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Forums - Sony - New Details on "The Order 1886"

teigaga said:
Slimebeast said:
AndrewWK said:
it’s a linear story-based game. We’re trying to tell a story. It’s what we call a filmic experience.

My interest in this game died right there.

You don't like cinematic games?? No love for God of War, Uncharted, The Last of US and Bioshock?

Speaking on bioshock, that game should have been more 'filmic" and less shooty :)

I love God of War, but that's a gameplay centered game and not very cinematic. The cinematics in it are approporiate.

Uncharted is a big no no, and to me just an interactive movie.

Bioshock in the past had the story telling integrated into the world, not very cinematic IMO. But if Bioshock Infinite became more cinematic then I'm disappointed.



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The e3 video looks kool, but with out gameplay I can't get to excited.



Slimebeast said:
teigaga said:
Slimebeast said:
AndrewWK said:
it’s a linear story-based game. We’re trying to tell a story. It’s what we call a filmic experience.

My interest in this game died right there.

You don't like cinematic games?? No love for God of War, Uncharted, The Last of US and Bioshock?

Speaking on bioshock, that game should have been more 'filmic" and less shooty :)

I love God of War, but that's a gameplay centered game and not very cinematic. The cinematics in it are approporiate.

Uncharted is a big no no, and to me just an interactive movie.

Bioshock in the past had the story telling integrated into the world, not very cinematic IMO. But if Bioshock Infinite became more cinematic then I'm disappointed.

You should definitely play Infinite, its a great game, but relies less on voice recordings than the 1st Bioshock.

Uncharted is just a gameplay focused as god of war. Sounds like your not a big fan of linear 3rd person shooters with shallow puzzles and platforming. There are relavtively few cutscenes in Uncharted, just lots of scripted gameplay events in which the player is still in control. Same applies to Bioshock Infinite but with far fewer set pieces. The difference between Uncharted and GOW is that Uncharted relies on the cinematic/scripted elements to carry it because the gameplay itself isn't that fun. However I do think the 3rd Uncharted game did make combat more enjoyable through more open play fields, which encouraged experimentation and vertical transversal in combat, putting the automated platforming to use. 



Slimebeast said:
teigaga said:
Slimebeast said:
AndrewWK said:
it’s a linear story-based game. We’re trying to tell a story. It’s what we call a filmic experience.

My interest in this game died right there.

You don't like cinematic games?? No love for God of War, Uncharted, The Last of US and Bioshock?

Speaking on bioshock, that game should have been more 'filmic" and less shooty :)

I love God of War, but that's a gameplay centered game and not very cinematic. The cinematics in it are approporiate.

Uncharted is a big no no, and to me just an interactive movie.

Bioshock in the past had the story telling integrated into the world, not very cinematic IMO. But if Bioshock Infinite became more cinematic then I'm disappointed.


God of War you just mash buttons though. Uncharted has enemies to fight and several puzzles to figure out throughout the whole game. You also have to press more than 3 buttons.



Slimebeast said:

 Bioshock in the past had the story telling integrated into the world, not very cinematic IMO. But if Bioshock Infinite became more cinematic then I'm disappointed.


This. Devs trying to tell good stories should revisit some old games, like Half Life 1 and 2, and see how a game can tell a story that is integrated into gameplay, instead of trying to be "cinematic".



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This s a day one buy for me. I have faith in the studio.



darkshadow23 said:
Slimebeast said:
teigaga said:
Slimebeast said:
AndrewWK said:
it’s a linear story-based game. We’re trying to tell a story. It’s what we call a filmic experience.

My interest in this game died right there.

You don't like cinematic games?? No love for God of War, Uncharted, The Last of US and Bioshock?

Speaking on bioshock, that game should have been more 'filmic" and less shooty :)

I love God of War, but that's a gameplay centered game and not very cinematic. The cinematics in it are approporiate.

Uncharted is a big no no, and to me just an interactive movie.

Bioshock in the past had the story telling integrated into the world, not very cinematic IMO. But if Bioshock Infinite became more cinematic then I'm disappointed.


God of War you just mash buttons though. Uncharted has enemies to fight and several puzzles to figure out throughout the whole game. You also have to press more than 3 buttons.

Perhaps you've never played God Of War. Its more than just "mashing 3 buttons". It actually takes skill and technique to play, unlike Uncharted. And it manages to be epic and intense too while doing that.



Might get this for my cinematic gaming fix



This is going to be great and i'm sure everyone gonna love this IP when it gets more details. This is Adventurous journey with Crazy weapons from the time of industry revolution to fight against some odd things in a great story.



GAMING is not about spending hours to pass/waste our time just for fun,

its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).

So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.

PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.

Xbox is always about Online and Shooting.

Nintendo is always about Fun games and milking IP's.

teigaga said:
Soleron said:
"linear story-based game. We’re trying to tell a story. It’s what we call a filmic experience."

How original.


Just as original as Player driven games and arcade experiences.


Games have the power to tell a story similar to Movies but here we can be in that world and interact unlike movies. This is the great thing about Games which so many people forget and think games are just fun and time pass only, like play once/for some time then forget it and go for new one. A real passionate gamer(in my view) wants to feel the game and revisit whenever he wants to be in that world and feel the story again and again just like we watch old movies. 

I'm really sad that most of the gamers today are after only multiplayer/shooters/OpenWorld/RPG elements and hate story/adventure and filmy experience which immerses and involves us more deeply than having fun.



GAMING is not about spending hours to pass/waste our time just for fun,

its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).

So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.

PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.

Xbox is always about Online and Shooting.

Nintendo is always about Fun games and milking IP's.