Between the mediocre Gears judgment, and foolish childish statements like these, I'm beginning to understand why Cliffy B jumped ship from Epic.
Between the mediocre Gears judgment, and foolish childish statements like these, I'm beginning to understand why Cliffy B jumped ship from Epic.
epic and EA laughing at wiiu and don't consider it next gen, good luck nintendo your gonna need a miracle to recover from this. unreal real engine 4 and frostbite 3 will be used for many nextgen games, many third party developers have jumped on unreal engine 4 band wagon, i think it was like 40%.
This is a non-issue for me for the simple reason that I get sick and tired of seeing so many games made on the Unreal Engine as it is. I understand that some developers simply don't have the time or money to make their own game engines....but at the same time, I'm sorry....it just kind of strikes me as fucking lazy. And quite frankly, a LOT of the UE games I see, literally look the same.
I value two things above all else when it comes to video games: fun gameplay, and creativity of design, in that order. Graphics, sound, story, everything else is garnish. Those two key things are fundamental, I honestly feel a lot of modern games HAVE basically become "cut and paste".
| DevilRising said: This is a non-issue for me for the simple reason that I get sick and tired of seeing so many games made on the Unreal Engine as it is. I understand that some developers simply don't have the time or money to make their own game engines....but at the same time, I'm sorry....it just kind of strikes me as fucking lazy. And quite frankly, a LOT of the UE games I see, literally look the same. I value two things above all else when it comes to video games: fun gameplay, and creativity of design, in that order. Graphics, sound, story, everything else is garnish. Those two key things are fundamental, I honestly feel a lot of modern games HAVE basically become "cut and paste". |
this is the next generation of unreal engine 4 http://www.eurogamer.net/articles/digitalfoundry-gdc-2013-unreal-engine-4 its probably the best looking real time demo ever.
CGI-Quality said:
It's not to say the fanbase "are to blame", but if 3rd parties don't support a system, all factors need to be considered, including what the consumer was/wasn't interested in. |
in terms of WIi the consumers were getting exactly what they wanted and third parties did deliver. Its just its not the games that the vocal minority wanted to play and the games they did want to play didnt comet to Wii.
ninjablade said:
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Can you write down a list os UE4 games you are interested to buy this/next year?
| keroncoward said: Is he saying because its underpowered or because they dont want to port it? Im confused as to what focusing on porting to PS4 and 720 means. He did say it was possible to port it before so i dont know what to believe anymore. Why are these articles never specific and to the point? Are the people asking the questions brain dead or something? |
FROM IGN
"Following an Unreal Engine presentation at 2013's Game Developer Conference, Rein clarifies his response to IGN, still laughing, "I just laugh at the question...Unreal Engine 4, we're not PlayStation 3, Xbox 360, or Wii U. It's next-gen technology. That's what we're aiming for."
basically power wise wiiu is currentgen, and unreal engine 4 is for nextgen technology.
Sharu said:
Can you write down a list os UE4 games you are interested to buy this/next year? |
i will let you know at E3 but from what i heard it will be the most used engine for next gen by thrd party's. sumertain and the new demo would be on my buy list if they became games.
The Wii U was not designed to compete with the super high fidelity graphics of the PS4/720/PC/Steambox. If that's what you want, you have more than ample options.
Nintendo's best bet is to focus on indie developers if they want Western support and finance/secure exclusives in that market space as it's probably quite cheap to do so.