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Forums - Sony - PlayStation 4 Developers Have Access to 7 GB RAM (Rumor)

the2real4mafol said:
This will be more than enough for most developers. They will struggle to use all of it. It's no wonder they put a livestream feature in now and stuff like video chat. Hopefully, the OS in game is super fast, it's too slow on PS3 at times

PS4 has a dedicated chip for video uploading and all that stuff so that won't really eat up RAM at all.



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my oh my, there sure are a lot of people spouting uneducated nonsensical comments in this thread, not a one of you has worked on a ps4 devkit, or a ps3 devkit for that matter, and yet people are willing to make bold claims about what is or isnt fact when in actual fact none if you know anything more than everyone else who keeps up with factual news (not leaks).

it's useless discussing things till sony and microsoft have laid bare their full hands themselves, until then its nothing but preference charged faux-facts to give their preffered console the upper hand, at least until factual news releases appear and correct them.



fillet said:
VGKing said:
fillet said:
RAM doesn't make graphics, limitation of RAM makes it harder to make games with free flowing open play without constant loading screens.

You could put 100GB of RAM in a calculator, it's still a calculator.

It's great news about the 8GB of RAM in the PS4 but some members here don't seem to grasp what that actually means.

More RAM allows for higher-res textures. So yes, it does in a way make graphics. I'm sure there's dozens of other ways that RAM can affect graphics.


True but you're using 1 point to show another is true where the 1st point is irrelevent, if the RAM was limited to something like 1GB or possibly 1.5GB, but since we already know the CPU is fairly slow and the GPU is fairly fast (but in no way able to make use of more than 2GB of video RAM), you are wrong.

We will not be seeing high res textures that saturate more than 2GB video RAM for PS4 gen, likely much much less circa 1-1.5GB video RAM being used.

It really annoys me having to make a post like this because if people read yours it will look like you are "correct" - you aren't.

If the GPU wasn't able to make use of more than 2GB of RAM, they wouldn't have included so much to begin with. RAM is what developers wanted to improve the most next-gen since pretty much everything depends on it.



VGKing said:
walsufnir said:
fillet said:
RAM doesn't make graphics, limitation of RAM makes it harder to make games with free flowing open play without constant loading screens.

You could put 100GB of RAM in a calculator, it's still a calculator.

It's great news about the 8GB of RAM in the PS4 but some members here don't seem to grasp what that actually means.

I thing I have to comment on this, not saying anything counterwise.

The ram-talk on this site is getting ridiculous to me.

The problem with ram is one thing: if you have ram that isn't sufficient a game will suffer.

If Sony had built ps4 with 4 gb of whatever ram you can imagine it would have still suffered of being less than 8 gb than nextbox. I know that ppl would have argued that the speed of gddr5 would make it still better but that nonsense. It is always the size of ram which is really making a difference, not necessarily the bandwidth which is only one side of the medal of truth. Less ram can't be bought on "sideways". It would be true if you build a system of 8 gb ram with ps/2-fp-ram, but that's not going to happen. The combination of bandwidth and latency is crucial for performance is crucial, yes. But that's it, because ram only serves the computational units.

Because of the big amounts of ram gives devs the opportunity to build games we can all look forward to. No matter if DDR3 or GDDR5.

I'm 50/50 with you on this one. While I agree that amount of RAM matters more than bandwidth, both are important. You can't really say that 4GB of GDDR5 would be inferior to 8GB of DDR3. It really depends on the game. 


This doesn't really come down to opinion.

4GB GDDR5 will perform FAR better than 8GB of DDR3.

1. Because no game on even a PC uses 4GB of video RAM on ultra high unless using multiple monitors and even then, don't think any does.

2. Both RAM and bandwidth are equally important depending on which is acting as the bottleneck, with 4GB+ of RAM in the Next gen consoles there is no RAM bottleneck, 8GB is going to make no difference in performance - at all.

3. GDDR5 vs DDR3 for graphics RAM makes a massive difference, by massive, we're talking as much as 30-40% higher frame rates in games, the quantity once you get to a certain point (of which 8GB is about to the moon and back more than that level) makes sweet FA difference.

4. There are lots of PC graphics cards that come with way more RAM than they need to because it's cheap as chips and a marketing ploy. The graohics cards in question though are too underpowered in compute performance to actually make use of that RAM.

 

Graphics RAM quantity = allows high screen resolutions, high res texures etc

Graphics RAM speed (GDDR5/DDR3/etc) = FRAME RATES!

GPU performance = FRAME RATES!

