By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - Sony could possibly stop you from playing used games

radiantshadow92 said:
osed125 said:

Technically speaking, the Xbone allows used games. Sony answer has always been "It's up to publishers", the same as to what MS said recently:

"Trade-in and resell your disc-based games: Today, some gamers choose to sell their old disc-based games back for cash and credit. We designed Xbox One so game publishers can enable you to trade in your games at participating retailers.  Microsoft does not charge a platform fee to retailers, publishers, or consumers for enabling transfer of these games. 

Give your games to friends: Xbox One is designed so game publishers can enable you to give your disc-based games to your friends. There are no fees charged as part of these transfers. There are two requirements: you can only give them to people who have been on your friends list for at least 30 days and each game can only be given once."

Take a look at the bolds, not that much different from what Sony has said. 

since the ps4 wil work completley without an internet connection how would they implement the drm in the first place...the biggest problem is the 24 hour check in shit

Simple, when the PS4 detects the game is used, the systems makes a connection to the publishers severs. You won't need internet after activating the game, you won't need to check everyday, you just need to connect for 5 minutes to activate a code or pay a fee directly. Sony technically has nothing to do with this, they just implemented a service on the OS which lets 3rd party publishers to block the game. No real difference from online passes.

Key word are: "It's up to publishers", meaning that Sony first party games won't have any DRM at all, but 3rd party publishers have to tools to do it if they do so desire.



Nintendo and PC gamer

Around the Network
osed125 said:
radiantshadow92 said:
osed125 said:

Technically speaking, the Xbone allows used games. Sony answer has always been "It's up to publishers", the same as to what MS said recently:

"Trade-in and resell your disc-based games: Today, some gamers choose to sell their old disc-based games back for cash and credit. We designed Xbox One so game publishers can enable you to trade in your games at participating retailers.  Microsoft does not charge a platform fee to retailers, publishers, or consumers for enabling transfer of these games. 

Give your games to friends: Xbox One is designed so game publishers can enable you to give your disc-based games to your friends. There are no fees charged as part of these transfers. There are two requirements: you can only give them to people who have been on your friends list for at least 30 days and each game can only be given once."

Take a look at the bolds, not that much different from what Sony has said. 

since the ps4 wil work completley without an internet connection how would they implement the drm in the first place...the biggest problem is the 24 hour check in shit

Simple, when the PS4 detects the game is used, the systems makes a connection to the publishers severs. You won't need internet after activating the game, you won't need to check everyday, you just need to connect for 5 minutes to activate a code or pay a fee directly. Sony technically has nothing to do with this, they just implemented a service on the OS which lets 3rd party publishers to block the game. No real difference from online passes.

Key word are: "It's up to publishers", meaning that Sony first party games won't have any DRM at all, but 3rd party publishers have to tools to do it if they do so desire.

that is an online drm...i would need to connect to the interent for that to work and Sony has stated you can play the ps4 OFFLINE. im talking completely offline...meaning used games would work because there is no authentication that can go on if you are playing single player



radiantshadow92 said:
osed125 said:



Simple, when the PS4 detects the game is used, the systems makes a connection to the publishers severs. You won't need internet after activating the game, you won't need to check everyday, you just need to connect for 5 minutes to activate a code or pay a fee directly. Sony technically has nothing to do with this, they just implemented a service on the OS which lets 3rd party publishers to block the game. No real difference from online passes.

Key word are: "It's up to publishers", meaning that Sony first party games won't have any DRM at all, but 3rd party publishers have to tools to do it if they do so desire.

that is an online drm...i would need to connect to the interent for that to work and Sony has stated you can play the ps4 OFFLINE. im talking completely offline...meaning used games would work because there is no authentication that can go on if you are playing single player


Exactly. Some dont undestand that thus far the console needs to be online for DRM to work. If Sony was implemented DRM the whole system would need to be online once every 24 hours just like MS, which alienates millions of people worldwide who wont have adequate connection. Chances are high that third parties will have online clients that do the DRM checks themselves and not Sony.



radiantshadow92 said:
osed125 said:

Simple, when the PS4 detects the game is used, the systems makes a connection to the publishers severs. You won't need internet after activating the game, you won't need to check everyday, you just need to connect for 5 minutes to activate a code or pay a fee directly. Sony technically has nothing to do with this, they just implemented a service on the OS which lets 3rd party publishers to block the game. No real difference from online passes.

