I'm glad we are back to the old way.
gifs are back!
Now I hope it doesn't turn into a battle
I hope not!
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.
Former Battlefield producer and free-to-play consultant Ben Cousins has advised indies not to brave the App Store, which is fast becoming the sole preserve of Rovio, King, and those with backing from Apple.
Instead, he suggests, they should be making PC games.
Maybe you’ll pre-order Watch Dogs. That might be a thing to do, given that it’s one of the most important PC games of 2014. But will you order the Special Edition, or the Limited Edition? The Uplay Deluxe Edition, or the Digital Deluxe Edition? Put a foot wrong and you’ll miss out on one or all of the 10 DLC packs Ubisoft are divvying out between the game’s various versions.
Simply put: Watch Dogs has been split into more strands for its release than an old shoelace.
Do you find that the good people of Tamriel run away from you mid-conversation? Or stand rigid, as if pinned in place by poor pathfinding? There are two possible explanations.
a) You’re a werewolf. The world is terrified of you, and this latest patch is only going to make things worse.
b) It’s just the bugs. In which case, this latest patch is only going to make things better.
Elite and Frontier spawned an entire subgenre that’s just now beginning to orbit the sun, powered by fuel sourced from Kickstarter. But in the 20 years prior to Elite: Dangerous and Star Citizen, David Braben reckons space games simply stopped being about frontiers.
Instead, freedom became the preserve of other settings - of games like GTA.
If you’ve watched Wildstar videos like this one, you might know that its combat system prides tactical coherence above all else - telegraphing both player and enemy attacks rather than letting the fight devolve into chaos and cooldowns.
“In the open world, this makes combat clear, dynamic and reactive,” say Carbine. “In dungeons, it feels dangerous and exciting. And it makes raids insane.”
Valve have shifted more copies of their inches-thick tournament almanac in the last day that they did over the course of last year’s Dota 2 International, the company have announced. The Compendium doubles as a big prize pot for the Dota community to pour their coin into - and consequently the prize pool now sits at a positively whopping $4,229,664.
“With my head in the clouds and my eyes on the stars, I am contemplating life after #Blizzard,” tweeted Alex Mayberry, decade-long Blizzard veteran and Diablo III’s lead producer.
And then, today: “Hailing @robertsspaceind at Cloud Imperium Games, requesting permission to board.”
In his new role, Mayberry will oversee product development for Chris Roberts’ overfunded space sim, and his underlings will call him executive producer.
There it is on Amazon, in a rectangular DVD box like all the others - a tangible, physical version of Planetary Annihilation, the interstellar RTS currently tearing up Steam Early Access.
“Of course there will be some who dislike the idea or question its raison d'être (especially from those who have Steam on start-up),” publishers Nordic told PCGamesN. “But we are willing to find it out for ourselves.”
The last time I played EVE Online was five years ago. I was in a corporation whose name I can no longer remember. My job was to drive a huge freighter ship around an asteroid belt so that smaller mining ships could deposit their hauls and get back to shooting rocks with their lasers. I’d do this for hours, collecting ore, opening up my cargo hold to accept my colleagues’ valuable dirt, warping back to the nearest station to dump it and then returning to the belt to fill up again. I was a truck driver. In space. An interstellar Eddie Stobbart.
Guild Wars 2 has easily been considered MMO royalty in the almost two years it has been around, its ‘Living World’ content generally seen as solid additions to the game and frequently keeping the world of Tyria a fresh and funky place to be.
The good people of China are only just getting to know Guild Wars 2 though, and whilst NCSoft’s China launch is going well for Guild Wars 2, new Chinese players have missed out on many months of great content. The Festival of the Four Winds is about to change that.
Sledgehammer Games are currently slaving away on their first solo entry in the Call of Duty series. But despite crafting the eleventh core entry in the franchise, the team decided to approach Advanced Warfare as if it were a brand new IP.
