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Forums - Sony Discussion - PLAYSTATION Nation -The Legend

 

How does this make you feel?

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DD_Bwest said:

http://www.vg247.com/2013/08/21/ps4-gamescom-2013-sony-brings-its-next-gen-darlings-to-cologne/


The Order is a third-person shooter, and it’s billed as the first game in a franchise of titles that may also spill out into other forms of media. Set in an alternate post-industrial revolution London, the game’s steampunk, almost Dickensian veneer was researched by a snap-happy studio trip to London, in which Weerasuriya and his crew took over 38,000 photos of the city.

Why? Well, the game’s core hook isn’t steampunk, or the arkane, or even those brilliant twirled moustaches we’ve seen so far. Those photos were actually research for both the game’s aesthetic design and the team’s material creation tools, as well as its bespoke ‘Abel’ physics engine. We were shown photos of zoomed-in cobblestones, of granite and gravel, each taken to make the world of The Order visually impressive, believable and most importantly – destructible.

The game has dynamic destruction, and while we’re not talking about Battlefield 4 levels of military bombast, Ready At Dawn’s surface and environmental destruction is rather impressive. We saw Weerasuriya jump into a stone courtyard and pumped rounds from the protagonist’s Combogun – an assault rifle and shotgun hybrid – into a brass fixture set into a wall. The object crumpled and imploded with force after each round found its mark, deforming it in real-time.

He then spawned in a bunch of teddy bears and went all Robocop on their stuffed asses, first blowing off a head, and then four limbs one at a time. This might sound like a gimmick, but we were all assured that dynamic destruction, texture warping and convincing object physics lie at the heart of The Order: 1886′s gameplay. When the crowd asked why, we were told it wasn’t yet time for that particular discussion.

What I can tell you is that the game looks brilliant, as in next-gen brilliant, not just a small leap in fidelity. We were treated to a fly-over through an underground plaza lined with pubs, meandering NPCs and street lamps so convincing you could almost hear the bulbs hum. At the end of the street sat a mosaic, with each raised tile impacting the way those lights dances across its surface.

This is what a large part of next-gen gaming is about; the dynamic factor, and The Order: 1886 already seems to have that in spades. It’s an intriguing project that both Sony and the developer are being coy about, but I’m intrigued to learn more, especially to see how on earth textures and destruction impact gameplay as Weerasuriya promised. I’m looking on with keen interest for some sort of clarity.

38,000 photos oh god that is a LOT of pictures to take...I just really love the setting of this game and Ready at Dawn has already proved themselves as an incredible handheld game developer, time to impress us on the PS4 =).



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riderz13371 said:

38,000 photos oh god that is a LOT of pictures to take...I just really love the setting of this game and Ready at Dawn has already proved themselves as an incredible handheld game developer, time to impress us on the PS4 =).


For me, when i think of what i want next-gen, besides the obvious boost in graphix, is an environment that you can destroy/manipulateand be more interactable.  With all these action adventures you can almost zone out objects that you know you wont be able to interact with and to me it partly ruins the emersion.   I am so sexcited for this one after reading these articles.



I am Torgo, I take care of the place while the master is away.

"Hes the clown that makes the dark side fun.. Torgo!"

Ha.. i won my bet, but i wasnt around to gloat because im on a better forum!  See ya guys on Viz

okay before i head off to sleep, heres a little game.  Can you count the glitches?

 



I am Torgo, I take care of the place while the master is away.

"Hes the clown that makes the dark side fun.. Torgo!"

Ha.. i won my bet, but i wasnt around to gloat because im on a better forum!  See ya guys on Viz

DD_Bwest said:

okay before i head off to sleep, heres a little game.  Can you count the glitches?

 

I see 2 teleporting enemies



 

Bet with gooch_destroyer, he wins if FFX and FFX-2 will be at $40 each for the vita. I win if it dont

Sign up if you want to see God Eater 2 get localized!! https://www.change.org/petitions/shift-inc-bring-god-eater-2-to-north-america-2#share

SnakeDrake said:
DD_Bwest said:

okay before i head off to sleep, heres a little game.  Can you count the glitches?

 

I see 2 teleporting enemies


I got one better...

 



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^haha lol



 

Bet with gooch_destroyer, he wins if FFX and FFX-2 will be at $40 each for the vita. I win if it dont

Sign up if you want to see God Eater 2 get localized!! https://www.change.org/petitions/shift-inc-bring-god-eater-2-to-north-america-2#share

^^ guys come on, not cool. this thread isnt about trolling xbox or its games. its about trolling the vita



Heh, nice.



 

Here lies the dearly departed Nintendomination Thread.

PS4 starting to show true power... Killzone and #DriveClub are targeting 60fps.



I know... I know... EA cofirmed 60fps months but Sony is hyping so...