Key word are: "It's up to publishers", meaning that Sony first party games won't have any DRM at all, but 3rd party publishers have to tools to do it if they do so desire.

that is an online drm...i would need to connect to the interent for that to work and Sony has stated you can play the ps4 OFFLINE. im talking completely offline...meaning used games would work because there is no authentication that can go on if you are playing single player

Keep in mind we are talking about sneaky PR talks here. Afaik Sony never used the word authentication or any similar word when refering to used games. It is completely true that you won't need online play on the PS4 (unlike the Xbone), but Sony has never said anything about authentication.

And again Sony has always talked about themselves. Sony won't do this, Sony won't do that. their responds has always been "It's up to publishers". Sony first party games will be DRM free, no questions asked, my fear is there's nothing stopping 3rd parties from doing it. It's not like Sony will say: "Don't put that game on our console because it has DRM", it won't happen. 

I had hopes before because it was apparently obligatory for the Xbone, but now that it's "up to publishers" on both systems, it means that games that have DRM on the Xbone will have the same on the PS4. The only difference is that on the Xbone, publishers are going to be happier because of the 1 day check in thing, making the console a pain in the ass to pirate.



Nintendo and PC gamer

S.T.A.G.E. said:
radiantshadow92 said:

that is an online drm...i would need to connect to the interent for that to work and Sony has stated you can play the ps4 OFFLINE. im talking completely offline...meaning used games would work because there is no authentication that can go on if you are playing single player


Exactly. Some dont undestand that thus far the console needs to be online for DRM to work. If Sony was implemented DRM the whole system would need to be online once every 24 hours just like MS, which alienates millions of people worldwide who wont have adequate connection. Chances are high that third parties will have online clients that do the DRM checks themselves and not Sony.

Here comes the problem. 90% of a console's library comes from 3rd parties. What happens if all publishers do it? That means practically every game on your console will have DRM. Sure, you will be happy with the 1st party games and indie games, but all other games will be blocked by the publisher, making the console a first party machine.



Nintendo and PC gamer

Around the Network
osed125 said:
S.T.A.G.E. said:
radiantshadow92 said:

that is an online drm...i would need to connect to the interent for that to work and Sony has stated you can play the ps4 OFFLINE. im talking completely offline...meaning used games would work because there is no authentication that can go on if you are playing single player


Exactly. Some dont undestand that thus far the console needs to be online for DRM to work. If Sony was implemented DRM the whole system would need to be online once every 24 hours just like MS, which alienates millions of people worldwide who wont have adequate connection. Chances are high that third parties will have online clients that do the DRM checks themselves and not Sony.

Here's comes the problem. 90% of a console's library comes from 3rd parties. What happens if all publishers do it? That means practically every game on your console will have DRM. Sure, you will be happy with the 1st party games and indie games, but all other games will be blocked by the publisher, making the console a first party machine.


MS sold themselves down the river, if third parties know whats good for them they'll abandon MS when shit hits the fan for their sales next gen. These third parties only have balls because MS gives it to them. Tell me...since when did EA implement all of these "rules" and extra "payment plans" until MS joined the gaming industry? 



Difference has been it's up to the Publisher on the PS4. Has been since Feb.



S.T.A.G.E. said:
osed125 said:

Here's comes the problem. 90% of a console's library comes from 3rd parties. What happens if all publishers do it? That means practically every game on your console will have DRM. Sure, you will be happy with the 1st party games and indie games, but all other games will be blocked by the publisher, making the console a first party machine.


MS sold themselves down the river, if third parties know whats good for them they'll abandon MS when shit hits the fan for their sales next gen. These third parties only have balls because MS gives it to them. Tell me...since when did EA implement all of these "rules" and extra "payment plans" until MS joined the gaming industry? 

And who says Sony isn't given this 3rd parties "the balls" they need? You have said multiple times that Sony was listening to 3rd parties feedback when making the PS4, why doesn't that apply now? Sony allowed EA to use online passes (heck Sony do it themselves), they will allow them to use any sort of DRM if they want. 

EA did online passes because both MS and Sony allowed them, and if Nintendo had better relations with 3rd parties they would have done the same. 

