hey wow, got any marth tips for me?
I am Washu-bot B, loyal servant of Final-Fan, the greatest scientific genius in the universe!

hey wow, got any marth tips for me?
I am Washu-bot B, loyal servant of Final-Fan, the greatest scientific genius in the universe!

| Riot Of The Blood said: hey wow, got any marth tips for me? |
Based on what I saw in that duel, your Marth was excellent. I don't really have any tips except to stay cool.
I watched the Ivo video of you and him last night. You dominated his Dedede with your Metaknight so much it wasn't funny but then you would do something stupid and die. It doesn't matter whether you're using Metaknight or Marth or anyone, you need to keep your cool. Don't get too eager or take too many risks and you'll win.
yeah, I have a bad habit of doing stupid stuff like running into power attacks or going too far
off the stage. I'm getting better at reconizing when to hold off some, but I still get to happy at time (I go for the ken combo or metaknight's wop too much).
I am Washu-bot B, loyal servant of Final-Fan, the greatest scientific genius in the universe!

who is nut? I'm deleting him. That guy plays like a pussy. Camping for lames. I had freaking marth for god sakes. There was no reason for camping.
I am Washu-bot B, loyal servant of Final-Fan, the greatest scientific genius in the universe!

Riot what do you mean by camping btw? I always saw it as standing in one spot all the time. I hope you do not mean ppl who wait for you to rush them your chaters you play and how you play dose not let ppl rush you at all unless they are faster then your mark and meta (meth). I feel every one in there own want has a "cheep" way of playing weather it may be spaming the same attks over and over or doing rng attks to provoke some one to attk them or may be chain griping or juggling with a fast attk. Now how i see it the true "cheep" thing would be to pointlessly rng attking like doing falco rng attk on the ground his jump rng is ok because that part of his chater but just rng attking on the ground dose nothing to help your suasion.


To Riot camping is everyone that doesn't play exactly as he would like them to. (JUST KIDDING!)
Camping to me is overusing your projectiles, running away and never ever going on the offensive.
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Riot, Meta forward B can cut through certain projectiles. You'll have to experiment to find out which though, I'm not certain of the whole list.
Theres actually a lot of differences between Ness and Lucas. Ness has a superior air game to Lucas while Lucas has the superior ground game. Lucas' tilts all outrange Ness'. Ness' D-air is arguably one of the easiest spikes in the game to land, while his U-air, and B-air kill well. At higher percentages Ness' N-air is also deadly, while his F-air is good for damage. Lucas may have 2 spikes, but they're not the east to land. His B-air spike has a very small window to spike (though it hits hard as hell) and his D-air spike is easily DIed out of (and is weak enough to survive anyway). N-air combos well but doesn't have much range. F-air can kill but not until higher percentages as does U-air.
Lucas and Ness on the ground have some very fast tilts, but Lucas has the more viable ones due to range. As for smashes, Ness' bat may have the potential to be more powerful then Lucas' but it requires a sweet spot for its best damage. It also happens to be slower. Lucas' is faster and has no sweet spot. Down and Up smash on Ness are useful if you know how to use them. The Yoyo can be used as a pseudo shield to stop ground based approaches and if I remember correctly even block some low flying projectiles. Lucas has one of the most powerful Up Smashes in the game, though it is easily punished if whiffed. His Down Smash is good as well due to how long it stays out since it will hit through any spot dodges. Despite its looks, it also has a small ranged hit box behind Lucas AND hits below platforms if used on one. Works out well as well when trying to prevent the ledge from being grabbed.
Special wise, not too many differences. PK Flash if landed hurts like hell, but its easy to dodge. PK Freeze may freeze your opponent but by the time you get to them they've probably already broken out. PK Thunder from Ness is his Achilles Heel, as if he has to use it to recover he is easily gimped by someone jumping out and taking the hit from it before he can hit himself with it. Damage wise, his PKT2 hits for more launch then Lucas' but Lucas' can do some obscene damage due to its plethora of hits. Lucas' PKT2 is almost double the range of Ness'. PK Fire from Ness can be used for combos (notably, PK Fire > D-throw > F-air), where as Lucas' its basically just a standard projectile.
Grabs... Lucas' grabs can't kill til over 100% unless right next to an edge. Ness' grabs can kill below 100%... Lucas has a harder time grabbing even with the snake due to him easily being punished for a miss.
As for whos better... in a fight between the 2, Lucas should never lose because he has an infinite on Ness that Ness can't perform back on Lucas... Poor Ness..
Edit: Wee wrong words some places.
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| TruckOSaurus said: To Riot camping is everyone that doesn't play exactly as he would like them to. (JUST KIDDING!) Camping to me is overusing your projectiles, running away and never ever going on the offensive. |
I love camping! I camp all the time. *goes camping*
Jski, you don't camp so I don't have any problems with you.
Fred, you're fine too. I consider you one of the better players on the site.
Ivo doesn't camp niether. In fact, most of the good players don't.
I am Washu-bot B, loyal servant of Final-Fan, the greatest scientific genius in the universe!
