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Forums - PC Discussion - Carzy Zarx’s PC Gaming Emporium - Catch Up on All the Latest PC Gaming Related News

zarx said:
Pemalite said:
I'm really clamoring for a good Sci-Fi game at the moment. :(
Anyone got any ideas of a good game that isn't an MMO and doesn't require UPlay or Origin? :P


You played Revengance yet? It's got nanomachines, son. Also there is a distinct lack of XCOM: Enemy Unknown on your Steam profile...


Ah. X-Com! Good idea! :D
I have to admit, I have a soft-spot for interceptor though, I used to play that *all* the time when I had a Cyrix PR300 set-up, back when dinosaurs roamed the earth and a mid-range PC cost thousands.

Metal Gear Solid though, is meh. I'll probably get it on Sale eventually.
At the moment arguing with Steam to get a few Ubisoft games removed from account, because screw Upay where the sun doesn't shine.



--::{PC Gaming Master Race}::--

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Pemalite said:
zarx said:
Pemalite said:
I'm really clamoring for a good Sci-Fi game at the moment. :(
Anyone got any ideas of a good game that isn't an MMO and doesn't require UPlay or Origin? :P


You played Revengance yet? It's got nanomachines, son. Also there is a distinct lack of XCOM: Enemy Unknown on your Steam profile...


Ah. X-Com! Good idea! :D
I have to admit, I have a soft-spot for interceptor though, I used to play that *all* the time when I had a Cyrix PR300 set-up, back when dinosaurs roamed the earth and a mid-range PC cost thousands.

Metal Gear Solid though, is meh. I'll probably get it on Sale eventually.
At the moment arguing with Steam to get a few Ubisoft games removed from account, because screw Upay where the sun doesn't shine.

UPlay is pretty horrid



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

zarx said:
Pemalite said:
zarx said:
Pemalite said:
I'm really clamoring for a good Sci-Fi game at the moment. :(
Anyone got any ideas of a good game that isn't an MMO and doesn't require UPlay or Origin? :P


You played Revengance yet? It's got nanomachines, son. Also there is a distinct lack of XCOM: Enemy Unknown on your Steam profile...


Ah. X-Com! Good idea! :D
I have to admit, I have a soft-spot for interceptor though, I used to play that *all* the time when I had a Cyrix PR300 set-up, back when dinosaurs roamed the earth and a mid-range PC cost thousands.

Metal Gear Solid though, is meh. I'll probably get it on Sale eventually.
At the moment arguing with Steam to get a few Ubisoft games removed from account, because screw Upay where the sun doesn't shine.

UPlay is pretty horrid


It is. Apparantly my From Dust key was invalid and there was "nothing they could do".
My username was something like "Shop987239874" and there was nothing they could do to change it.
Then after attempting to log into uPlay, it kept rejecting my password which eventually resulted in me being temporarily banned.
A few hours later and I put the exact same password in... And it worked.

Thus, by extension, I was fed up with it. Got my account deleted from uPlay, which in turn bans your CD Keys, thus I am getting refunds of all my Ubi games on Steam that require UPlay.

Avoid UPlay like the plague, there are lesser "illegal" means to obtain them, but they sure as hell are more convenient to obtain and play. (Note: I do not condone piracy.)



--::{PC Gaming Master Race}::--

Far Cry: The Wild Expedition compilation is cheaper on PC, out February 21 in the UK

What if I told you that Ubisoft had decided to expedite the release of their Far Cry compilation? Haha! Actually, we’ve no reason to suspect that The Wild Expedition was ever intended for anyhing other than a February 21 UK release. We mustn't allow humour to cloud the facts, in this, The News.

It’s a grudgingly great deal: all four Far Crys to date, including a prettier version of the Crytek one, for £24.99. That’s a fiver less than on the consoles.

