watching tech Jesus trying to start a computer fire made me uncomfortable.



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.

The game can't catch a break!

Cyberpunk's 1.1 Patch created a game-breaking glitch

https://www.thegamer.com/cyberpunks-1-1-patch-game-breaking-glitch/

TL:DR
Takamura calls you in the "Down the street" mission, you will get stuck and he won't say anything.

Fix for now:
Load an older save file before Takamura and V leave Wakako’s office.
V must finish the conversation with Takamura outside the office right away.
Right after the conversation and updated quest progression, skip 23 hours.
This should trigger the holocall and the correct conversation.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

It's time for a new GPU. My 1080 is now struggling even at 1080p on new games. I'm playing Immortals Fenyx Rising and I'm not getting stable 60fps on 1080p ultra. Games is cell shaded but it has lots of particles and is probably poorly optimized. Most of the issues are probably with the crazy view distance.

As for the game, it's good enough to get my open world fix. It's BOTW visual and gameplay style with God of War combat and puzzles and all tied together in an AC engine and gameplay loop. The combat is really satisfying but they completely overdid it. There are so many moves that you cannot possibly play it perfectly on a keyboard. Even on controller it's just crazy with almost all buttons having secondary or tertiary functions.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

1080 struggling on 1080. What a time.