nnodley said:
Aldro said:
Anyone else gonna try it out? Its for those who have God of War Ascension.
IM SO FUCKING EAGER TO SEE HOW IT PLAYS
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I have read one preview where the person said that the combat and inventory was not what they were hoping for. They said they didn't like how you have to press so many buttons in the inventory to make some item and that when under pressure because of an enemy they just got frustrated. That right there sounds to me is exactly what should happen. You under pressure making an item and runners or clickers are nearby and you have to hurry and you feel frustrated you can't get it. Sounds to me like it's really immersive.
With the combat though they said the aiming is really loose, I guess like Uncharted 3 IDK, but it sounded to me they were just not used to it.
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I liked UC3s aiming. For starters, the recoil made the guns felt much more alive whereas in UC2 the usage of spread was just meh. Possibly also why I love UC3s MP whereas I barely could enjoy myself playing UC2s MP (competetive that is, i love Co-op on both).
And ive done 29 playthroughs, with alternate aiming off and on. To be perfectly honest: I can barely tell a difference. Possibly because after platinuming it, I play on easy-very easy to just mess around and have fun. And the aiming there seems to have more auto aim of sorts. So really: If people find it hard => Stfu and play on easy LOL. It also eliminates bullet sponges so why not! But yeah TLOU is a game I actually want to play on harder difficulty due to the AI.