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World of Tanks grows new experimental Nation vs Nation mode: Confrontation

One of the longstanding joys of playing games about historical fighting machines has been hopping into the impossible prototypes - the experimental designs that were only made once or twice because they exploded a lot, or a war ended.

That spirit runs through World of Tanks like a squishy person from a tracked vehicle, and now extends to the structure of the game itself. Wargaming.net have introduced Confrontation - a dangerous, exciting, experimental combat mode so new that it hasn’t been balanced yet.

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Evolve is basically Big Game Hunter where one player controls the deer, except the deer is really big and pissed off

Evolve is a four-versus-one multiplayer hunting game set on an alien planet teeming with carnivorous plants, carnivorous animals and one absolutely massive carnivorous boss monster. Four fifths of the time you’ll be cast as one of the four human hunters whose job it is to track, trap and kill the free roaming gargant in first-person. On the fifth-sized wedge of a game that’s left, you’ll be playing in third-person as the boss creature itself, an animal who must at first evade detection, feeding on wildlife until such time as you can evolve, grow stronger and take on the human task force bent on your destruction.

Imagine something like Cabela’s Big Game Hunter, except one lucky player gets to control the deer, and he’s an angry, giant deer with the ability to leap over buildings, jump out of trees and crush hunters under its massive hoof. That’s essentially what Evolve is all about. It’s a lot of fun.

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1954: Alcatraz is Daedalic's love letter to San Francisco and challenge to Telltale

Empty cells. That’s not exactly what the unoccupied rooms at Daedalic look like. But open a door off the square of corridors that makes up their Hamburg HQ, and there’s a good chance you’ll be met by nothing but whitewashed walls and the memories of projects like Goodbye Deponia and The Whispered World. 

The men and women of Germany’s premier adventure game developer are not numerous enough to fill every room of their offices - instead rotating between projects, filling fresh spaces with PCs and Doctor Who posters. But eventually they’ll return to those empty rooms, covering their walls with ideas and carpeting their floors with noise.

They’ve done the same to San Francisco's famous prison - refilling its whitewashed cells with convicts, its visitor’s room with shrill family drama, and its lunch hall with the low murmur of illicit conversation. They’ve restored it to the way we might imagine it was 60 years ago, and planted the player behind the eyes of an inmate intent on pointing and clicking and puzzling his way off The Rock.

It’s probably the most traditional of the adventure games Daedalic currently have in development - but for a mechanical conceit that allows it beyond the walls of its no-chance security prison and onto the streets of ‘50s ‘Frisco.

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Guild Wars 2's first city comes apart at the seams in February 18's Escape from Lion's Arch

Uh oh, fellow Februarians - looks like we’re in for some unsavoury topsy-turvy business in Guild Wars 2’s next living story update. The name alone reveals enough: Lion’s Arch is the outwardly beautiful, slightly empty player capital of Tyria, where all the goodies live. 

So the question is: why would we be wanting to escape from it? And do you think there might be some baddies involved?

The answers: impending death, and yes.

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Michel Ancel on making Beyond Good & Evil 2 a game with memorable moments and strong consequences

Beyond Good & Evil is more than a little bit special, managing to be funny without being stupid, sweet without being saccharine and clever without being obstinate. So it’s with good reason that people have been clamouring for a sequel for years. A teaser appeared in 2008, but nothing more. Development appeared to stop so Michel Ancel and his Ubisoft Montpellier team could work on Rayman. That done, Beyond Good & Evil 2 should be getting most of the team’s attention.

Ancel spoke to Edge about trying to create a title with memorable moments and strong consequences, and though he doesn’t name it, it’s hard to imagine he isn’t talking about Beyond Good & Evil 2.

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Galactic Civilizations 3 preview: "We're making the GalCiv 2 that we always wanted"

Reading between the lines of an interview with Galactic Civilizations designer Paul Boyer and Stardock CEO Brad Wardell, they seem a little anxious about maintaining the values that made Galactic Civilizations II the best game Stardock ever developed. They return a lot to the theme of their own naivete in the mid-2000s, the fact that they did some things with GalCiv 2 because they didn’t know any better, and stumbled into some magic.