As the sun slowly sets on GameSpy’s great multiplayer legacy, the healers, priests, and necromancers slowly walk away from its altar shaking their heads. Resurrection is impossible, the dying breath cannot be prevented. EA has stepped away, mumbling that they cannot fathom the technology. And now Glu, GameSpy’s adoptive parent, has dismissed the idea of the technology going public as open-source.
Did you know that FIFA 14 is plagued by hackers? According to one player of the PC football game, the multiplayer community is blighted by cheaters who use a program that tells the FIFA servers that the match is over and credits the hacker with a win for their team.
This player - YouTube user m41nd3 - is fed up with cheaters ruining his game. And so he’d created his own little piece of code to help identify potential cheats and avoid them altogether.
Developer 4A Games - famed for the Metro series - will soon open a new studio in Malta. The studio will act as the developer's HQ, with key members of the company relocating from the current Kiev, Ukraine headquarters to Malta as part of the move.
@TheVoxelman on twitter
Respawn has released a new update for Titanfall on all platforms, with the PC version getting in the spotlight thanks to some exclusive features. Though Respawn has not included yet the promised Nvidia graphical features, the team has implemented an extreme frame-rate option that lets PC gamers experience this action MP title with refresh rates up to 144fps. Continue reading
Codemasters has released a new trailer for GRID: Autosport, showing how this famously competitive style of racing will be experienced in-game. As the press release reads, cars go head-to-head in robust packs, with drivers trading paint and crashing out as no quarter is asked, nor given, out on the track. The video also features Touring Car racing drivers explaining what players need to succeed in this discipline, including 2013 BTCC Champion Andrew Jordan from Pirtek Racing, Team Dynamics’ Matt Neal, and Motorbase Performance’s eight-time touring car title winner Fabrizio Giovanardi. Enjoy! Continue reading
Our reader ‘Dakan45′ has informed us about a new first person adventure platformer that hits Steam on May 28th. A Story About My Uncle is described as a first person platforming adventure game about a boy who searches for his lost uncle, and ends up in a world he couldn’t imagine existed. Continue reading
Activision has released a new update for Call of Duty: Ghosts on all platforms. According to its changelog, this new update sports improved spawn logic, sports various weapon balances, packs anti-cheat improvements and adds a new game mode called Reinforce. Continue reading
The grimdark future of Warhammer 40K is a great setting for all kinds of games. Shooters? Check. Real-time strategy? Sure. 2,000-year-old board game? Uh, maybe. That's what Warhammer 40,000: Chess – Regicide has planned: a thematic mash-up of the classic strategic game and huge, burly space marines. The Emperor will be pleased.
Landmark, which as of a couple months ago was "EverQuest Next Landmark," is now on Steam Early Access. The voxel building MMO was pitched as both a standalone creative game and a testbed for the RPG features and environments of the new EverQuest, and that remains the case despite the new title. As of right now, though, Landmark is all about exploring, mining, crafting, and crazy projects like the manor above (see more like that in Tim's gallery of the best creations).
Uh oh. Humble Bundle is already in the midst of a tempting Spring Sale (Saint Row IV is currently $10!) at the same time as GOG’s Spring Insomnia Sale, and your wallet cowers in fear of Steam’s next seasonal sale. The last thing it needs is another opportunity for amazing savings, but that’s just what Humble Bundle announced with its new Humble Daily Bundle.
By Alec Meer on May 13th, 2014 at 8:00 pm.
You weren’t a game developer, so posting here about your unexpected death is tangential. But I guess you’ve always been there, accidentally informing the boyhood horror and action games which led to what I enjoy and write about to this day.
Read the rest of this entry »
By Nathan Grayson on May 13th, 2014 at 11:00 am.
I’m not entirely sure how Warlocks will turn out, but for the moment I’d say it’s cast a spell on me. A war spell. Now I wish there were such a thing as a war spelling bee, but that’s a discussion for another day. Warlocks is a sidescrolling local-multiplayer-friendly magi-fighter done up in satisfyingly meaty – perhaps even girthy – pixelated style. Developer Spiffy Goats – evidently far better at naming themselves than their games – is aiming for a sweet spot between spell slinging strategy and outright chaos, and I think they might just be onto something. Plus, brilliant roguelike-like Risk of Rain is apparently a big influence in the single-player and co-op departments. Trailer and details below.