Besides, companies have numbers that speak much more louder than a thousand lousy gamers on the web: amount of piracy, revenue for new games, how much money Gamestop is making, etc. This companies will pay much more attention to those numbers than a #NoDRM petition on twitter. Not that I endorse any of this mind you, this is anti consumer at it's finest, but we really don't know if this will pay off for companies in the end, they might lose a thousand costumer, but they will get more profit.



Nintendo and PC gamer

radiantshadow92 said:
osed125 said:
radiantshadow92 said:
osed125 said:

Technically speaking, the Xbone allows used games. Sony answer has always been "It's up to publishers", the same as to what MS said recently:

"Trade-in and resell your disc-based games: Today, some gamers choose to sell their old disc-based games back for cash and credit. We designed Xbox One so game publishers can enable you to trade in your games at participating retailers.  Microsoft does not charge a platform fee to retailers, publishers, or consumers for enabling transfer of these games. 

Give your games to friends: Xbox One is designed so game publishers can enable you to give your disc-based games to your friends. There are no fees charged as part of these transfers. There are two requirements: you can only give them to people who have been on your friends list for at least 30 days and each game can only be given once."

Take a look at the bolds, not that much different from what Sony has said. 

since the ps4 wil work completley without an internet connection how would they implement the drm in the first place...the biggest problem is the 24 hour check in shit

Simple, when the PS4 detects the game is used, the systems makes a connection to the publishers severs. You won't need internet after activating the game, you won't need to check everyday, you just need to connect for 5 minutes to activate a code or pay a fee directly. Sony technically has nothing to do with this, they just implemented a service on the OS which lets 3rd party publishers to block the game. No real difference from online passes.

Key word are: "It's up to publishers", meaning that Sony first party games won't have any DRM at all, but 3rd party publishers have to tools to do it if they do so desire.

that is an online drm...i would need to connect to the interent for that to work and Sony has stated you can play the ps4 OFFLINE. im talking completely offline...meaning used games would work because there is no authentication that can go on if you are playing single player

You can require authentication via codes over phone ala Windows/Office.



osed125 said:
S.T.A.G.E. said:
osed125 said:

Here's comes the problem. 90% of a console's library comes from 3rd parties. What happens if all publishers do it? That means practically every game on your console will have DRM. Sure, you will be happy with the 1st party games and indie games, but all other games will be blocked by the publisher, making the console a first party machine.


MS sold themselves down the river, if third parties know whats good for them they'll abandon MS when shit hits the fan for their sales next gen. These third parties only have balls because MS gives it to them. Tell me...since when did EA implement all of these "rules" and extra "payment plans" until MS joined the gaming industry? 

And who says Sony isn't given this 3rd parties "the balls" they need? You have said multiple times that Sony was listening to 3rd parties feedback when making the PS4, why doesn't that apply now? Sony allowed EA to use online passes (heck Sony do it themselves), they will allow them to use any sort of DRM if they want. 

EA did online passes because both MS and Sony, and if Nintendo had better relations with 3rd parties they would have done the same. 

Besides, companies have numbers that speak much more louder than a thousand lousy gamers on the web: amount of piracy, revenue for new games, how much money Gamestop is making, etc. This companies will pay much more attention to those number than a #NoDRM petition on twitter. Not that I endorse any of this mind you, this is anti consumer at it's finest, but we really don't know if this will pay off for companies in the end, they might lose a thousand costumer, but they will get more profit.


Companies dont have numbers on console gamers for piracy, they have numbers on used games. They dont make their pricing more competitive because they want to nickel and dime you for every cent you have mostly being EA and Activision.  They have numbers on PC gamers piracy. Gamestop has its drawbacks but it also keeps gaming going strong because you can use your games as currency with cash to buy newer products on the market. 

Sony allowed EA to use online passes because its their game and so would Nintendo and Microsoft as well as PC. With the advent of online communication also allowed for relationships like such to happen. Who intiated paid online gaming? Microsoft. Who allowed Activision to hike up the price of online? Microsoft. Who implemented DRM into their console for ALL games so third parties wouldnt have to? Microsoft. MS is the corporate american yes man to all of those companies and Ive been saying it for years. They all agree on the issue.  Finally they prove it and you still argue. 

Microsofts E3 better be stellar.