 Stardock have changed a lot in the last few years, and while they’re a more professional and knowledgeable group of developers now, they don’t want to lose the freedom they brought to Galactic Civilizations 2. As Boyer puts it, “You can kind of tell that there's a labor of love in there, and that causes people to get much more attached to it.... Nowadays everything’s just so polished down to the bare essentials. Players like to have something where they can feel like — I don’t know — like it's alive. Like there's stuff there to discover.”

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Meet Vel'Koz, League of Legends' grotesque new champion

Out of the void comes Vel’Koz, a hideous, tentacled creature created to absorb knowledge by destroying things. He's the stuff of nightmares and the newest champion in League of Legends. Doesn’t he sound absolutely adorable?  

The squirming fellow is a ranged mage, capable of dealing massive amounts of damage in sustained fights. He starts off with a long-ranged harass, making him a threat in the early game, despite his fragility. He’ll need a little help from some friends to defend against attackers until he can unleash his full power in the late game, though.

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You can't keep a good goat down: Goat Simulator coming to Steam

Goats deserve their time in the sun, so often hidden in the shadow of more popular farm animals like pigs and sheep. Goat Simulator made the world sit up and recognise the importance of goats and their unusual, physics-defying abilities. But it was only a prototype, a tease, and the world had to search for real goats to entertain themselves with.

But no more! Put down that goat! Because Goat Simulator is getting a full release on Steam. And it’s probably going to be the best game about goats you’ve ever played. 

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Steamward bound: Hawken moves home today

Today sees the free-to-play mech-smashing Hawken begin its transition onto Steam. It won’t appear in the Steam Store straight away, but existing players have been sent out a Steam code which allows them to play early. 

From now on, every Hawken pilot will need a Steam account to play, and publisher Meteor Games recommends players uninstall the previous version before they dive into this new steamy future.

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Countless Rooms of Death will bully your mind

I’m in two minds about this wave of psychological horror adventures that strip players of their ability to fight or defend themselves. I adore them conceptually, but when I try to play them, I just become a shrieking, sweating ball of tension. 

Countless Rooms of Death looks more like my speed, as it’s absent any horrific enemies hunting players down, attempting to consume their soul. Instead, the horrors are less tangible. Whispers that need to be investigated, labyrinthine mazes, unusual shapes and lights.

 

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Team NINJA released today the second episode of the Yaiba: Ninja Gaiden Z developer diary series exploring the creation process of the franchise’s first cyber ninja, Yaiba Kamikaze, from conception to execution. Continue reading

 

 


Castlevania: Lords of Shadow 2 – PC Demo Now Available

Hooray PC gamers. Although Techland did not release a demo for Dying Light, Konami is here with a special treat. The Japanese publisher has just released the PC demo of Castlevania: Lords of Shadow 2, so waste no time and download it from Steam. Continue reading

 

 


Classic Showcase – Thief: The Dark Project Gold Gets A New HD Texture Pack

EIDOS Montreal’s THIEF is almost upon us, so how about giving the original title a go until this remake hits shelves? Oh, what was that? It’s too dated for your taste? Well lucky you as today we’re presenting you a new texture pack for it. Created by Bentraxx Productions, this texture pack got recently updated to its 0.9.2 version. Continue reading

 

 


TitanFall – Beta FAQ Unveiled, Registrations End On February 14th

Respawn Entertainment claimed a couple of hours ago that players will be able to sign up for the beta phase of TitanFall at 6:00PM PST. Well, good news everyone as you can already sign up. All you have to do is follow our guide below. Continue reading

 

 

Project Stealth – First Screenshot From Unreal Engine 4 Build Is Really, Really, Really Dark