You need all 3 to support each other, so it's no good having 8GB of fast video RAM if the GPU isn't up to the challenge of making use of it.

On the PS4 it's based on a 7850-more or less, for something of that speed 2GB video RAM is more than enough and any more would be pointless because it's not powerful enough to support it.

This only pertains to the video RAM though which is shared with the system of course, but I'm making the point that 8GB of GDDR5 RAM does NOT equal GRAPHICS WOWWWWWWW!!!!!!!!!!

So yes, you could have ultra high res textures/screen resolutions but you'd be running at stupidly low frame rates!

This is all basic 101 PC graphics card stuff, seriously, look it up :)

Don't mean to sound hostile here.



It was said earlier that the BD driver would be faster than the HDD. Won't it be a problem ? I mean, on ps3 bluray games could put data on HDD, but the games on the HDD will be solwer on ps4 if that's the case. So won't psn games be slower ?



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fillet said:
VGKing said:
walsufnir said:
fillet said:
RAM doesn't make graphics, limitation of RAM makes it harder to make games with free flowing open play without constant loading screens.

You could put 100GB of RAM in a calculator, it's still a calculator.

It's great news about the 8GB of RAM in the PS4 but some members here don't seem to grasp what that actually means.

I thing I have to comment on this, not saying anything counterwise.

The ram-talk on this site is getting ridiculous to me.

The problem with ram is one thing: if you have ram that isn't sufficient a game will suffer.

If Sony had built ps4 with 4 gb of whatever ram you can imagine it would have still suffered of being less than 8 gb than nextbox. I know that ppl would have argued that the speed of gddr5 would make it still better but that nonsense. It is always the size of ram which is really making a difference, not necessarily the bandwidth which is only one side of the medal of truth. Less ram can't be bought on "sideways". It would be true if you build a system of 8 gb ram with ps/2-fp-ram, but that's not going to happen. The combination of bandwidth and latency is crucial for performance is crucial, yes. But that's it, because ram only serves the computational units.

Because of the big amounts of ram gives devs the opportunity to build games we can all look forward to. No matter if DDR3 or GDDR5.

I'm 50/50 with you on this one. While I agree that amount of RAM matters more than bandwidth, both are important. You can't really say that 4GB of GDDR5 would be inferior to 8GB of DDR3. It really depends on the game. 


This doesn't really come down to opinion.

4GB GDDR5 will perform FAR better than 8GB of DDR3.

1. Because no game on even a PC uses 4GB of video RAM on ultra high unless using multiple monitors and even then, don't think any does.

2. Both RAM and bandwidth are equally important depending on which is acting as the bottleneck, with 4GB+ of RAM in the Next gen consoles there is no RAM bottleneck, 8GB is going to make no difference in performance - at all.

3. GDDR5 vs DDR3 for graphics RAM makes a massive difference, by massive, we're talking as much as 30-40% higher frame rates in games, the quantity once you get to a certain point (of which 8GB is about to the moon and back more than that level) makes sweet FA difference.

4. There are lots of PC graphics cards that come with way more RAM than they need to because it's cheap as chips and a marketing ploy. The graohics cards in question though are too underpowered in compute performance to actually make use of that RAM.

 

Graphics RAM quantity = allows high screen resolutions, high res texures etc

Graphics RAM speed (GDDR5/DDR3/etc) = FRAME RATES!

GPU performance = FRAME RATES!

You need all 3 to support each other, so it's no good having 8GB of fast video RAM if the GPU isn't up to the challenge of making use of it.

On the PS4 it's based on a 7850-more or less, for something of that speed 2GB video RAM is more than enough and any more would be pointless because it's not powerful enough to support it.

This only pertains to the video RAM though which is shared with the system of course, but I'm making the point that 8GB of GDDR5 RAM does NOT equal GRAPHICS WOWWWWWWW!!!!!!!!!!

So yes, you could have ultra high res textures/screen resolutions but you'd be running at stupidly low frame rates!

This is all basic 101 PC graphics card stuff, seriously, look it up :)

Don't mean to sound hostile here.


Why did Epic demand 8GB of RAM if they aren't going to use it and certain PC games already stepping over the 3GB recommended level? Next gen will step over these boundaries. Skyrim demanded about four GB's (not minimum but recommended) on PC's. You know that Bioware is going to try and out gun Bethesda with the space next gen will provide for open world experiences (Bethesdas forte). I made a pact with myself that I will never play a Bethesda game on a console ever again unless the specs match the game. Fallout and Skyrim were not the best experiences for me even with my 360 and PS3. Can't wait for the new specs.



