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Forums - Sony - Vita's install base up over 10% in Japan in only 2 weeks (+ software numbers)! I'm optimistic, and you?

The most important thing here, I think, is that software sales are high even with a small installed base. That's meaningful. Soul Sacrifice had the effect of helping hardware sales, which is great, but the successes of games like Senran Kagura and Demon Gaze tell developers and publishers that there is a very viable market on the Vita. Vita owners are buying third party titles at a very nice rate relative to hardware sold.

I think we're going to see more Vita games greenlighted because of what we've seen so far in 2013. They might be niche, but everything helps.



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I'm just hoping it can maintain some of that momentum in the coming months. 15k weeks for a while would be nice.



4 ≈ One

yep,the only way was up,lets hope it can stabilise at some decent point



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That's great! Second week after a price cut and it actually sold more. Great one two punch with Soul Sacrifice.



Sensei said:

ANYBODY WHO COMES IN FLAMING OR TROLLING PS VITA: I WILL REPORT YOU.  IF YOU DON'T WANT (or like, or want it doomed or dead) THEN DONT COMMENT.

 


Vita sucks and is doomed.

Blah blah blah, yadee yadda.

This post was yeah yeah yeah blah blah blahed by Axumblade.



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Considering the negative campaign going on around Tales of Hearts R due to some scene cuts, it did surprisingly well. It did a higher first week than Innocence R, although proportionally it decreased.

Let's analyze the game sales vs install base at launch in Japan:
NDS ToI - 106k / 20m hardware = 0.53%
NDS ToH - 141k / 24m hardware = 0.59%
PSV ToIR - 47k / 529k hardware = 8.88%
PSV ToHR - 48k / 1.29m hardware = 3.72%
Data Source http://gamedatamuseum.web.fc2.com/index.htm



That's pretty amazing.
Sure it does kind of display how poor earlier reception was, but to think that so many people must have been holding off for the price does bode well for next many weeks.



If I remember correctly, and I use that very loosely, I believe the 3DS had a very similar trend. I remember it really did not start selling until it's price cut. Hopefully the Vita follows the same trend.



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BaldrSkies said:
Considering the negative campaign going on around Tales of Hearts R due to some scene cuts, it did surprisingly well. It did a higher first week than Innocence R, although proportionally it decreased.

Let's analyze the game sales vs install base at launch in Japan:
NDS ToI - 106k / 20m hardware = 0.53%
NDS ToH - 141k / 24m hardware = 0.59%
PSV ToIR - 47k / 529k hardware = 8.88%
PSV ToHR - 48k / 1.29m hardware = 3.72%
Data Source http://gamedatamuseum.web.fc2.com/index.htm

Thanks for the numbers, those are good for the Vita indeed; it gets even better if we think about how strong digital is on the Vita compared to the NDS.

 

Play4Fun said:
Sensei said:

ANYBODY WHO COMES IN FLAMING OR TROLLING PS VITA: I WILL REPORT YOU.  IF YOU DON'T WANT (or like, or want it doomed or dead) THEN DONT COMMENT.

 


Vita sucks and is doomed.

Blah blah blah, yadee yadda.


lol! :D



Sensei said:

 

Thanks for the numbers, those are good for the Vita indeed; it gets even better if we think about how strong digital is on the Vita compared to the NDS.


Yeah a lot of people like to ignore digital sales, but it's also hard to track since it's mostly nontransparent. Very few companies announce their digital sales...

Going by the past trends with early PSN rating sales comparisons, ToHR should have sold between 2-4k digital copies as of now. Soul Sacrifice is even stronger with 19-38k. The past 12 hours alone saw a 1-2k rise in digital. Keep in mind these are all wide estimates but also highly probable ranges.