@TheVoxelman on twitter
Well, if someone has thinking in buying one of the yet-to-be-launched G-Sync monitors, maybe you should think twice because DisplayPort 1.2a will do if not the same, something very similar
http://techreport.com/news/26451/adaptive-sync-added-to-displayport-spec
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.
The new Unreal Tournament is being developed in a fashion that would’ve seemed completely absurd in 2007, when its last iteration was released. The culmination of years of crowdfunding and community interaction, this nebulous new game will be designed in consultation with its future playerbase, and eventually released for free. Not free-to-play, but free, with all revenue sourced from a mod marketplace.
Epic say they like the model because it’s “fundamentally generous”.
“It allows us to succeed by doing the right thing for the community, and it keeps all of us, at Epic and in the community, on the same page with what we are trying to accomplish,” said senior programmer Steve Polge.
John Carmack may have been Oculus’ most high-profile poaching from id, but he was only the first. Rage design director Matt Hooper followed within a week, and now Doom and Quake alumnus Kenneth Scott has joined the studio as art director.
Call of Duty: Ghosts’ Reinforce isn’t so much a new mode as all of the existing ones stuck together - the factory-fused amalgam of sweets that turns up at the bottom of the packet.
Teams can win matches by killing all of their opponents, capturing three flags, or taking over two objective points - and then sprint for the dropship. Just joking on that last point - but it does rather feel like Infinity Ward have mishmashed their best work into a trashily compelling frag salad.
Handheld PCs are going to happen, everyone. Whether they’ll be connected by vapour trails to our Steam Machines or to GPUs installed in our eye sockets remains to be seen, but Nvidia are still the only manufacturers with convincing tech already on the market.
The Nvidia Shield is also now the only handheld console with Valve games on it.
Your chance to Did you know that tomorrow is the two year anniversary of Diablo III? You might have forgotten your card and flowers, but Blizzard haven’t forgotten theirs. Patch 2.0.5 brings forth numerous rebalances to every class - leaving very few skills and runes untouched - for the better. The game will also be much more rewarding with a buff to bounties, rifts and the blood shard vendor Kadala.
But that’s not all because starting tomorrow there will be a community buff to commemorate Diablo III’s second birthday with increased xp and legendary find for all.find Legendary items is increased, including a guaranteed drop during your first hour of play.
Time moves only when you do. That was the high concept behind Superhot, the webgame we all got very excited about 245 days ago. Never before had bullet time been applied with such creative flair as in this modest shooter - which somehow turned the FPS into a simultaneous turn-based affair a little like Frozen Synapse.
“We’re onto something,” says creative director Piotr Iwanicki. “We can’t just leave it as a half-baked prototype. We need to make a full game out of it.”
Swampland, Runoff and Wargames don’t sound like places you’d particularly like to share a postcode with, but they’ll do nicely as the three focal points of Titanfall’s first map pack since its release in March.
The first in particular promises to challenge pilots’ parkour skills like never before.
You see some pretty ambitious games on Kickstarter, but I don’t think I’ve seen anything as out there as Shards. A MMO that plans to ditch everything we’ve come to know from the genre bible, indie developer Citadel Studios intends to make Shards the “first-ever player-run MMO”.
To do this, Citadel are banishing levels, classes, and grind quests from their blueprints, and instead doing all they can to provide a world for natural, emergent player stories.
No matter how beloved the game, if you start to run your fingers across its surface you’ll soon start to feel the lumps, bumps, cracks, and imperfections that come with tight deadlines, over-worked design teams, and coding nightmares. The dawn of the new millenium was full of games with great ideas but fractured execution, and Monolith’s No One Lives Forever is living proof of the period.
A brave, camp spy comedy FPS, No One Lives Forever’s brilliance was occasionally let down by naff stealth elements, and full of loose threads like mechanics that led nowhere, and redundant weapons. Some of the unknown reasons behind these oddities have now been revealed in an interview with the game’s lead designer Craig Hubbard.
