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radiantshadow92 said:
osed125 said:

Simple, when the PS4 detects the game is used, the systems makes a connection to the publishers severs. You won't need internet after activating the game, you won't need to check everyday, you just need to connect for 5 minutes to activate a code or pay a fee directly. Sony technically has nothing to do with this, they just implemented a service on the OS which lets 3rd party publishers to block the game. No real difference from online passes.

Key word are: "It's up to publishers", meaning that Sony first party games won't have any DRM at all, but 3rd party publishers have to tools to do it if they do so desire.

that is an online drm...i would need to connect to the interent for that to work and Sony has stated you can play the ps4 OFFLINE. im talking completely offline...meaning used games would work because there is no authentication that can go on if you are playing single player

Keep in mind we are talking about sneaky PR talks here. Afaik Sony never used the word authentication or any similar word when refering to used games. It is completely true that you won't need online play on the PS4 (unlike the Xbone), but Sony has never said anything about authentication.

And again Sony has always talked about themselves. Sony won't do this, Sony won't do that. their responds has always been "It's up to publishers". Sony first party games will be DRM free, no questions asked, my fear is there's nothing stopping 3rd parties from doing it. It's not like Sony will say: "Don't put that game on our console because it has DRM", it won't happen. 

I had hopes before because it was apparently obligatory for the Xbone, but now that it's "up to publishers" on both systems, it means that games that have DRM on the Xbone will have the same on the PS4. The only difference is that on the Xbone, publishers are going to be happier because of the 1 day check in thing, making the console a pain in the ass to pirate.



Nintendo and PC gamer