Lennard Fonteijn, Lead Programmer of Project Stealth, commented on our previous story about it, hinting at a image that is from the game’s Unreal Engine 4 build. And… well… you can view it below. Continue reading

 

 


TitanFall Beta Launches On February 14th, Will Feature Two Maps & Three Game Modes

Electronic Arts and Respawn have just announced that the beta phase of TitanFall will launch on February 14th. The beta will feature two maps and three game modes (one of which will be Last Titan Standing). In addition, EA has shared a new video for TitanFall that can be viewed below. Enjoy! Continue reading



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

Link GMG up to your Steam account and they’ll give you Post Apocalyptic Mayhem for free

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Green Man Gaming are the nice website we've had past dealings with who quite often sell Steam keys for a little bit cheaper than Steam do. They’re currently pushing the Rewards beta for their Playfire gaming social network, and would quite like it if you linked your existing Steam account with one of theirs.

“What’$ in it for me?”, you might say, as if struggling to feel out an ‘evil’ route through an RPG. Well, here’s what: a game about wacky racing through Fallout 3 Land to thrash metal - and the potential for more.

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Rust's new anti-cheat system is working - but Facepunch are "never going to be finished fighting"

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Rust’s thing is survival at any cost - and since its Steam release, a subset of players have chosen to interpret that as a green light to cheat and exploit not just other players, but the game itself.

Apparently tired of waiting for Valve’s anti-cheat system to kick in, Rust creators Facepunch have built and implemented their own temporary solution over the weekend. In the time since, they’ve issued more than 4,500 bans.

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EA CCO says publisher "did things wrong" for Battlefield 4's launch - but won't accept it's a "bad product"

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In the months since Battlefield 4’s October(!) release date, DICE have kept their heads down. They’ve postponed all post-release expansions to tackle bugs, and remained deeply apologetic for the high profile cock-up that was the game’s launch.

EA have stuck to a largely similar script throughout - but what they won’t do is call Battlefield a failure.

“We did things wrong,” said chief creative officer Rich Hilleman at the D.I.C.E. Summit in Las Vegas. “We know that. We’re gonna fix those things. We’re gonna try to be smart about what customers want in the future. But I’m not willing to accept – and I don’t think most of my customers are willing to say – ‘it’s a bad product, I wish I didn’t buy it’.”

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Making EVE Online better than reality

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“EVE is real,” CCP’s Hilmar Petursson boldly stated at DICE last week in his presentation, “The Human Brain is the Platform: Gaming in the Golden Age”. And he didn’t mean real in the way that every piece of media is real, that they exist. He was referencing the goal that CCP set themselves in 2008: create virtual worlds more meaningful than real life.

With countless wars, riots, political maneuvering and the millions of dollars worth of property damage that have taken plane in EVE, he thinks they are on the path to achieving that.

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Drink blood and whip some knights: Castlevania: Lords of Shadow 2 demo out tomorrow

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Castlevania: Lords of Shadow 2, MercurySteam’s last Castlevania title before they hand the reins over to another developer, is coming out soon. End of the month soon. But you can spend a special moment with Begbie Dracula tomorrow, February 13th, when Konami releases the demo. 

While the Lords of Shadow titles are a massive departure from classic Castlevanias, adding in a slice of God of War and a dash of Devil May Cry, I confess that I’m a big fan of what MercurySteam has attempted. And now you play as Dracula, which is just lovely. He projectile vomits blood. It’s great.