PC publisher Devolver Digital has taken to Twitter to warn people that its games are being illegitimately sold by online vendor G2A.com. Devolver also warns that all games purchased from G2A will be cancelled and rendered unusable.
The tweet came earlier this afternoon, and warned that keys purchased from G2A were not guaranteed and unsupported.
The biggest appeal of The Sims has always been, for me at least, recreation. I’ve recreated my houses, my family, my housemates, and almost every other residence and its occupants that have been part of my life.
Whilst I’ve always been satisfied with The Sims’ cartoony renders, The Sims 4 is about to introduce a new element of detail with the series’ most elaborate character creator yet. And despite being able to customise absolutely everything on your sim, it seems to be the most simple tool Maxis has ever made.
When I finally met Jim Rossignol at GDC to talk about Sir, You Are Being Hunted, I mentioned how difficult it had been to find him inside a crowded Starbucks. The only picture I had of him was his Twitter profile picture... which is a shot of Patrick McGoohan in The Prisoner. Rossignol, it turns out, does not look very much like Britain’s coolest secret agent and inmate.
Rossignol laughed, but he was off to the races as he explained what The Prisoner meant to him, and why it has endured as a seminal work of British television. In both of his careers as a game journalist and developer, Rossignol has been trying to protect and promote the same values that created some of the UK’s most memorable characters and cultish success stories.
It’s not easy. In both television and games, the trend is toward glossier, less personal works. “The formula’s been sweetened and it’s less weird. That smooths out some of the bumps to consumption, but it’s smoothed out some of the influence,” Rossignol said. “Because it’s the stuff that’s really weird that kind of pushes people off into a new direction.”
Rossignol was pushed in a new direction by odd TV and odd games for most of his adult life. Now he’s tried to return the favor.
Minimum, the five-vs-five craft-a-weapon FPSMOBA that’s lead a troubled life, has made its appearance on Steam Early Access. If you missed last week’s beta testing period and are desperate to engage in its blocky fun, then this is your opportunity, should your pockets run deep enough.
@TheVoxelman on twitter
Oovee Game Studios announced today – via a new trailer – that its off-road driving game, SPINTIRES, will release on Steam next month. In Spintires, players will take responsibility of operating large off-road trucks and venture across the all-terrain landscapes with only a map and compass to guide them. Continue reading
Risen fans, here is some good and some bad news for you today. The good news is that a new gameplay video for Risen 3: Titan Lords emerged. The bad news is that this is off-screen footage, meaning that you won’t be able to appreciate what Piranha Bytes has achieved. Continue reading
Slightly Mad Studios has released a new batch of screenshots for its upcoming racer, Project CARS, showcasing some of the GT cars that will be featured in it. As the company noted, players will be able to drive in many different classes and cars from Ginetta G40 Juniors to GT3 and Endurance vehicles, iconic GT cars like the Ford GT40 Mk IV, Group 5 cars, and more. Enjoy! Continue reading
CI Games has released a new trailer for its upcoming CRYENGINE-powered FPS, Enemy Front, that focuses on the game’s stealth mechanics. As the development team noted, this trailer showcases the stealth element of the title, and highlights numerous ways in which players can sneak, shank and silently shoot their way through heavily-fortified Nazi grounds to further the cause of the Allies. Enjoy! Continue reading
Ubisoft has just announced that Watch_Dogs has gone Gold. This obviously means that there won’t be any additional delay, unless of course the French company pulls another AC4 last-minute delay on us. Continue reading
DreamHarvesters has informed us about the launch of a Kickstarter campaign for its upcoming single/co-op survival RPG, Lanista Wars: Titans. Lanista Wars: Titans is a co-op survival RPG where as a Lanista you will try to build a team among the best gladiators who will be equipped with the most legendary items you find or craft during the game. Continue reading
Incandescent Imaging’s Dylan Browne has informed us about the latest version of Caffeine’s demo, a survival game powered by Unreal Engine 4, that will be released later this week. This new version will officially support resolutions up to 4K, will bring new graphical settings, and will introduce real-time Global Illumination. Dylan has also released a video showing off the real-time GI effects that will be implemented, so make sure to watch the video after the jump. Continue reading
As Steam becomes a more open, self-publishing platform (as Gabe Newell called it), it’s going to need more tools that allow the community to sort through its catalog and raise the cream to the top. User reviews are one of the most useful tools that help you determine if you should bother with a game or not, and today they got a little bit more helpful.
