By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - How the Wii U Gamepad Works!

DieAppleDie said:
THE INPUT REGISTERS ITSELF 180 TIMES!!!!

i really dont have a clue what that means...:p


Unless I'm missing something, it means input latency is 6ms.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

Around the Network
theprof00 said:
dahuman said:
theprof00 said:
the_dengle said:
theprof00 said:
Holy shit, did anyone else see it mentioned that the controller registers itself 180 times? That's incredible. The ps3 controller only registers a dozen times, if that.

In before "the DualShock 4 will register itself 2,000 times per second, Nintendo is being left in the dust."

lel.

Well, IIRC Sony said it would at least match the number of registrations per second as nintendo, but they might go with a more indepth registry while matching the speed.

I'm just happy console manufacturers are finally surpassing the Mareseilles' Input Registry Standards and not just subsisting at what's required at bare necessity

There is no reason for Sony to do it with the dual shock 4 though, it doesn't have a colored LCD display like the Wii U gamepad so it doesn't need the excessive input to counter the possibe input lag due to video/audio streaming(lets not forget that the Wii U gamepad also house a NFC chip and a mic input etc), unless the touch pad requires alot of inputs per second, we only have so many fingers lol.

It's likely for the tablet Sony will be using, if anything.

Hmmmm..... maybe, I hope that won't be their focus though since they are not part of the default SKU.



really great tech...it may not cost as much as people thought as well. That's a good thing for Nintendo.



Thanks for sharing the article, it was a nice read!