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Forums - Gaming - Would the real Ken Levine kindly stand up? - an interesting interview

Some interviews make Levine seem like a ginger Tom Cruise, while many just awe at his intellect, so to be clear, he's one of the healthiest-looking 46-year-olds I've met, with an eloquence about and understanding of video games that few developers can match. He's clearly got a real engine too, filled with nervous energy, tapping away when confined to a chair or walking in a slight hurry. No 'off' switch. His eyes light up when we're talking games, his hands wring when talking crunch, and to steal one of Levine's favourite terms, he's a complex character.

Perhaps that why Levine inspires extreme reactions - whether that's deferential paeans or the Twitter vitriol he bats away with good humour. "Whenever you become a semi-public figure you sort of realise people, whether they're overly deferential or overly hostile, aren't actually reacting to you or to the person you are," says Levine. "They're reacting to your body of work and your public persona."

http://www.eurogamer.net/articles/2013-03-11-would-the-real-ken-levine-kindly-stand-up

Well worth reading IMO



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Kind of cumbersome to read. Was there any substance in this article? I skimmed through it and there seemed to be lots of words with little meaning.

tl;dr version?



sometimes you never know what some ones trying to convey unless you hold a conversation with them, then, and only then will you truly understand what they've tried to accomplish or more importantly, the person who lies beneath the skin.



"I like making... to me the FP is more important than the S, right? The first-person is very powerful. It is at the end of the day where interactive experiences, where the ultimate goals, lie, because that's what our experience is."

That was a really good quote and part of the reason why the anti-FPS people annoy me so much. When Levine talks about Bioshock being more like a novel than a film, I can understand what he means, because I think that's part of why I like the FPS genre. I watch very little television or cinema and have always been much more into novels, so to me, the first-person perspective is excellent at creating immersion. When used right, it just feels more sophisticated than other perspectives from a story-telling standpoint.

What I like about Levine, and what makes me kind of jealous, is that you can tell the creative process is a major part of his life, that he thinks about what he's doing constantly. It's hard to not respect that kind of passion.