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Forums - Nintendo - Official Super Smash Bros. Brawl Thread

Running away is an effect way to deal with all out attk if you watch some of the best ppl that what they do to marth. Away way running a way not realty so much what I am thinking its rolling behind you and then attking and getting out of his attk. As for meta hmmm for some reason I think his rng is shorter then marth so I guess its best to out rng meta. For toon link that dose a lot of rng attks i do not have a solution I would be happily to take any suggestions well that dose not involve me spaming too I realty do hate spaming my rng attks on falco and lucio (I still do not see using his rng full charged as realty spaming but I can be wrong. I have asked this before but never did get an answer to how others see it.) Most other charters I can think of an on the spot plan to deal with there way of attk. I hope you guys can read this Microsoft word can only go so far.



Smash ID: Jski - 0559-6620-9873

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@JSKI
As long if it's not running away and camping, I don't care how many ranged attacks you use. With some characters, like Falco, you are suspose to do that in order to play the character right. Using ranged attacks is not a bad thing to do.



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Riot Of The Blood said:
@JSKI
As long if it's not running away and camping, I don't care how many ranged attacks you use. With some characters, like Falco, you are suspose to do that in order to play the character right. Using ranged attacks is not a bad thing to do.

I see i allways saw using rng attk over and over as a bad thing. But runing out of the rng of some ones attk i thouth that was the idea of spacing? I went crazy on hell's toon link with zelda spam and comply destoyed him is that right?

 



Smash ID: Jski - 0559-6620-9873

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How many Metaknight's have you actually played, Was? Most Metaknight's I see have no idea what they're doing. They seem to think MetaKnight can just rush into anything and attack with nothing bad happening. The only good MetaKnight's I have seen are mines, yours, and Ckm from Smash Boards. I think mines is the best I've seen personaly.



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@JSKI
The projectile itself is used for spacing, not running away. Here's an example: Falco doesn't have the best approach. He doesn,'t have to range to rush people without being shield punished. Therefore, you use your projectile for spacing, and you make people come to you. Then you're able to use you combos and such because you spaced properly.



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Spacing =/= ranged attacking. Spacing is when you keep the opponent at the edge of your attack range and hopefully out of theirs. Range attacks can be used to set up spacing but they are not its definition.

Your Lucario is a prime example of what people hate to face. The only things you do with him are F-smash, Aura Sphere, and aimless rolling. It is no fun at all to face someone like that.



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Spacing is all about controlling the distance between you and the person you are up against. Metaknight does this with his air attacks and tilts; Falco does it with his SHDL.



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I try to hit ppl with grips and other attks but every time i try i get destroyed. As for aimless rolling i am always trying to roll to where i could land an attk. Also you have not play me in a long time ivo i stopped spaming rolling and its getting me destroyed when i play chaters that are vary dependence on which way they are facing if i do not roll such as marth and ddd even meta to a point. As for what i am tocking about is running away from an attk such as marth combo blad dancing and wait for it to be over. I seen some videos where zss dose this to avoid it. I will look for it now and see if i can link it.



Smash ID: Jski - 0559-6620-9873

Add me if you wish but PM me if you do.

Jski said:
I try to hit ppl with grips and other attks but every time i try i get destroyed. As for aimless rolling i am always trying to roll to where i could land an attk. Also you have not play me in a long time ivo i stopped spaming rolling and its getting me destroyed when i play chaters that are vary dependence on which way they are facing if i do not roll such as marth and ddd even meta to a point. As for what i am tocking about is running away from an attk such as marth combo blad dancing and wait for it to be over. I seen some videos where zss dose this to avoid it. I will look for it now and see if i can link it.

 

I played you 3 days ago. The extent of what I saw was ranged attacks, smash spam and rolling. It wasn't fun in the least. I've told you many many times better ways to go about things.

All 3 of characters you mentioned can punish rolling well. Marth can reverse Dancing Blade or D-smash. Dedede can D-smash and Up-tilt which can easily end up KOing. Meta can D-smash and set you up for a gimp which probably will end in a KO. Not to mention EVERY character in the game has the ability to turn around... its not like turning around causes any sort of lag at all. People predicting your roll will get you KOed far more often then not rolling a single time.

For instance, Dedede's F-smash has its hitbox open faster then Game & Watchs forward roll. That's a KOed Game & Watch if he attempts and is predicted at rolling around Dedede.

You do realize, that if you right click the text box, there is a spell check option. No offense Jski but trying to read what you say sometimes is like trying to decipher hyroglyphs.



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Rolling can be beat easily by my Marth and MetaKnight, I just don't like playing against it.

With Marth, I can reverse dancing blade out of shield.

MetaKnight's dsmash and jab makes him the wrong person to roll around.

I just dislike fighting against it because it's broing and annoying.



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