Why aren't there more games about politics? The Extremism pack for governing sim Democracy 3 gives you a selection of 33 extra policies to level against disgruntled portions of society. People protesting about high divorce rates? Ban divorce. Too much pollution? Ban airports. Don't like Marmite? You know what to do. The ban-hammer of the elected representative is mighty indeed.
The Warlords of Draenor expansion will replace all of World of Warcraft's old, pointy player models. We've seen orcs, dwarves, and now Blizzard has revealed the new female Night Elves on its blog. "The Night Elves have such a distinct but subtle character," writes Lead Character Artist Tyson Murphy, "and we spent a lot of effort in trying to help that come through."
By Adam Smith on May 14th, 2014 at 8:00 pm.
The pill is disintegrating, lodged in my throat like a swollen seed, sprouting dry and ticklish as it reaches back toward tongue and lips. I need a drink, to sluice it out, wash it down and carry myself away. The lights pulse like a migraine and the music is a song I recognise. Stumbling toward the stage, I grab at the singer, trying to tell him that I know the lyrics and how important it is that I know the lyrics, trying to drink him dry. And then it hits me – I just invaded Nick Cave’s personal space.
No Wave is short, free and noisy.
By Rich Stanton on May 14th, 2014 at 9:00 pm.
In the months I’ve been following EVE Online, one story stuck in my head more than any other. It’s the tale of how a pilot flying a Ragnarok Titan, the biggest and most expensive ship class in the game, was inactive but tracked for years by a group of players. And when he eventually logged on, they bagged him. The outlines suggest so much – the obsession, the hunt, the skill, the devastating loss, and of course the mind-boggling timeframe. Fanfest 2014 was my chance to find out more.
“The group I fly with, we kind of fashion ourselves as ‘big game hunters,’” begins the capsuleer known as Quickload. “Pith helmet, blunderbuss, go out in the jungles. Our main interest is ships with a jump drive. You have one of those? You’ve got our attention.”
By Nick Rush-Cooper on May 14th, 2014 at 7:00 pm.
I am standing in the middle of Pripyat in what was intended to be the site of the 1986 May Day festivities. Now an expanse of cracked concrete, the iconic rusting ferris wheel stands behind me. No one else is in sight, as I’ve been left here alone to get on with some measurements. Looking down at the Geiger counter in my hand I slowly make my way back and forth across the area, taking readings at regular intervals. This is my last research trip to the Chernobyl Exclusion Zone, the end of six months spent tagging along with tour groups and later helping as a tour guide.
I should be used to this space now, but I feel uneasy. Occasionally I anxiously look up and scan the thick line of trees and shrubs that border this area and break line of sight with the nearby ruined buildings. I try to rationalise my way out of this fear – I tell myself the worst thing that’s likely to happen is the embarrassment of trying to cobble together an explanation in Russian for what I’m doing if Pripyat’s police guard wanders by.
But there’s more to my unease than this. It’s not that I’m alone, it’s that I’ve been alone here before. Only the last time was whilst playing S.T.A.L.K.E.R. Shadow of Chernobyl.
@TheVoxelman on twitter
@TheVoxelman on twitter
^A few seconds earlier
"I'll be on a live TV show! i'm so happy"
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.
More games have released on Steam so far in 2014 than all of last year
There have now been more games released on Steam in the first 20 weeks of 2014 alone, than during the entirety of 2013, spelling out the real need for indie developers to properly market their games.
How the surge of Steam releases will affect game developers
If you've noticed a sudden influx of new titles launched on Steam recently and wondered whether there was some sort of surge happening, you wouldn't be wrong.
@TheVoxelman on twitter