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BROFORCE Hits Steam This Summer

Devolver Digital and Free Lives announced that BROFORCE will be coming on PC and consoles this Summer. As its press release reads, BROFORCE will bring the shock and awe as gamers across the globe take control of an under-funded, over-powered paramilitary organization dealing exclusively in excessive force. Continue reading

Pillars Of Eternity Targets A Winter 2014 Release

Obsidian Entertainment is well known for delaying its games. Still, Obsidian is also known for creating games with huge potential. Alpha Protocol had a lot of potential, and the same can be said about KOTOR 2 and Fallout: New Vegas had. So it’s good and bad news that Pillars Of Eternity is now delayed to Winter 2014. Continue reading

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Press Release - Valve
Service Feature Adds Powerful Way To Shop For Games And Software

February 12, 2014 - Valve, creators of best-selling game franchises (such as Counter-Strike, Dota 2, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today launched user-defined "Tagging" of products on Steam, a leading platform for games and software with over 75 million accounts worldwide.

Now available in beta, Tagging gives Steam customers the ability to "Tag" any title with genres, themes, attributes, or any other term or phrase. The most popular tags on any given product will be surfaced on said product's Steam page and allow users to easily find other products associated with that same tag.

As with the "Recently Updated" section launched last week, Tagging is designed to provide more ways to discover interesting content on Steam.

Additionally, a related product section was launched today, making it easy to browse by any of the frequently used tags assigned by the community.

"As the catalog of products available on Steam continues to grow, we want to ensure that it is easy for customers to find the particular types of games or software they are looking for," says Al Farnsworth of Valve. "With this new feature, we are providing another powerful tool to help organize and browse products on Steam."

User-defined Tagging is available in beta form immediately and is accessible to all Steam users.

For more information, please visit http://store.steampowered.com/tag


@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

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EA. You say that after every horrible game launch. xD
"We will do better next time".
Which usually ends up just as bad.

#grainofsaltpeoples

I've learnt not to buy EA games on launch, give it 6 months, usually they're cheaper and more bug-free.

<3 GMG
Unfortunatly, the free game thing has been suspended, the internets descended onto the website like flies to poop.



--::{PC Gaming Master Race}::--

So what are your favorite tags?



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

That Was Quick: Steam Boss No Longer At Microsoft

By Nathan Grayson on February 13th, 2014 at 8:00 am.

Whoops, looks like Microsoft’s Ken Lobb neglected to tell me something. Shortly after publishing our interview from D.I.C.E.’s red carpet wherein I specifically mentioned the hiring of former Steam director of business development Jason Holtman as a sign that Microsoft was embracing PC gaming, I received an anonymous tip that he was no longer with the company. One quick LinkedIn check later and, yep, he’s out. That, um, doesn’t bode well.

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well that sure didn't last long...

 



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

Respawn On Titanfall’s PC Version, Modding, DLC

By Nathan Grayson on February 13th, 2014 at 1:00 pm.

Titanfall is great. There is no getting around that, much like there is no getting around a giant robot’s titanic rhino-SUV foot cuff when it is stomping on you. But Respawn’s largely treated Titanfall like an Xbox game, preferring to let the PC version live in its all-too-proprietary shadow. So far, we know that our titans will unfortunately be tethered to Origin and… yep, that’s pretty much it. So I sat down with game director Steve Fukuda to find all about PC bonuses, configurations, balance issues that might arise from different control schemes, modding possibilities (probably don’t get your hopes up early on), and Respawn’s dislike of EA/Activision-style DLC cycles. It’s all below.

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Project CARS Projects New Trailer, 2014 Release Date

By Graham Smith on February 13th, 2014 at 3:00 pm.

The latest trailer for Project CARS requires all the world’s air quotes while talking about: it’s the “first” trailer “introducing” Project CARS, because it’s “official”. Unlike all the other videos showing the game, which were community-made – just like this one, it seems – but without the seal of approval.

The video, and a recent batch of screensehots, are also “beautiful”, “oh geez look at those water droplets” and “bums now I need to upgrade my PC”. Does anyone really know how air quotes “work”?

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Battlefield 4: Second Assault launching on February 18th, closely followed by Naval Strike in late March

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After many, many months, Battlefield 4’s Second Assault DLC is finally coming to platforms that aren’t the Xbox One. We already knew this though, because Origin jumped the gun and revealed the release date of February 18th last week.

