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Forums - Gaming - PS4 dev had to 'play catch-up' to PC graphics

That shows how different the PS3 hardware was compared to PC lol.



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ethomaz said:
That shows how different the PS3 hardware was compared to PC lol.


Everyone and their mother knew it.



il pick up driveckub as my first game it looks ace



...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...

PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk

really miss the VGCHARTZ of 2008 - 2013...

Kynes said:
ethomaz said:
That shows how different the PS3 hardware was compared to PC lol.


Everyone and their mother knew it.


Are you saying the king pezus post an obvious article? bullshit

I'll pick up Knack, looks very charming.



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spurgeonryan said:
OT: I think most consoles have to play catch up. Dont they? I miss autocorrect on my kindle, it would have made that a conjunction.

Not all... the multiplataform developers already in updated with PC development and techs.... only first-party developers have to learn how to use the new techs and features in a PC arch.

I'm looking forward to Driveclub, I really like the idea behind it of belonging to a team.

Yeah, it had to be quite a leap for console-only developers. Fortunately, first-party studios have had forever to work on these things. However, it will probably mean that the initial batch of PS4 exclusives won't come close to tapping the potential of the system.



ps4 first party games confirmed to be out-of-date messes.



I'm also interested in seeing more details about Driveclub, especially as someone who used to go to street racing events (both illegal and legal) during the 90's with several friends.



Yeah, it has been a long gen with outdated tech. I can't imagine what Nintendo devs has been going through with the new features in the Wii U. We should see an improvement from 1st year to 2nd year development on these console because of it.



Before the PS3 everyone was nice to me :(