| Slimebeast said: Bioshock in the past had the story telling integrated into the world, not very cinematic IMO. But if Bioshock Infinite became more cinematic then I'm disappointed. |
This. Devs trying to tell good stories should revisit some old games, like Half Life 1 and 2, and see how a game can tell a story that is integrated into gameplay, instead of trying to be "cinematic".







