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Forums - Microsoft - Xbox One check-in will need "kilobytes, not megabytes"

Another way to make it work.

Smartglass App for SmartPhones talks to the Xbox One. It can gather the data needed from the Xbox One. The SmartGlass App then connects to the licensing service sends and gets responses and hands back to Xbox One. Licensing service gets what it needs. Xbox One gets what it needs.



Its libraries that sell systems not a single game.

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This makes it even worse. The exact reason why people are so opposed to it. The reason for the check in is purely for DRM purposes. If they managed to explain how always online would help make gaming better, people wouldn't complain as much. But because they keep making it more and more apparent that the always online is only really necessary for DRM purposes, people get more and more annoyed. They could have made the box the same as a 360 and have the option for devs to make always online games, but they chose to make it a DRM box for all games, which don't even need online.



 

Max King of the Wild said:
Alby_da_Wolf said:
They could add the ability to do the check through SMS. If you have cellphone connection only outside your house, you just generate a code with XBone, go where your cell gets connected, send it to MS that sends it back digitally signed. Being quite cumbersome, they could make this check last 48h instead of 24h.

If your xbox has no internet how would it A generate a non-used code. And when you get the code from MS how can it then send the code to MS to use?

A random code long enough to avoid repetition or make it unlikely. Should it happen, it will happen rarely enough to not being a big issue handling the ecception, for example conceding an ecception to be handled by a human operator, but also conceding the signed code back without complex procedures if nobody used the same in the same day and the same console never used it before, or used it a long time before. Also, the serial number of the console could be merged to the random number, making it unique, and a further check could be made also on the cellphone number, but it shouldn't be necessary, as digitally signing a random number merged with a unique serial number would return an authentication code with extremely low probabilities to be recognized as valid by another console with a different serial number. It could happen but the possibility of breaking the terms of use would be so low to cause negligible damage to MS, if any.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


kitler53 said:
Nsanity said:

Games Industry

Microsoft's Phil Spencer says even phone tethering will be sufficient to meet requirement.

..


i've said this in another thread but i'll say it again here..

...the ability to tether my phone is a $20 a month service.

 

 

maybe they could have the kinect use barcode reading tech to verify things...


Can I ask what phone you have and what carrier? All android phones can do this for free no matter what your carrier is. And Verizon share plans also include free hotspots now regardless.



nightsurge said:
kitler53 said:
Nsanity said:

Games Industry

Microsoft's Phil Spencer says even phone tethering will be sufficient to meet requirement.

..


i've said this in another thread but i'll say it again here..

...the ability to tether my phone is a $20 a month service.

 

 

maybe they could have the kinect use barcode reading tech to verify things...


Can I ask what phone you have and what carrier? All android phones can do this for free no matter what your carrier is. And Verizon share plans also include free hotspots now regardless.

iphone and verizon.  it most definetly is not free regardless.



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kitler53 said:
nightsurge said:
kitler53 said:
Nsanity said:

Games Industry

Microsoft's Phil Spencer says even phone tethering will be sufficient to meet requirement.

..


i've said this in another thread but i'll say it again here..

...the ability to tether my phone is a $20 a month service.

 

 

maybe they could have the kinect use barcode reading tech to verify things...


Can I ask what phone you have and what carrier? All android phones can do this for free no matter what your carrier is. And Verizon share plans also include free hotspots now regardless.

iphone and verizon.  it most definetly is not free regardless.

If you looked into it, I'm sure you would find a free tethering app. I don't have an iPhone but I would find it hard to believe they would have no free options when android has tons. Do you still have unlimited data? Because if you don't, then you have a new share everything plan which includes free hotspot usage by default. 

 

Either way I'm sure you could find a free tethering option unless Apple blocks all those types of apps. 



If you don't own a phone, you don't need to own a system.



DJEVOLVE said:
If you don't own a phone, you don't need to own a system.


So if I don't own a smartphone, I don't need to own a Xbox One? Not all Smartphone can easily be tethered by the way, and some carriers don't allow apps to tether the phone when there's a hotspot plan available to you.

Tethering is not allowed with my contract...

I mean, it works, but it's not allowed. :P



唯一無二のRolStoppableに認められた、VGCの任天堂ファミリーの正式メンバーです。光栄に思います。

"We're part of the community," Spencer said.
Oh lol...

anyway. It's good you can use your phone! Or did he said it is onphone level? or you can also do it with your phone. I don't quite get it. But if you can do it with your phone, thats good. But almost everyone in those countries has 3G