By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft - XBOX ONE: The Good and the Bad

tres said:
one thing during the architecture discussion the guy from turn 10 said they can move large amounts of data including rendering and ai through microsoft massive cloud computing infrastructure unleashing the processing power of the clould for xbox one.

now i can see for mmo's or only on line games how this could totally destroy the power of a static console

It's a useless feature for those of us with slow connections. Multiplatform games won't use it.



Around the Network

kinda strange xboxone.com is available



JayWood2010 said:
VGKing said:
weaveworld said:
VGKing said:
We all know what this thread will end up like so let's get it over with. There's a fee to play used games. That alone is a game changer and will make many people go with a PS4. It's very anti-consumer and no wonder EA dropped online passes, they're going with offline passes now.


Are you certain that Sony won't implement the same ####?

And I'm not so sure it'll be a big dealbreaker in their largest market. Wait and see how it'll work out i guess. 

I've actually changed my stance on this issue, this could be a HUGE positive as it would allow me to buy a game, install it to my console and then sell it off to Gamestop. It's a win for consumers, Gamestop and Microsoft. This is pure genius.

I'm assuming Gamestop will still accept trade-ins though. This new system will probably severely lower the market value of used Xbox One games. Here's hoping the fee is only about $10-$15.

Has it been confirmed that you can play games without the disc?

I don't know I thought I heard someone say it. Probably too good to be true. I got hyped up for nothing :(



tres said:
kinda strange xboxone.com is available

Think it would give it away if registered before.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

VGKing said:
tres said:
one thing during the architecture discussion the guy from turn 10 said they can move large amounts of data including rendering and ai through microsoft massive cloud computing infrastructure unleashing the processing power of the clould for xbox one.

now i can see for mmo's or only on line games how this could totally destroy the power of a static console

It's a useless feature for those of us with slow connections. Multiplatform games won't use it.

multiplayer would be a useless feature for youany way right?  so what i mention wouldnt be for you regardless.   as for multiplats notice the stuff i said all were only only scenarios so it depends on the multiplat dev   



Around the Network

Todays reveal was very bad in my opinion. Its a games console reveal that didnt really talk about games. I was hyped for this but Im left feeling like I will probably not bother buying it. Too many fees for my liking.



sales2099 said:
tres said:
kinda strange xboxone.com is available

Think it would give it away if registered before.


dammit man get on you tube and give a classic rant and another one after e3



tres said:
VGKing said:
tres said:
one thing during the architecture discussion the guy from turn 10 said they can move large amounts of data including rendering and ai through microsoft massive cloud computing infrastructure unleashing the processing power of the clould for xbox one.

now i can see for mmo's or only on line games how this could totally destroy the power of a static console

It's a useless feature for those of us with slow connections. Multiplatform games won't use it.

multiplayer would be a useless feature for youany way right?  so what i mention wouldnt be for you regardless.   as for multiplats notice the stuff i said all were only only scenarios so it depends on the multiplat dev   

what are you talking about? I play multiplayer all the time. It is far from useless for me.



If Microsoft had come on the stage butchered the English language, showed some CGI trailers, play with puppets with Kinect and then finish the presentation without showing the hardware it would've gotten a lot of support.



Jay,

Some games may require an Internet connected Xbox One. Xbox One will utilize off-system processing (the cloud) to expand the processing power of the system. This is a feature that will develop over time, but even some early games will likely take advantage of this feature.

I suspect there will be games that will fall into one of three categories, 1) games that do not require an online connection, 2) games that may require an online connection but if one does not exist can function in a limited capacity (smaller world, etc), or 3) games that require full-time connections.

Deeper into the Xbox One's life-cycle, the majority of games will likely require an Internet connection in order to provide a deeper, more compelling experience.