Squalo said:
Kerotan said:
You do realise games have cost more then MH to make and sold less but still been very profitable?
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You do realize companies want to maximise profits? Higher costs for a 400% drop in sales would be terrible business. Anything less than 3 million sold in Japan will be a disaster. Ideally it would need to sell 4 million units.
It's no wonder most big Japanese publishers are doing terrible worldwide (outside Nintendo).
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Why do people suddenly care about capcom financials so much the minute Nintendo stop getting MH?
Why didn't you care when psp stopped getting MH and Vita never got it? That's a lot of lost sales for an easy port of the 3DS games. The only way that financially made sense was if the rumour of Nintendo paying 100m+ for exclusivity is true.
Regardless they've made a game to focus on the other platforms and the west. We don't know their plans but this situation makes financial sense.
2017:
MHXX - 3DS
MHXX - Switch
Early 2018
MHW - PS4 only Japan, XB1/PS4/PC in the west
Holiday 2018
MHW (MH5) ultra version - SWITCH/PS4 in Japan possibly in the west too PS4/PC/SW/XB
That makes good financial sense. People keep bringing up profitability but they only think short term. Do you want them to keep making cheap games with ps2 assets forever? MH is long overdue an upgrade.
They are investing in much better assets with MHW and those assets will be used again in future Switch versions and future console versions if they decide to make more on ps4/XB/pc.