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Forums - Nintendo - Don't compare WiiU and GameCube

haxxiy said:
How dare you slander the Gamecube only to make Nintendo's latest "awesome idea" look good in comparison.

The Gamecube was godly on its own way and its sales in no way reflect the quality of its games catalogue. That's way more than can be said about... certain consoles in the market.

You are confused.  I never slandered the quality of games on Gamecube.  I slandered it's look and the themes of its games for being too child-oriented. I'm sure they were wonderful to play.



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TheLastStarFighter said:
huiii said:
I don't see your point...
Mario has always been verry colourfull and is about collecting stars and rescuing a princess in a pink dress that is called Peach, i don't see how that is any different in sunshine or the galaxy marios. It has alway been and probably always will be extremely cheesy.
Also i don't get how SSB was cool on the wii and not on the gamecube... same for MK, heck double dash was probably the bes MK there is. At least it's the one i enjoyed the most.
Same goes for New super mario bros, i just dont see a distionction in artsyle from the games mentioned above, so how does it miraculously become cool if the others were not...

Then there is Zelda... Now that WW remake must really be turning people off from buying a WiiU, since, well you know it's a cartoon and all and it's absolutely uncool to have a game like thos on my console. Also don't tell me the direction they were going for in SS is more apealing in anyway...

About the box being purple... well you might have a point there but personally i didn't mind and neither did any of my frends that had one.

The only problem is there aren't many people like you and your friends.  Less than 22 million. Most people did not like the look of the cube, or the theme of the games, no matter how great they were.

It's almost impossible for most grown men to say "Mario Sunshine" without sounding feminine.  This is a problem.  Especially when selling games to insecure 16-26 year old males.  This problem does not exist with saying Mario Galaxy. If you don't understand this concept, I can't explain it to you.

Windwaker on Wii U is not the main Zelda title for WiiU.

I did not like the direction of SS.  Nintendo did not like the sales of SS.  Expect it to look more like TP or OoT.




Ok i think i get what you mean but if nintendo wanted to carter to the "insecure 16-26 year old males", than any game  with Mario in it be it galaxy or suneshine is not really the right thing... They'd have to put as much gore and violence in their games as possible for those people as to make them feel more manly and less the whimps* they really are...

*and yes any person that skips a great experience just because it's purple and  has "sunshine" in the name deserves to be called a whimp.
I'm not saying that everyone that didn't get a gamecube is one but if these were the only reasons for not getting one...



What is this nonsense about "Nintendo knows this and that and have learned X and Y" always being thrown into every argument. They clearly haven't learned and have shown time and time again, the three past years being the closest for evidence, that they do not learn and aren't able to keep up at all times, they have reverted back to becoming followers instead of leaders in the market and shown very poor judgement in the development process, architecture, philosphy and launch of the Wii U and have very much set themselves up for their current predicament, it was long in the coming and all but obvious from the first time they showed the Wii U.

Their stress and rush, paired with the inability to see the importance of things such online features and gaming, ease of use in connectivity with other players, uniform formats, full support for 3rd party peripherals and something as given as advertising shows a company that is living in the past.
Going from the destructive force that was the peak of the DS/Wii combination and into this; Wii U barely moving and the 3DS combating against the approaching death of the dedicated handheld market (another thing that is/was painstakingly obvious to many without Nintendo goggles on) shows that they are far from infallible, they are not contemporary enough, out of touch with the technology applied in almost all gadgets, oblivious to cost efficency and getting hardware for their buck (SSD drive with no room and a super expensive tablet controller that is trumphed by all other tablets on the market?) and, most of all; damn stubborn and set in their ways.

Nintendo are too Japanese to succeed in the West in their current state, its as simple as that. They have made grave mistakes and shown poor judgement of the console market, they have underestimated their competition, riding too long on the ripples of the Wii's viral marketing and grown too fond of their own ways and exellence to see the need for renewal, keeping pace with the market as a whole and humility in any form.

