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Forums - Sony - The Last Of Us Demo IS LIVE!!!

Augen said:
I want to wait and play it with as little information as possible. I want to be surprised as I have full confidence quality will be there.


yes i don't want spoilers so people just write shit or amazing,i won't stand for anything in the middle,it is not how we roll



                                                                                                                                        Above & Beyond

   

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zuvuyeay said:
nnodley said:
zuvuyeay said:
is it any good then for us non GoWA owners

No demo for non GoW:A owners.  ND may do something, but probably not.  They normally don't release demos on PS Store before release.


ha,i mean't is the demo any good,

yes i read the thread headline this morning and thought i'll try on psn later but.....no,i don't usually have the money but i am for once rich enough to be an early adopter of ToLU,so lucky ND

Well shit. :-p  Totally read that wrong.  Still has an hour till it unlocks.  I will put up impressions on the demo without da spoilerz!!  Be interesting to see how much different the AI is in the demo between me and Aldro or anybody else.



nnodley said:
Aldro said:

Anyone else gonna try it out? Its for those who have God of War Ascension.

 

IM SO FUCKING EAGER TO SEE HOW IT PLAYS

I have read one preview where the person said that the combat and inventory was not what they were hoping for.  They said they didn't like how you have to press so many buttons in the inventory to make some item and that when under pressure because of an enemy they just got frustrated.  That right there sounds to me is exactly what should happen.  You under pressure making an item and runners or clickers are nearby and you have to hurry and you feel frustrated you can't get it.  Sounds to me like it's really immersive.  

With the combat though they said the aiming is really loose, I guess like Uncharted 3 IDK, but it sounded to me they were just not used to it.

I liked UC3s aiming. For starters, the recoil made the guns felt much more alive whereas in UC2 the usage of spread was just meh. Possibly also why I love UC3s MP whereas I barely could enjoy myself playing UC2s MP (competetive that is, i love Co-op on both).

And ive done 29 playthroughs, with alternate aiming off and on. To be perfectly honest: I can barely tell a difference. Possibly because after platinuming it, I play on easy-very easy to just mess around and have fun. And the aiming there seems to have more auto aim of sorts. So really: If people find it hard => Stfu and play on easy LOL. It also eliminates bullet sponges so why not! But yeah TLOU is a game I actually want to play on harder difficulty due to the AI.



nnodley said:
zuvuyeay said:
nnodley said:
zuvuyeay said:
is it any good then for us non GoWA owners

No demo for non GoW:A owners.  ND may do something, but probably not.  They normally don't release demos on PS Store before release.


ha,i mean't is the demo any good,

yes i read the thread headline this morning and thought i'll try on psn later but.....no,i don't usually have the money but i am for once rich enough to be an early adopter of ToLU,so lucky ND

Well shit. :-p  Totally read that wrong.  Still has an hour till it unlocks.  I will put up impressions on the demo without da spoilerz!!  Be interesting to see how much different the AI is in the demo between me and Aldro or anybody else.

well i did just get in and i didn't write proper english,so more me than you and of course if it was unlocked i'm sure the thread would have told me what people thought :),still its always fun to see what peoples first impressions are



                                                                                                                                        Above & Beyond

   

Aldro said:
nnodley said:
Aldro said:

Anyone else gonna try it out? Its for those who have God of War Ascension.

 

IM SO FUCKING EAGER TO SEE HOW IT PLAYS

I have read one preview where the person said that the combat and inventory was not what they were hoping for.  They said they didn't like how you have to press so many buttons in the inventory to make some item and that when under pressure because of an enemy they just got frustrated.  That right there sounds to me is exactly what should happen.  You under pressure making an item and runners or clickers are nearby and you have to hurry and you feel frustrated you can't get it.  Sounds to me like it's really immersive.  

With the combat though they said the aiming is really loose, I guess like Uncharted 3 IDK, but it sounded to me they were just not used to it.

I liked UC3s aiming. For starters, the recoil made the guns felt much more alive whereas in UC2 the usage of spread was just meh. Possibly also why I love UC3s MP whereas I barely could enjoy myself playing UC2s MP (competetive that is, i love Co-op on both).

And ive done 29 playthroughs, with alternate aiming off and on. To be perfectly honest: I can barely tell a difference. Possibly because after platinuming it, I play on easy-very easy to just mess around and have fun. And the aiming there seems to have more auto aim of sorts. So really: If people find it hard => Stfu and play on easy LOL. It also eliminates bullet sponges so why not! But yeah TLOU is a game I actually want to play on harder difficulty due to the AI.

I'm with you on UC3's aiming.  I didn't feel a difference in the two different aimings.  I was getting headshots galore on my first playthrough when I got the game and I think I did significantly worse when I changed to alternate aiming. 

I haven't done as many playthroughs as you, but I have done 5 or so.   And I will probably try normal first in the demo and then go up in difficulty just so I can get used to the controls a bit.



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15 MINUTES TO GO!!!!!!!



6 MINUTESSSSS *TICK .... TICK... TICK*



3 MINUTES GOD HAVE MERCY



1 MINUTE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!



3... 2.... 1......... BWEEEEEP AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHH HAPPY NEW Y... I MEAN LAST OF US DEMO GUYS