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Forums - Microsoft - XBone may not have a power button

Yep more X1 baffling decisions, apparently the X1 doesn't have a power button and you can't even turn it on with your controller the only way to turn it on is yelling at your Kinect. So you can discard any possibility of the X1 working if your kinect gets broken but is still attached, X1 won't turn on.

http://www.gamesthirst.com/2013/06/13/xbox-one-might-not-have-a-physical-power-button/

 

For comparison's sake you can see that the PS4 does have a revolutionary physical power button.



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Mute people can't play games confirmed.

 

Edit: I'm guessing there's a button on the controller? If so, it shouldn't be a big deal.



No troll is too much for me to handle. I rehabilitate trolls, I train people. I am the Troll Whisperer.

$500 and they are still cutting corners.



Girlfriends and wives that don't want their SO to play when they should be asleep will be pretty happy.



Troll_Whisperer said:
Mute people can't play games confirmed.


lol, i guess..

 

...do you think this extends to other parts of the device?   at the reveal they were so proud of their voice controls to switch between tv and games and whatnot.  will there be a way to navigate with the controller?!?!



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Rafux said:
$500 and they are still cutting corners.


I can't believe I looked up an article to  counter your OP and prove to you that Xbox One is better than PS4..I'm such a fanboy..

Microsoft explains the design of the Xbox One

As part of its reveal for the Xbox One console, Microsoft opened a few of its hardware labs to give the media a look at the creation of its new box. One of them provided an in-depth look at the branding and design decisions made for the look and functionality of the system and controller.

One of Microsoft's primary design goals for the new hardware was to create a "boldly understated" design that would appeal to both traditional game players and a wider audience interested in other types of entertainment, says Senior Principal Creative Director Carl Ledbetter. In practical terms, that means the company went with a 50/50 split matte gray/glossy black look for the console. Or "liquid black" as Microsoft calls it, to give it more of an entertainment industry feel and bring it in line with other Microsoft products like Surface.

According to Ledbetter, Microsoft's internal design hardware team for Xbox 360 was two people, while now that group has 27 people to work on details like creating a functional venting design on the right side of the console and creating consistency between the box, the controller, Kinect, the power brick, the retail packaging and the on-screen menus. Each was designed with simplicity in mind, such as how much of the new Kinect's technology is now hidden behind a panel in front.

Unlike on Xbox 360, Xbox One features the same Xbox logo on the console itself, Kinect and the controller, and each of those can glow white to communicate with the player, which team members say was done to show that the new console has more of an entertainment focus and to distinguish the console from 360 — a running theme for the new hardware.

Despite the glow changing to white on the logo, Microsoft says green is still the primary branding color for the new hardware, while Kinect's use of purple is going away. And the team has also removed the four quadrants surrounding the Xbox logo on the 360 controller and power button to identify each player, replaced with the single, simpler glow.

On the controller, the design team also incorporated many other small changes with the overall goal of making it more approachable and able to fit in more people's hands. These are mostly subtle changes, and the team created more than 200 3D models to test hand posture and orientation before settling on them. Some include hiding the screw holes on the exterior and slimming down the battery pack in the back, changing the controller's center of gravity and making it easier for kids to hold, according to Ledbetter.

"It feels lighter even though it isn't," he says. "It's interesting."

Further tweaks include adding a new grip on the surface and texture on the edge of each analog stick, making them easier to hold for players who put their thumbs on top and more durable for players who push them from the side. And each button is now clear rather than a bold color, which prioritizes the letters underneath and brings their design in line with the console itself.



 



@ Zizzla_Rachet

TL;DR



no need for one honestly. if the controller and kinect does turn on the console then it really doesnt matter that much, does it?



Troll_Whisperer said:

Mute people can't play games confirmed.

 

Edit: I'm guessing there's a button on the controller? If so, it shouldn't be a big deal.

They could always sign "Xbox on" ^^



There is no way they've removed a physical power button.

Is this xbox support 2 thing legit, or a joke account?