14 July 2014 • 1 day 3 hours ago •
Story by Jeremy Peel
Creative Assembly set the standard for pre-order DLC last week with the announcement of two Alien: Isolation missions: sourced directly from 1979 Alien’s third act and featuring the determined tenor of Sigourney Weaver for the first time ever in a vidyagame.
But some were understandably peeved that the missions necessitated a pre-review purchase or deals with retailers they’d never normally cross the front page of. Thankfully, Creative Assembly have admitted that both missions will be available elsewhere after the game’s release.
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Within Arm’s Reach could be the name of the next Walking Dead episode, couldn’t it? A perfectly ominous fit for this series so often about hope snatched away. You'll remember The Walking Dead Season 2: A House Divided drove our Fraser to whisky and cigarettes.
In actuality, though, episode four in titled Amid the Ruins - and “within arm’s reach” is simply Telltale’s way of telling us it’ll be on Steam shortly.
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In the last year, we’ve seen Firefall PvP taken offline, Red 5 CEO Mark Kern dismissed by his board of directors, and a $23m funding boost to Firefall’s development. In fact, Firefall has been developed and redeveloped enough times now that you’d be forgiven for assuming it’d been released already somewhere along the line.
But it deserves a bit of trumpeting. Full-time MMO, part time competitive shooter, Red 5 Studios’ debut can claim to be not quite like anything else in either genre. Perhaps you’ll consider playing it for nothing in just over two weeks' time.
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14 July 2014 • 23 hours 51 min ago •
Story by Jeremy Peel
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We’ve become used to developers alluding to cruel and crippling contracts they’ve signed with publishers in their pre-Kickstarter pasts. But we’re rarely privy to their particulars.
It’s tough to imagine a deal harsher than that Team 17 signed for Worms in the late ‘90s. The endless PC game that has kept the British studio going all these years was almost lost to a third-party - and only saved after the studio beat a sales target by 1.7 percent.
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14 July 2014 • 22 hours 14 min ago •
Story by Jeremy Peel
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Nvidia have put together a handheld device designed to tap into your PC’s graphics card from afar, say the Beeb.
The Android machine will reportedly be sold alongside a budget controller, and is also capable of streaming PC games to TVs via its HDMI-out port. Which is definitely something, given the most recent Steam Machines delay.
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14 July 2014 • 21 hours 25 min ago •
Story by Jeremy Peel
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EA. Blizzard. Deep Silver. Crytek. Warner Brothers. All monied publisher-developers with MOBAs on the horizon. And above them all, unchallenged at the top table, sit Riot Games and Valve.
Is there any room for a young indie studio with a fun idea to contribute to this most conservative of genres? Lightbulb Crew are about to find out. They’ve built a game named Games of Glory, and come armed only with ambition and a curious definition of the genre: “a mix of golf and Ultimate Fighting - and football”.
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14 July 2014 • 20 hours 23 min ago •
Story by Jeremy Peel
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Callooh! Callay! Oh, frabjous day. The unusual folks at Oddworld Inhabitants have quietly done something that deserves to be celebrated: the right thing. They've evened out pricing for their New 'n' Tasty game across the continents.
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14 July 2014 • 19 hours 46 min ago •
Story by PCGamesN
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UPDATE: We've just added even more PC games to our now-bustling list of 2014's greatest. Now included are the best PC games released between April and July 2014. Think we've missed something? Drop us a comment below!
2014 is already shaping up to be a classic year for PC gaming. Not for us, the parched early months of the console cycle; where publishers and developers save up all their releases for the end of year. Already, in the first half of 2014, we’ve seen the release of new classics: games that will stand the test of time. To celebrate, we’ve rounded up the best games of 2014 so far. We’ll have more to add as the year continues.
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Listen up, maggots. Arma 3 received an update today that will turn you into battle-ready soldiers instead of the pitiful, sad excuse for soldiers that you are now. The Bootcamp update introduces new single and multiplayer tutorials, a virtual reality training sim and the Virtual Arsenal, which lets you view equipment, weapons and soldiers in a VR space.
Get clued up with the video below.
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While the French celebrate Bastille Day, remembering the storming of the Bastille and the subsequent uprising, the rest of us can just watch a new Assassin’s Creed Unity trailer, showing off new single-player footage and lots of jumping and murdering interspersed with hyperbolic accolades from E3.
Take a gander at the video below.
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Payday 2 game director David Goldfarb has left Overkill Software and AAA development behind. He’s making his own indie studio in Stockholm, where he hopes to subvert genres and have complete creative freedom.
“I knew that at some point the thing that I always wanted was to make my own thing,” Goldfarb told Polygon. “It doesn't matter who I work with: the desire was never to make other people's games, no matter how good they are.”
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Shocking absolutely nobody, Christopher Lambert Raiden, the silver-haired thunder god, is one of Mortal Kombat X’s violent roster. The hat-loving deity has three fighting styles, allowing players to switch between ending combos with devastating electric blasts, teleporting around and trolling enemies, and planting bombs. The sneaky bugger.
Check out the old fella in action below.
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The vanilla races of Azeroth are getting a pretty major aesthetic overhaul with World of Warcraft’s fifth expansion, Warlords of Draenor, but some of the newer races are getting a quick nip tuck too.
The latest Artcraft reveals the male Draenei’s new look. It’s a much subtler change than what’s been done to the original races.
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Battlefield 4’s newest expansion, Dragon’s Teeth, launches tomorrow for Premium users. For everyone else, there’s another two week wait.
To tide you over until then, you can just watch this 30 second teaser trailer over and over again for the next 14 days.
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15 July 2014 • 3 hours 16 min ago •
Story by Jeremy Peel
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EA have made a Chief Technology Officer of an eBay veteran, the company revealed last night. Ken Moss comes from eBay’s Seattle office, where he headed up their Marketplace Technology, Science and Data organisation.
Moss will be responsible for overseeing the digital platform that has fuelled EA’s shift to “games as live services” - a move they’ve visibly struggled with over the past year.
“My goal is simple,” writes Moss on his LinkedIn page. “to create services that make people’s lives better.”
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15 July 2014 • 2 hours 2 min ago •
Story by Jeremy Peel
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What’re the most atmospheric weather conditions under which to endure a zombie attack? Fog has them lurching from the white at an uncomfortably close draw distance. A no-brainer, as it were. But then, blazing sunshine offers that horrible juxtaposition of death and the domestic that the Walking Dead excels at.
Luckily, sandbox shooter H1Z1 can do both, and plenty in between. SOE programmer Ryan Favale's had rain, clouds, surface wetness and a host of other weather systems working for a while now - and is currently finishing up dynamic snow which forms and melts according to temperature, humidity and wind.
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15 July 2014 • 51 min 19 sec ago •
Story by Jeremy Peel
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Diablo III occupies a strange rockpool in the space-time continuum. Just two years old, it feels like it’s been with us forever: never not being streamed, and never quite finished - even after Reaper of Souls.
But there’s still one major market on the planet where Diablo III never arrived: China. Blizzard will partner with local internet company NetEase to lower the final of their five series pillars into place in the region.
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