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Forums - Gaming - Million dollar appeal on Kickstarter for Ultima sequel

http://www.bbc.co.uk/news/technology-21714906

 

Million dollar appeal on Kickstarter for Ultima sequel


One million dollars are being sought on Kickstarter for a sequel to the long-running Ultima series of video games.

The cash is being sought by legendary British developer Richard Garriott who created the original titles which helped define the fantasy gaming genre.

Ultima gave rise to Ultima Online which was one of the first significantly popular massively multiplayer games.

The PC game, called Shroud of the Avatar, is scheduled to be ready to play in October 2014.

Mr Garriott is expected to make a formal announcement about the game and the funding push at the SXSW festival arts and media festival currently under way in Austin, Texas,

In an introductory video on the Kickstarter webpage Mr Garriott, often known by his in-game alias Lord British, said the current crop of fantasy video games had become too formulaic and scripted.

Instead, he said, Shroud of the Avatar would be a much more open experience in which players were free to follow their own path. It would be more about playing a useful role in an online world than just racking up kills and loot to make a character more powerful, he said.

It would also take some elements from Ultima Online such as player housing and a detailed crafting system.

Work had already begun on the game, said Mr Garriott, but those backing it via the crowd-funding site would also get a say in how it would be built.

Alec Meer, a writer at games news site Rock Paper Shotgun, expressed surprise that Mr Garriott had to appeal for funds via Kickstarter given that in 2009 he spent millions of dollars to take a trip into space.

"It's just a shame to see so many already wealthy industry old-hands making hay with all these old-fashioned role-playing games when so many dramatically more inventive and ambitious ideas from smaller studios are failing to reach their targets," he added.

Shroud of the Avatar is being created by a company called Portalarium that Mr Garriott set up after the failure of an online game called Tabula Rasa that he helped to develop.



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It's... not an Ultima sequel.

Never change, BBC Technology section.

So anyway I don't see any advantage this has over the tens of games that have tried to beat WoW and failed. And if their aim isn't to beat WoW on something then it lacks ambition.

And secondly Gariott has more than enough money to fund it himself and give it away for free to everyone. $1m doesn't affect his ability to make this game.



I loved loved loved Ultima, but I'd never Kickstart a dude who can afford to go to space.



badgenome said:
I loved loved loved Ultima, but I'd never Kickstart a dude who can afford to go to space.


Also, the later ultimas were kinda shit.

 

He seemed at his best within a strict system with a few employees.



badgenome said:
I loved loved loved Ultima, but I'd never Kickstart a dude who can afford to go to space.

Which one?



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Slimebeast said:

Which one?

Exodus, Quest of the Avatar, The False Prophet, and Martian Dreams.

Especially False Prophet. That game was amazing.



badgenome said:
Slimebeast said:

Which one?

Exodus, Quest of the Avatar, The False Prophet, and Martian Dreams.

Especially False Prophet. That game was amazing.


Never played Martian Dreams but i agree on the first 3.



Kasz216 said:

Never played Martian Dreams but i agree on the first 3.

Martian Dreams is pretty zany. The avatar is sent back to the Victorian era and ends up being accidentally launched into space by Warren Spector (oops). You have to figure out what happened to make Mars barren and, of course, how to get back to Earth. I mainly remember your companions being rip-offs of Iolo, Shamino, and Dupre (named Sherman, Du Prey, and something or other), and shooting planthers (soybean-panther hybrids) with elephant guns. The ruins were really