OP: You need to wake up and smell the roses, which is the current state of the market and Nintendo at this stage. They are not in sync at all and the Wii U was a mistake from the first stroke of the designers pen and there is nothing that any amount of games, peripherals or pricing strategies can do about the core problem; the basic lack of appeal and the miscalculated and highly erroneous design and aim straight between two markets where neither is being reeled in and most likely never will be.

All your Nintendo related posts smack of a naive and surreal lack of insight in how things work as a whole, you sound like the dreaded Sony fan anno 2007, the nemesis of all Nintendo fans across the globe.



huiii said:
TheLastStarFighter said:
huiii said:
I don't see your point...
Mario has always been verry colourfull and is about collecting stars and rescuing a princess in a pink dress that is called Peach, i don't see how that is any different in sunshine or the galaxy marios. It has alway been and probably always will be extremely cheesy.
Also i don't get how SSB was cool on the wii and not on the gamecube... same for MK, heck double dash was probably the bes MK there is. At least it's the one i enjoyed the most.
Same goes for New super mario bros, i just dont see a distionction in artsyle from the games mentioned above, so how does it miraculously become cool if the others were not...

Then there is Zelda... Now that WW remake must really be turning people off from buying a WiiU, since, well you know it's a cartoon and all and it's absolutely uncool to have a game like thos on my console. Also don't tell me the direction they were going for in SS is more apealing in anyway...

About the box being purple... well you might have a point there but personally i didn't mind and neither did any of my frends that had one.

The only problem is there aren't many people like you and your friends.  Less than 22 million. Most people did not like the look of the cube, or the theme of the games, no matter how great they were.

It's almost impossible for most grown men to say "Mario Sunshine" without sounding feminine.  This is a problem.  Especially when selling games to insecure 16-26 year old males.  This problem does not exist with saying Mario Galaxy. If you don't understand this concept, I can't explain it to you.

Windwaker on Wii U is not the main Zelda title for WiiU.

I did not like the direction of SS.  Nintendo did not like the sales of SS.  Expect it to look more like TP or OoT.




Ok i think i get what you mean but if nintendo wanted to carter to the "insecure 16-26 year old males", than any game  with Mario in it be it galaxy or suneshine is not really the right thing... They'd have to put as much gore and violence in their games as possible for those people as to make them feel more manly and less the whimps* they really are...

*and yes any person that skips on something as the gamecube just because it's purple and because one of it's biggest games has "sunshine" in the name deserves to be called a whimp.
I'm not saying that anyone that didn't get a gamecube is one but if these were the only reasons for not getting one...

Nintendo just needs to walk the line.  It's fine line.  No need for gore or sex.  But you can have a game with jumping and mushrooms and turtles, without it being too child-like.  A watergun is too childlike.  Mario planet jumping is just right.  Galaxy also appealed to the retro gamer in those that grew up with Mario in a way that Sunshine never would.  Sunshine was also flawed in that it could be perceived as a side story, not the next great Mario installment. Side stories never sell as well, see GOW, GOW, AC, FF and every other franchise.

Not wanting to be seen with a Gamecube doesn't necessarily make you a whimp. Maybe a little insecure.  But it also can make you practical.  I like women.  I entertain a lot and have parties with women there.  Women liked Wii.  They love the Wii U tablet.  But my place is very mature annd masculine looking. I'm an executive.  Having a bright purple box would make me come off as immature.  Women like maturity.  Therefore, from a simple practicality point of view, there is a negative impact to me having a purple box in my house.



Mummelmann said:
What is this nonsense about "Nintendo knows this and that and have learned X and Y" always being thrown into every argument. They clearly haven't learned and have shown time and time again, the three past years being the closest for evidence, that they do not learn and aren't able to keep up at all times, they have reverted back to becoming followers instead of leaders in the market and shown very poor judgement in the development process, architecture, philosphy and launch of the Wii U and have very much set themselves up for their current predicament, it was long in the coming and all but obvious from the first time they showed the Wii U.

