| BasilZero said: Breath of Fire Getting the Atlus/Nippon Ichi Treatment - damn you Capcom for murdering the franchise. |
It is now called Dragon Dogma. lol
| BasilZero said: Breath of Fire Getting the Atlus/Nippon Ichi Treatment - damn you Capcom for murdering the franchise. |
It is now called Dragon Dogma. lol
| forevercloud3000 said: Infamous -Story based Side missions. Why Sucker Punch opted to make pretty much all side missions a "name a meaningless task, you go do it without quetion" type is beyond me. They should have gone for more side story element. What I like about GTA is that when you go on a said "X-Type" mission its not just do the mission, they give it a purpose. For example instead of a generic Go steal this car, GTA will instead give you your cousin's in need of a ride to get to work so you want to commandeer a ride for him. This would have melded nicely with Infamous' hero's plight concepts. -Actually stat tracking menus. The Stunts list from Infamous 1 was the bane of my existance. How the hell they are just going to NOT give you a actual list of what stunts you are doing. Instead you were only shown one at a time in sequence and had very little to identify which ones you have done already and which you have not. Terrible design decision. -Custome outfits. I get they probably wanted to sell new outfits as DLC, that is fine by me. Yet I would have liked to dress Cole up a bit to my liking, put my own spin on him to personalize. Could have been similar to how HOME's costumes work. Would have been much appreciated.
|
I like Infamous, but I agree that the side-missions are dull. BUT they should be instead like the ones in Batman:AC, in which certain group sub-missions have a plot AND a boss. So you have 6 sub-missions related to each other because who is causing the problems is certain villain. Well, I think this can also be merged with what you said, reagarding having a NPC helping you in the mission.
Heavenly_King said:
I like Infamous, but I agree that the side-missions are dull. BUT they should be instead like the ones in Batman:AC, in which certain group sub-missions have a plot AND a boss. So you have 6 sub-missions related to each other because who is causing the problems is certain villain. Well, I think this can also be merged with what you said, reagarding having a NPC helping you in the mission. |
thats exactly what I meant. Yea Batman is chasing the Joker, but on the way there are other villains, other issues, people with varied agendas afoot. This could have been fleshed out even more. It would have also been nice to see cameo appearances in side missions from previous characters like Sasha. I am praying/hoping Second Son incorperates this idea. If not I will be so very dissappointed :/


![]()
PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)