Nsanity said:
Aldro said:
Nsanity said: I thinks it's best we wait for Digital Foundry before we start call out graphics king, besides it bloody annoying watching the same users at each others throats. |
Didn't do Halo 4 any good against Journey.
A game can be technically impressive but still fall short on accolade. History kind of shows that linear games tend to have the advantage and it indicates the same in reviews as well. GoW even has a fixed camera which controls what you see. That, in of itself is a huge advantage.
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Except, Halo 4's graphical awards was split down the middle between technically and artstyle where as Jouney was all artstyle.
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Yeah but a lot of sites don't even do Technical and Art. Some simply do "Visual" -> What looks the best to the editorial staff.
Linear games tend to be the most "crisp" ones. I've said this numerous times:
Halo 4 is technically great and the art also is fantastic. But if you take a game that is linear and show off a rock in that game (asuming the developers know the hardware and arent complete idiots), it'll look better than a rock in Halo 4 that is in the midst of a huge ass battlefield. Why? Because Halo 4 has much more to process and the detail throughout isn't AS high as a game that has a tiny section. It's common sense!
Say you have a room that is four squares and your friend has one that is 400 squares. Say for the sake of the argument that you're both equally skilled and both have a timeline of a couple of hours to get it done. Now do you seriously think he could work as detailed on every single one of those squares as you could? (Not to mention hardware limitations as well.. let's say the pencils are limited!).
Reviewers like many aren't entirely into the whole "technical aspect". They can appreciate and be wow'd by it.
"Wow RDR is stunning, its a huge world and it feels so alive, the sunset yada yada yada".
But ultimately when Kratos is standing and just looking into the camera -> The work on him alone seals the deal. Why? Because SSM put insane amounts of time on Kratos and since the game is linear and they have full control over the camera => They CAN do this.
Critics wont go "Well this was more impressive if you THINK about it whereas this just is better looking".
That's simply my thoughts on it. Don't be too shocked if Ascension wins because if the past years is any indication: It wouldn't be shocking at all.
It's linear, camera is in control of the developers, reviews are praising it moreso than Crysis 3 (on consoles ofcourse!) from what I am reading.
But yeah let's wait till' the end of the year.
EDIT:
This allows for some ridicilous stuff in Journey like when the camera is taken into the developers hand and this is showcased =>