So EA’s just confirming what we know but shouldn’t know: Second Assault will launch next Tuesday. But, because there’s always a but, that’s only for Premium members. Everyone else will have to wait another fortnight, when it launches for everyone on March 4th. 

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Arma 3 Zeus is Arma with a dash of Dungeons & Dragons

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Arma 3 is getting some new DLC on top of the campaign chapters in the form of Zeus. It’s a free update that adds in a new form of multiplayer, giving players the powers of a Game Master, overseeing battles and editing content to create new stories, expanded mission content or especially tricky fights.

Basically, it’s Arma meets Dungeons & Dragons, and it sounds great. No wizards, though. 

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Farewell Blackwell: The Blackwell Epiphany is the soul-ripping conclusion to the series

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There’s been such a flood of adventure games in the last couple of years that it’s become a challenge to separate the wheat from the chaff, something that you certainly couldn’t say back in the mid-2000s. You’re more than likely to find something a bit special when you browse the library of Wadjet Eye Games.

Dave Gilbert’s been designing and publishing his Blackwell series since before adventure games rose from the dead, and more recently started publishing adventure games from other designers, including the excellent Gemini Rue and Resonance. 

Unfortunately - or fortunately if you like closure - the seven year running series is coming to an end with The Blackwell Epiphany, due out in April. 

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Teaser Trailer Revealed For “Styx: Master of Shadows”

Focus Home Interactive and Cyanide have released a teaser trailer for their upcoming stealth title, Styx: Master of Shadows. In Styx: Master of Shadows, players will battle their way to the top of the lofty Tower of Akenash through immense and vertiginous levels that highlight the vertical perspective. Continue reading

MXGP – The Official Motocross Videogame – Dev Diary #1 Highlights Motion Capture Technology

Milestone has released the first Development Diary and announced the addition of ‘Motion Capture’ technology included into MXGP – The Official Motocross Videogame. This new exciting videogame is based on the official FIM World Motocross Championship and it will be available from 28th March 2014 on PC, X360, PS3 and PSVita. Continue reading

Monstrum Announced – New Survival Horror PC Title With Oculus Rift Support

Team Junkfish announced today Monstrum and released a debut trailer that contains some gameplay scenes from it. Monstrum is set for release in Q3 for Windows with plans to launch on Mac and Linux platforms, and will fully support Oculus Rift. Continue reading

Kingdom Come: Deliverance – Fifth Video Update Focuses On The Living World

The Kickstarter campaign of Kingdom Come: Deliverance is nearing its end and Warhorse Studios has released the fifth video update for this realistic open-world sandbox RPG. This video focuses on the NPCs and their AI, so make sure to give it a go. Kingdom Come: Deliverance is powered by CRYENGINE and is planned for a 2015 release on PC, PS4 and Xbox One. Enjoy! Continue reading

Bound By Flame Gets A New Gameplay Trailer

Man, lots of game trailers today. Focus Home Interactive has released a new trailer for Spiders’ upcoming action RPG, Bound By Flame. Bound By Flame will feature a combat system similar to the one found in Mars War Logs (though it will offer a bigger selection of attacks and skills, more fluid and spectacular animations, and the use of Magic). The game is scheduled for a 2014 release on PC, X360, PS3 and PS4. Enjoy! Continue reading

Techland’s Hellraid Gets A New Dev Diary

Techland has released a new dev diary for Hellraid that contains an interview with the game’s producer, shows a medieval sword fighting training carried out by members of the ARMA-PL association and presents glimpses of gameplay. Continue reading



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

I'm actually looking forward to MXGP, just to see how accurate it is when compared to my own dirt-bike riding.

Also boo at Titanfall not supporting more PC centric features like modding and private servers, FOV sliders should be a staple, why they even mentioned it, I have no idea.
Anyone know if it's going to support eyefinity?



--::{PC Gaming Master Race}::--