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Forums - Nintendo - Deus Ex: Human Revolution Director's Cut now confirmed, price and date

Slimebeast said:
I don't know if I should play Deus Ex next or Mass Effect 1.

Deus Ex, that doesn't end in complete disappointment.

But I'm assuming you haven't played any of the ME trilogy.



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50 bucks is alot to ask for, but the game is so good i would recommend it at that price anyway especially for Wii U only players, it would be all new to you anyway



I've just read that they remade the boss battles... so that could be interesting.



More details from GoNintendo:

- described as the "ultimate edition of the game"
- in collaboration with Straight Right
- boss fights have had their map layouts reworked
- new hacking challenges are available
- stealth options are available to those who focus on stealth
- you can now kill Lawrence Barrett, Yelena Fedorova and Jaron Nammir without firing a single bullet
- Barrett boss battle hanger now has a second additional layer so Jensen can hide
- the energy system has been made more forgiving by allowing for two energy cells to recharge by default on all but the hardest difficulty
- AI has been improved to include the tweaks made for The Missing Link downloadable expansion
- enemy cone of vision was made more consistent
- all the visual effects seen in The Missing Link were applied to the main game
- new fog system that "makes the atmosphere really stand out"
- shadows that were choppy have been smoothed
- these improvements aren't possible on the 360
- improvements to anti-aliasing
- Neural Hub via GamePad lets you use Smart Vision augmentation, which allows players to see enemies through walls
- use the GamePad to see enemy health, armor type (heavy, medium or light) and loot
- use the GamePad to navigate the menus, to display the map, the augmentation system, the inventory and all the rest
- grenade throwback allows Jensen to equip a proximity detector that alerts him to a nearby grenad
- if an enemy chucks a grenade at you, the GamePad will vibrate, and you can swipe the touch-screen to pick it up and lob it back
- by default, the touch-screen is Jensen's radar
- open the 2D map on the GamePad and use the stylus to scribble notes
- these are reflected on your main screen radar
- use the touch-screen for the hacking mini-game
- precision aiming mode on touch screen
- includes all of the DLC
- The Missing Link DLC is now included in the main story
- director's commentary, which is roughly eight hours of chat from Eidos Montreal developers
- icons dotted around the world can activate this voice over
- no comment on director's cut heading to other platforms

I have it on the PC, but now I don't want to continue it in case they improve that version as well and I'll start over if I have to.



Rhonin the wizard said:

More details from GoNintendo:

- described as the "ultimate edition of the game"
- in collaboration with Straight Right
- boss fights have had their map layouts reworked
- new hacking challenges are available
- stealth options are available to those who focus on stealth
- you can now kill Lawrence Barrett, Yelena Fedorova and Jaron Nammir without firing a single bullet
- Barrett boss battle hanger now has a second additional layer so Jensen can hide
- the energy system has been made more forgiving by allowing for two energy cells to recharge by default on all but the hardest difficulty
- AI has been improved to include the tweaks made for The Missing Link downloadable expansion
- enemy cone of vision was made more consistent
- all the visual effects seen in The Missing Link were applied to the main game
- new fog system that "makes the atmosphere really stand out"
- shadows that were choppy have been smoothed
- these improvements aren't possible on the 360
- improvements to anti-aliasing
- Neural Hub via GamePad lets you use Smart Vision augmentation, which allows players to see enemies through walls
- use the GamePad to see enemy health, armor type (heavy, medium or light) and loot
- use the GamePad to navigate the menus, to display the map, the augmentation system, the inventory and all the rest
- grenade throwback allows Jensen to equip a proximity detector that alerts him to a nearby grenad
- if an enemy chucks a grenade at you, the GamePad will vibrate, and you can swipe the touch-screen to pick it up and lob it back
- by default, the touch-screen is Jensen's radar
- open the 2D map on the GamePad and use the stylus to scribble notes
- these are reflected on your main screen radar
- use the touch-screen for the hacking mini-game
- precision aiming mode on touch screen
- includes all of the DLC
- The Missing Link DLC is now included in the main story
- director's commentary, which is roughly eight hours of chat from Eidos Montreal developers
- icons dotted around the world can activate this voice over
- no comment on director's cut heading to other platforms

I have it on the PC, but now I don't want to continue it in case they improve that version as well and I'll start over if I have to.


There. You could beat the bosses without firing a single bullet in console's version, PC too. Albeit Jaron with a glitch, but still.

 

The rest sound neat!



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Wright said:
Rhonin the wizard said:

More details from GoNintendo:

<snip>


There. You could beat the bosses without firing a single bullet in console's version, PC too. Albeit Jaron with a glitch, but still.

 

The rest sound neat!

Those methods weren't exactly easy to figure out, so maybe they added some new methods to take them out.



Have this game on PC but not with the DLC, may pick this version up a bit later as it's use of the screen sounds simple but fun.



Rhonin the wizard said:
Wright said:
Rhonin the wizard said:

More details from GoNintendo:

 


There. You could beat the bosses without firing a single bullet in console's version, PC too. Albeit Jaron with a glitch, but still.

 

The rest sound neat!

Those methods weren't exactly easy to figure out, so maybe they added some new methods to take them out.


They'll probably use the same methods as in The Missing Link. Far more intuitive. But if memory serves me right, you could legitimately beat Barrett and Fedorova without using bullets.



I will pick it up if it ever comes out to $29.99-$39.99.(3rd party games should either be 8.0+ or a AAA exclusive to be worth $60 on the Wii U). BTW is this another FPS?



Mr Puggsly said:
Slimebeast said:
I don't know if I should play Deus Ex next or Mass Effect 1.

Deus Ex, that doesn't end in complete disappointment.

But I'm assuming you haven't played any of the ME trilogy.


Why does ME1 end in complete disappointment? While these two games are totally different styles, on a storyline, writing and character basis, Mass Effect blows away DE: Revolution away (this is my opinion and I  prefer more role playing than shooting). If you're referencing ME3, I would agree only somewhat, because the ending of DE:R was similar in choice (actually less of a choice) and that really ruined that game for me. Personally, DE:R was OK, but it doesn't compare to the first game. To those on the fence getting this that haven't played, IMO, the gameplay choices make this game good and the mechanics to using them are cool.

As far as this reboot, I think this is a Wii U release only. I would never pay near full price for what will be just certain special effects and abilities added to the game.  Besides, it would be a watse of money to re-market it to the original platforms as such as it wouldn't sell.

What would be cool is, that the game had an update where these add-ons were incorporated into the game through download for the current owners of DE:R. Just like what Bethesda did with the kill cams and special effects add-ons they gave to Skyrim.