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Forums - Sony Discussion - What Does Gran Turismo 6 Need to Improve Upon?

Tagged games:

- Faster menus
- More tracks (more rally tracks, more historical layouts)
- More tracks with 24h time of day and variable weather
- Improved penalty / ghosting system (damage doesn't really help online, you can still nudge people of track to take them out)
- Allow training laps while an online race is going, spectating is boring. People waiting for the next race should already be able to drive around together.
- Better options to find cars, if a car can be tuned down to within current limits, include it in the list too.
- Allow car change while on the track (probably not possible due to memory issues)
- More unique cars, I like driving different things. Eliica please, and the Infinium solar car.
- Improved lighting for night time races, stronger headlights.



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ethomaz said


New Course Maker
• Massive scenery spanning several tens of square kilometers
• A new course generation algorithm

That can be the best feature in GT6... combined with the GPS tracking we will make tracks close to real ones if that is implemented in the best way possible.

My wish for a track editor would be a partnership with Google maps. Draw a course on real life roads in google maps which the game then transforms into a driveable in game track. That's what cloud computing is good for.
There are plenty of roads around here I would like to race on :)



SvennoJ said:

My wish for a track editor would be a partnership with Google maps. Draw a course on real life roads in google maps which the game then transforms into a driveable in game track. That's what cloud computing is good for.
There are plenty of roads around here I would like to race on :)

That is what the GT app for smartphones will do... it will use the GPS tracking to recreated a couse in the track editor... well that what I expect.

"Players will also have the option of plugging in data from a GPS to create a course based on it." 

That will be a really revolution feature in the GT franchise if they can implement in the right way. 

 



ethomaz said:

SvennoJ said:

My wish for a track editor would be a partnership with Google maps. Draw a course on real life roads in google maps which the game then transforms into a driveable in game track. That's what cloud computing is good for.
There are plenty of roads around here I would like to race on :)

That is what the GT app for smartphones will do... it will use the GPS tracking to recreated a couse in the track editor... well that what I expect.

"Players will also have the option of plugging in data from a GPS to create a course based on it." 

That will be a really revolution feature in the GT franchise if they can implement in the right way. 

 

True, but having worked with gps navigation I know what kind of juicy data is out there.
Your gps can map your course, but not elevation of the country side, land type and surroundings, side streets, street type, width, etc. Besides elevation is not all that accurate from regular gps receivers.

Not to take away from GPS tracking, pretty cool feature already. I took my gps receiver with me mountain biking back in '02. Back home I could see the full course recreated in our gps navigation program, and being able to test drive it like a road. Awesome to see it projected along the detailed river data we had for that area.

It would be very useful for recreating local real world race circuits. Let's hope there will be a place where you can download the best ones, LBP style.