superchunk said:
Adinnieken said:
No.
The only console that had a problem during their E3 presentation was the PS4 with two separate demos crashing. In each case the GPU obviously had problems.
No, the size of the Xbox One is so it looks more like a piece of home entertainment equipement.
The PS4 is 12.8" deep. The Xbox One is 10.4" deep. The PS4 is 10.8" long. The Xbox One is 13.5" long.
If you turn the PS4 on its side, it's almost the same dimension as the Xbox One. It's just 3/4" longer, yet just under a 1/2" narrower.
The only dimension where the PS4 is signficantly smaller, by percentage, is height. Here the PS4 is 2.1" tall, and the Xbox One is 3.2".
Wow! Oh My GOSH!!!! The Xbox One is SO much bigger!!!
The difference in area is 2.16" square. Do you really think 2"sq is going to make a big difference in terms of cooling?
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1) MS demos didn't crash due to them all being scripted and fake just like the reveal.
2) Demos crash due to early build game software... not the hardware, figured that would be obvious.
3) In every dimension PS4 is noticeably smaller except horse power where it is bigger.
4) Your maths is misleading.
Pretty pretty pictures. http://www.gamingreality.com/2013/06/ps4-vs-xbox-one-console-size-comparison.html
Xbox One: 13.5x10.4x3.2 (WxLxH) comes to 449.28 cubic inches. PS4: 10.8x12x2 (WxLxH) comes to 259.2 cubic inches.
PS4 is 42.2% smaller than the Xbox One. You can see the internal pic of Xbox One above and its clearly packed tight. Yet PS4 has similar hardware AND its PSU inside a 42% smaller box.
That's quite a difference sir.
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How is my math misleading? You're talking volume, I'm talking area!
The PS4 is deeper than the Xbox One. 12.8" vs. 10.4". So from the front of the shelf to the back of the shelf, the PS4 requires two more inches. Granted, it requires three less from side to side, with its length being 10.8" vs the Xbox One's 13.5". So on a shelf, laying horizontally, the difference between the two systems is 2.16 sq inches. That's not a huge difference. The PS4 requires a deeper shelf, the Xbox One, a wider one.
There is no evidence that the Xbox One's were scripted. So nice try.
They're either having yield problems, or they're having heat problems. Pick one. The Neogaf thread is that they're having yield problems. Yield is a manufacturing problem. Heat is an design/engineering problem. A yield problem exists when you manufacture an IC component, then go to test it and you don't get the proper test results. A heat problem exists when you assemble a finished product and it develops excessive heat, causing a malfunction or failure.
The size of the Xbox One has nothing to do with the issues that are purported to be happening in manufacturing. It simply means that instead of getting 1000 out of 1000 APUs, they're getting a lesser number of those that test properly.
For instance, with the Cell processor in the PS3, they accepted that one SPU would be bad. Otherwise, if they didn't they would have run into yield problems. With the PS3 they could afford losing the one SPU, however whatever is happening with the Xbox One APU, if anything, is completely unacceptable.