Their stress and rush, paired with the inability to see the importance of things such online features and gaming, ease of use in connectivity with other players, uniform formats, full support for 3rd party peripherals and something as given as advertising shows a company that is living in the past.
Going from the destructive force that was the peak of the DS/Wii combination and into this; Wii U barely moving and the 3DS combating against the approaching death of the dedicated handheld market (another thing that is/was painstakingly obvious to many without Nintendo goggles on) shows that they are far from infallible, they are not contemporary enough, out of touch with the technology applied in almost all gadgets, oblivious to cost efficency and getting hardware for their buck (SSD drive with no room and a super expensive tablet controller that is trumphed by all other tablets on the market?) and, most of all; damn stubborn and set in their ways.

Nintendo are too Japanese to succeed in the West in their current state, its as simple as that. They have made grave mistakes and shown poor judgement of the console market, they have underestimated their competition, riding too long on the ripples of the Wii's viral marketing and grown too fond of their own ways and exellence to see the need for renewal, keeping pace with the market as a whole and humility in any form.

OP: You need to wake up and smell the roses, which is the current state of the market and Nintendo at this stage. They are not in sync at all and the Wii U was a mistake from the first stroke of the designers pen and there is nothing that any amount of games, peripherals or pricing strategies can do about the core problem; the basic lack of appeal and the miscalculated and highly erroneous design and aim straight between two markets where neither is being reeled in and most likely never will be.

All your Nintendo related posts smack of a naive and surreal lack of insight in how things work as a whole, you sound like the dreaded Sony fan anno 2007, the nemesis of all Nintendo fans across the globe.

Easy friend.  I'm not talking about whether Wii U is a good design.  I'm saying any problems it may have are nothing like the problems of the GC.  You are completely off topic.



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The Gamecube was largely a miss for being undesireable, the same goes for the Wii U, hence the situation is eerily similar. You cannot see this? My post is valid as can be.



TheLastStarFighter said:
BossPuma said:
TheLastStarFighter said:

Can people please stop comparing these systems.  In particular, I'm tired of the statement that Gamecube had lots of awesome games and didn't sell well, so how are games going to help WiiU.  The systems are nothing alike.

People say Mario Sunshine, Zelda: Windwaker, Smash Brothers, Luigi's Mansion, Pikmin, Metroid Prime and MarioKart DD couldn't sell Gamecube and they were amazing games.  I'm sorry, but they aren't.  Well, they may be great games, but I wouldn't know, because I didn't play them and didn't want to. I bought a PS2 instead.  And an XBox.  Mario Sunshine was a dorky name for a game with Mario using a watergun on vacation.  Zelda was a cartoon.  Metroid Prime may be amazing, but to me it looked weak and boring compared to Halo.

 

Dont criticise games you've never played. All the games you mentioned are phenominal. They dont deserve to be judged by how they look.

You - and a few other Nintendo fans on this thread - have completely missed my point.  Whether they deserve it or not, that is how titles are judged.  I'm not saying that they are bad games.  In fact, I can't wait to try Wind Waker on WiiU.  I'm saying that their themes sucked so people wouldn't buy them.  They didn't have mass appeal because they were quirky offshoots.  In particular, when GC came out I was in college and few people would be caught dead with a purple box and sunshine and cartoon games in their flat, not when your neighbours have the cool PS2 and GTA or are having beers and shooting people in Halo.  Nintendo's big titles weren't factors in the GC era because the system was a toy and they had funny themes... and as such wouldn't sell to the key 16-25 demo.  I'm older now, and as such I have no problem playing toon Link.  But I still probably wouldn't buy a system that looked like the gamecube.  It just looks too immature.

