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Forums - Microsoft - XBOX ONE requires a fee to play used games. And if the game is new the fee is $60!

Heavenly_King said:

Microsoft has confirmed that all Xbox One games will require mandatory installation onto the system's hard drive and, to install the same disc onto another user's drive, a fee must be paid.

So I wonder,  If it is a necessity for the game to be attached to your Live account in order to install the game (if not, you cant play).  What happens if you dont have internet connection to register your game for the first time??

It looks to me that it is still Always on.

http://www.computerandvideogames.com/407912/microsoft-confirms-pre-owned-fee-for-xbox-one/

UPDATE: 
If you want to bring a game disc to a friend's house and play there? You'll have to pay a fee—and not just some sort of activation fee, but the actual price of that game—in order to use a game's code on a friend's account. Think of it like a new game, Harrison says.
"The bits that are on that disc, you can give it to your friend and they can install it on an Xbox One," he said. "They would then have to purchase the right to play that game through Xbox Live."
"They would be paying the same price we paid, or less?" we asked.
"Let’s assume it’s a new game, so the answer is yes, it will be the same price," Harrison said.
http://kotaku.com/you-will-be-able-to-trade-xbox-one-games-online-micros-509140825

RE-PURCHASE YOUR OWN GAME? CRAZY!



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noname2200 said:
animegaming said:
sales2099 said:
Hey, if you buy used, the fee will still make it cheaper then paying full price.

But in the end, its to encourage smart buying and keeping what you own.

No big deal here people.


what about people like me who rent games cause 60$ is a lot of money and i can't buy every game that comes out 

You'll just have to stop mooching off the hard work of publishers and pay your fair share from now on, pirate.




spurgeonryan said:
60 dollars for a new game? That is kind of ridiculous ain't it?

If it follows the now-typical pattern for games, it'll probably drop by 25% after two weeks.

Also, $60? You're such an optimist!



Since the One's games are able to be resold (according to Gamestop), there MUST be a way to "untie" a game from its profile, or else one could play the game even after reselling it.

And if that is possible borrowing or giving games without fees/restrictions or whatsoever is, too. Microsoft just doesn't want multiple consoles to be able to play a game installed by the same disk while it's only paid for once.

THIS IS NECESSARY, since it is possible to play a game without the disk. The bad thing about this is the need of internet to "tie"and "untie" the game. Just a theory from what I understand.



MCUK - £35 to activate a used game in the UK.



"A gamer walks into a retailer and hands over the game they wish to sell. This will only be possible at retailers who have agreed to Microsoft’s T&Cs and more importantly integrated Microsoft’s cloud-based Azure pre-owned system into its own.

The game is then registered as having been trade-in on Microsoft’s system. The consumer who handed it over will subsequently see the game wiped from their account – hence the until now ambiguous claim from Phil Harrison that the Xbox One would have to ‘check in’ to Microsoft’s servers every 24 hours.

The retailer can then sell the pre-owned game at whatever price they like, although as part of the system the publisher of the title in question will automatically receive a percentage cut of the sale. As will Microsoft. The retailer will pocket the rest.


Unconfirmed reports on ConsoleDeals.co.uk suggest that retail’s slice will be as little as ten per cent. That’s a significant cut from what it has become accustomed to from pre-owned sales and more in line with what they would receive from the sale of a new game – hence, the value of the pre-owned market to the retailer is effectively destroyed.

These same unconfirmed reports also suggest that the activation cost for consumers buying or borrowing pre-owned software will be £35.

UPDATE: Many readers are asking whether the £35 will be additional cost on top of the price of buying the game. No, we believe that the £35 figure – which is not our number, incidentally – would cover the entire transaction. If correct this would leave retail with a cut per sale of around £3.50."



Dear lord.. A new game retails here at around £39.99 (new). >_>



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hinch said:

MCUK - £35 to activate a used game in the UK.



"A gamer walks into a retailer and hands over the game they wish to sell. This will only be possible at retailers who have agreed to Microsoft’s T&Cs and more importantly integrated Microsoft’s cloud-based Azure pre-owned system into its own.

The game is then registered as having been trade-in on Microsoft’s system. The consumer who handed it over will subsequently see the game wiped from their account – hence the until now ambiguous claim from Phil Harrison that the Xbox One would have to ‘check in’ to Microsoft’s servers every 24 hours.

The retailer can then sell the pre-owned game at whatever price they like, although as part of the system the publisher of the title in question will automatically receive a percentage cut of the sale. As will Microsoft. The retailer will pocket the rest.


Unconfirmed reports on ConsoleDeals.co.uk suggest that retail’s slice will be as little as ten per cent. That’s a significant cut from what it has become accustomed to from pre-owned sales and more in line with what they would receive from the sale of a new game – hence, the value of the pre-owned market to the retailer is effectively destroyed.

These same unconfirmed reports also suggest that the activation cost for consumers buying or borrowing pre-owned software will be £35.

UPDATE: Many readers are asking whether the £35 will be additional cost on top of the price of buying the game. No, we believe that the £35 figure – which is not our number, incidentally – would cover the entire transaction. If correct this would leave retail with a cut per sale of around £3.50."



Dear lord.. A new game retails here at around £39.99 (new). >_>