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Forums - Gaming - Xbox One cloud is 'one area console has advantage over PS4', says Avalanche tech lead

This idea of cloud rendering is a total fairytale.

Why?

Because of BANDWIDTH.

Even if you have REALLY good internet (50 megabit), that's only approx 6 MEGABYTES per second.

 

Video game systems are already doing approx 20,000 MEGABYTES.

 

So we're talking about 6MB vs 20,000MB

It's a fairytale.

XBOX 1 does 1.2 Teraflops for gaming and that's about it.  End of story.