So basicaly you are saying that GCN failed, because it wasn't cool - and I agree. But now try to explain to me how is the key 16-25 demo miraculously going to consider a previous gen level Wii U "cool"? You really think black and white colour of the chasis is cool enough to win with PS4/X720? It's not. Wii U is not even cooler than PS360. Wii didn't sell because it was cool, but because it was different and offered original experiences. Wii U has lost that and what is left is a heavily underpowered yet ridiculously expensive console with a Vita instead of a controller. Not a good combo.

Wii U is a GCN 2, it's making the same mistake. It's just not cool. It will have good games, but like in the case of GCN, people just won't feel like buying it. The reasons for it not being cool are different, but the result is the same.



Wii U is a GCN 2 - I called it months before the release!

My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/

My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.

TheLastStarFighter said:
huiii said:
TheLastStarFighter said:
huiii said:
I don't see your point...
Mario has always been verry colourfull and is about collecting stars and rescuing a princess in a pink dress that is called Peach, i don't see how that is any different in sunshine or the galaxy marios. It has alway been and probably always will be extremely cheesy.
Also i don't get how SSB was cool on the wii and not on the gamecube... same for MK, heck double dash was probably the bes MK there is. At least it's the one i enjoyed the most.
Same goes for New super mario bros, i just dont see a distionction in artsyle from the games mentioned above, so how does it miraculously become cool if the others were not...

Then there is Zelda... Now that WW remake must really be turning people off from buying a WiiU, since, well you know it's a cartoon and all and it's absolutely uncool to have a game like thos on my console. Also don't tell me the direction they were going for in SS is more apealing in anyway...

About the box being purple... well you might have a point there but personally i didn't mind and neither did any of my frends that had one.

The only problem is there aren't many people like you and your friends.  Less than 22 million. Most people did not like the look of the cube, or the theme of the games, no matter how great they were.

It's almost impossible for most grown men to say "Mario Sunshine" without sounding feminine.  This is a problem.  Especially when selling games to insecure 16-26 year old males.  This problem does not exist with saying Mario Galaxy. If you don't understand this concept, I can't explain it to you.

Windwaker on Wii U is not the main Zelda title for WiiU.

I did not like the direction of SS.  Nintendo did not like the sales of SS.  Expect it to look more like TP or OoT.




Ok i think i get what you mean but if nintendo wanted to carter to the "insecure 16-26 year old males", than any game  with Mario in it be it galaxy or suneshine is not really the right thing... They'd have to put as much gore and violence in their games as possible for those people as to make them feel more manly and less the whimps* they really are...

*and yes any person that skips on something as the gamecube just because it's purple and because one of it's biggest games has "sunshine" in the name deserves to be called a whimp.
I'm not saying that anyone that didn't get a gamecube is one but if these were the only reasons for not getting one...

Nintendo just needs to walk the line.  It's fine line.  No need for gore or sex.  But you can have a game with jumping and mushrooms and turtles, without it being too child-like.  A watergun is too childlike.  Mario planet jumping is just right.  Galaxy also appealed to the retro gamer in those that grew up with Mario in a way that Sunshine never would.  Sunshine was also flawed in that it could be perceived as a side story, not the next great Mario installment. Side stories never sell as well, see GOW, GOW, AC, FF and every other franchise.

Not wanting to be seen with a Gamecube doesn't necessarily make you a whimp. Maybe a little insecure.  But it also can make you practical.  I like women.  I entertain a lot and have parties with women there.  Women liked Wii.  They love the Wii U tablet.  But my place is very mature annd masculine looking. I'm an executive.  Having a bright purple box would make me come off as immature.  Women like maturity.  Therefore, from a simple practicality point of view, there is a negative impact to me having a purple box in my house.


Bold: didn't you say you never played the game?

Italics: if you are older that, lets say 16 the yes it does.... i mean i could see a kindergardener not wanting anything pink or purple because it's girllike but thats because they are verry impressionable. if you're older then 16 and "don't want to be seen with a gamecube" then you've got some serious (self-confidence) issues... i mean for real?