RenCutypoison said:
It was said earlier that the BD driver would be faster than the HDD. Won't it be a problem ? I mean, on ps3 bluray games could put data on HDD, but the games on the HDD will be solwer on ps4 if that's the case. So won't psn games be slower ?

That was my mistake... the HDD is at least twice fast than BD driver.



fillet said:
VGKing said:
walsufnir said:
fillet said:
RAM doesn't make graphics, limitation of RAM makes it harder to make games with free flowing open play without constant loading screens.

You could put 100GB of RAM in a calculator, it's still a calculator.

It's great news about the 8GB of RAM in the PS4 but some members here don't seem to grasp what that actually means.

I thing I have to comment on this, not saying anything counterwise.

The ram-talk on this site is getting ridiculous to me.

The problem with ram is one thing: if you have ram that isn't sufficient a game will suffer.

If Sony had built ps4 with 4 gb of whatever ram you can imagine it would have still suffered of being less than 8 gb than nextbox. I know that ppl would have argued that the speed of gddr5 would make it still better but that nonsense. It is always the size of ram which is really making a difference, not necessarily the bandwidth which is only one side of the medal of truth. Less ram can't be bought on "sideways". It would be true if you build a system of 8 gb ram with ps/2-fp-ram, but that's not going to happen. The combination of bandwidth and latency is crucial for performance is crucial, yes. But that's it, because ram only serves the computational units.

Because of the big amounts of ram gives devs the opportunity to build games we can all look forward to. No matter if DDR3 or GDDR5.

I'm 50/50 with you on this one. While I agree that amount of RAM matters more than bandwidth, both are important. You can't really say that 4GB of GDDR5 would be inferior to 8GB of DDR3. It really depends on the game. 


This doesn't really come down to opinion.

4GB GDDR5 will perform FAR better than 8GB of DDR3.

1. Because no game on even a PC uses 4GB of video RAM on ultra high unless using multiple monitors and even then, don't think any does.

2. Both RAM and bandwidth are equally important depending on which is acting as the bottleneck, with 4GB+ of RAM in the Next gen consoles there is no RAM bottleneck, 8GB is going to make no difference in performance - at all.

3. GDDR5 vs DDR3 for graphics RAM makes a massive difference, by massive, we're talking as much as 30-40% higher frame rates in games, the quantity once you get to a certain point (of which 8GB is about to the moon and back more than that level) makes sweet FA difference.

4. There are lots of PC graphics cards that come with way more RAM than they need to because it's cheap as chips and a marketing ploy. The graohics cards in question though are too underpowered in compute performance to actually make use of that RAM.

 

Graphics RAM quantity = allows high screen resolutions, high res texures etc

Graphics RAM speed (GDDR5/DDR3/etc) = FRAME RATES!

GPU performance = FRAME RATES!

You need all 3 to support each other, so it's no good having 8GB of fast video RAM if the GPU isn't up to the challenge of making use of it.

On the PS4 it's based on a 7850-more or less, for something of that speed 2GB video RAM is more than enough and any more would be pointless because it's not powerful enough to support it.

This only pertains to the video RAM though which is shared with the system of course, but I'm making the point that 8GB of GDDR5 RAM does NOT equal GRAPHICS WOWWWWWWW!!!!!!!!!!

So yes, you could have ultra high res textures/screen resolutions but you'd be running at stupidly low frame rates!

This is all basic 101 PC graphics card stuff, seriously, look it up :)

Don't mean to sound hostile here.

1. Irrelevant. Games are made with console limitations in mind. PC isn't exactly a good comparison for how next-gen games will perform.

2. Really? So 8GB makes no difference from 4GB? How come Sony upgraded it then? Braggin rights?

3. Really? Do you have a source or am I supposed to take your words as fact? Some comparison charts would be nice.

4. Well I have a feeling these graphics cards are about to be put to much better use in the next few years.

I'm not trying to argue with you, in fact you know a lot more than me on this stuff. Some sources to back up your statements would be nice though.



About the 8GB RAM... there are a lot of things to do that use RAM... like Open World games and destructive environments.

It is not only about high-textures and framerate.



ethomaz said:
RenCutypoison said:
It was said earlier that the BD driver would be faster than the HDD. Won't it be a problem ? I mean, on ps3 bluray games could put data on HDD, but the games on the HDD will be solwer on ps4 if that's the case. So won't psn games be slower ?

That was my mistake... the HDD is at least twice fast than BD driver.

You really scared me on that one