nanzano said:
Get an exclusivity means "money" for any AAA Games. And platinum director said himself that they got money for the whole developement "and" the exiclusivity from nitendo. To put bayonetta 1 on Wii U nitendo has to make a deal with sega. No matter how you see it for a AAA Game like Devil may cry these 3 things mean "lot of money" compare to what sony could have given for the first title
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No I know what you mean, but this is not like moneyhatting a project already in the works with multiple bidders interest. This is Nintendo sweeping in to revive and fund a project that no one wanted, which means they are the ones who dictate what money can even be spent on the game. They obviously had to pay some amount to SEGA (likely to cover whatever money SEGA had already sunk in to the project) but given that the companies were already on a parternship deal, the amount of payment between them is likely minimal and just enough to get SEGA out of the code ownership. SEGA will reap benefits from the title, now, without doing anything and Nintendo didn't have to buy-up exclusivity from another bidder as there was literally no other bidder and Nintendo was actually one the back end of targets that SEGA had attempted to sell the game to.
Even the Bayo1 port won't be much of a sink because they haven't bought exclusivity, they bought a port. That's cheap.
And, as I said, Kamiya would be right in saying that Nintendo paid for everything including exclusivity. The exclusivity is baked into them paying for development because they own the code. SEGA has and never had any say in where the game gets published once Nintendo funded the development costs as at that point Nintendo takes ownership of everything about Bayo2 sans the IP. And, like I said, the two companies were and are on a partnership when this was decided so I can quite easily guarantee that the bills were much smaller than, say, had Nintendo or Sony or Microsoft come and tried to buy the game after it had been developed.
The budget for this will be orders of magnitude smaller than any standard AAA, it has PG on development and they make airtight and thin budgets, and Nintendo footed the bill in an already friendly parternship with SEGA. Nintendo wasn't going to bleedout money for a niche title for gamers, and so they very, very likely did not pay much for picking up the project from SEGA.