nnodley said: http://www.dualshockers.com/2013/06/23/the-dark-sorcerer-ps4-tech-demo-used-only-4-gb-of-gddr5-ram-1-million-polygons-just-for-the-set/ *edit* Ethomaz has just corrected the poly count it's actually: 700k polys for the goblin, 1 million polys for the sorcerer, 1 million polys for the devil and 1 million polys for the scene. |
It looks like CGI...I don't get it.