And no it wouldn't make you look immature, hell it might even pique the girls/womens interest and help get into a conversation... if someone turned you down over a purple box under your TV than that's a superficial bitch and you should be glad to be rid of her.
If it's a design choice and you really really... like ocd really find that importan,t well that would maby be an excuse but "not wanting to be seen with a gamecube" comes of as really imature and insecure....

And if anyone is as insecure then yes they'd be playing gory games and shooters cause that makes them seem manly...



Scisca said:
TheLastStarFighter said:
BossPuma said:
TheLastStarFighter said:

Can people please stop comparing these systems.  In particular, I'm tired of the statement that Gamecube had lots of awesome games and didn't sell well, so how are games going to help WiiU.  The systems are nothing alike.

People say Mario Sunshine, Zelda: Windwaker, Smash Brothers, Luigi's Mansion, Pikmin, Metroid Prime and MarioKart DD couldn't sell Gamecube and they were amazing games.  I'm sorry, but they aren't.  Well, they may be great games, but I wouldn't know, because I didn't play them and didn't want to. I bought a PS2 instead.  And an XBox.  Mario Sunshine was a dorky name for a game with Mario using a watergun on vacation.  Zelda was a cartoon.  Metroid Prime may be amazing, but to me it looked weak and boring compared to Halo.

 

Dont criticise games you've never played. All the games you mentioned are phenominal. They dont deserve to be judged by how they look.

You - and a few other Nintendo fans on this thread - have completely missed my point.  Whether they deserve it or not, that is how titles are judged.  I'm not saying that they are bad games.  In fact, I can't wait to try Wind Waker on WiiU.  I'm saying that their themes sucked so people wouldn't buy them.  They didn't have mass appeal because they were quirky offshoots.  In particular, when GC came out I was in college and few people would be caught dead with a purple box and sunshine and cartoon games in their flat, not when your neighbours have the cool PS2 and GTA or are having beers and shooting people in Halo.  Nintendo's big titles weren't factors in the GC era because the system was a toy and they had funny themes... and as such wouldn't sell to the key 16-25 demo.  I'm older now, and as such I have no problem playing toon Link.  But I still probably wouldn't buy a system that looked like the gamecube.  It just looks too immature.

So basicaly you are saying that GCN failed, because it wasn't cool - and I agree. But now try to explain to me how is the key 16-25 demo miraculously going to consider a previous gen level Wii U "cool"? You really think black and white colour of the chasis is cool enough to win with PS4/X720? It's not. Wii U is not even cooler than PS360. Wii didn't sell because it was cool, but because it was different and offered original experiences. Wii U has lost that and what is left is a heavily underpowered yet ridiculously expensive console with a Vita instead of a controller. Not a good combo.

Wii U is a GCN 2, it's making the same mistake. It's just not cool. It will have good games, but like in the case of GCN, people just won't feel like buying it. The reasons for it not being cool are different, but the result is the same.

Only time will tell if Wii U is cool.  But it is very different from Gamecube. Also,

-No one cares about the power.  Most people don't understand power. Power appeals to about 10% of the market. PS1&2 and Wiiwere significantly underpowered.

-From my experience Wii U is cool. Girls have loved playing with the touch screen, guys like the interface and that it plays COD.  However, most people don't know what it is.



"Also, the Gamecube was a purple lunchbox with a legoland controller. I know some of you may have loved it, but most adults and many teens wouldn't touch it, rightly or wrongly. No amount of good games could sell it. Wii U is sleek, black (or white) and contemporary looking. Give it games and people will be happy to have it in their living room."

I don't think I really agree with this part. I think the actual design of the Wii-U console is pretty nice; and the controller itself is lighter than I thought it would be an easy enough to use. But it's not very aesthetically pleasing, to be honest. It doesn't look anywhere near as slick as a well designed tablet, which it is imitating; and it has more in common with Gamecube-style design than anything else, really.

In my opinion.