E3 2012
E3 2010 - All MS announced was Halo Reach, Gears of War 3, and Call of Duty Map Packs.
or
when Nintendo first announced the Wii, and most of the exclusives were Gamecube ports (Zelda: TP, Super Paper Mario, etc), or just looked bad.
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$599 US dollars an giant enemy crabs. Also last years E3 was pretty terrible overall they didn't really show anything very interesting. Now that other people brought it up I have to include Wii Music so Nintendo at E3 2008. You have to give Wii Music some credit though despite being a terrible game it managed to sell over 3 million units.
Honestly, for me it was when Wind Waker was revealed. I was SO stoked to see a real follow up to OOT (that didn't include some time resetting bullshit), and then what they made was just such a shock to the system that I almost didn't know how to react. I just knew it wasn't what I wanted out of Zelda. Similarly to how Sunshine hadn't been what I wanted out of Mario, or Double Dash out of MK. Looking back now, I don't HATE those games, but I wouldn't say I'm a fan either.
Consequently, I was SO fuckin' stoked when they revealed Twilight Princess, because THAT was the OoT follow up I'd been waiting years for. And I wasn't disappointed in that at all. Still my fav. 3D Zelda/3D action game ever, so far. I'm hoping (without trying to get my hopes up) that Zelda U can top it.
| AndrewWK said: Nintendos E3 2012 |
That was worse then Usher, Giant Enemy crabs, $599?
You may have had an argument if you said Nintendo's E3 2008. I mean that was just scary-bad.
When Wii Music was announced and shown off as the BIG Wii title for the year. I think it was the same year we saw Cammie Dunaway snowboarding with Sean White on a balance board...
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In order to be disappointed, you should have high expectations and have them broken completely.
Skyward Sword caused that. I wanted that art recreated into a massive and beautiful game. Instead we got a lame artstyle and bland setting and a broken presentation. I was really bored and sad at the same time.
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