lucidium said: https://www.youtube.com/watch?v=f7Q4Vf-HwEU&t=2m02s Project morpheus 3840x1080 confirmed? |
No, it was confirmed 960*1080 per eye.
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lucidium said: https://www.youtube.com/watch?v=f7Q4Vf-HwEU&t=2m02s Project morpheus 3840x1080 confirmed? |
No, it was confirmed 960*1080 per eye.
Ouchhhhh... that visual downgrade since reveal..
yet another PC purchase for me then.
lucidium said: Ouchhhhh... that visual downgrade since reveal.. yet another PC purchase for me then. |
Destiny isn't coming out on PC.
EB1994 said:
Destiny isn't coming out on PC. |
They finally confirmed it?, Guess i'll be skipping destiny then
lucidium said:
They finally confirmed it?, Guess i'll be skipping destiny then |
I don't know if they've confirmed it will never be coming to PC, but as of now no release date for a PC version has been confirmed by Bungie.
Actually I don't see why they don't bring Destiny to PC. Aren't all PS4/X1 games just ported over from PC, especially now that they both have similar architecture to a PC? Would seem like a smart business decision, as you get more potential customers. But maybe it's more complicated then that, I don't really know.
EB1994 said: Actually I don't see why they don't bring Destiny to PC. Aren't all PS4/X1 games just ported over from PC, especially now that they both have similar architecture to a PC? Would seem like a smart business decision, as you get more potential customers. But maybe it's more complicated then that, I don't really know. |
I think it is like GTA... time exclusive to console to avoid piracy and after 6 months or more the PC version is released to get a little more money.
I first wanted to make this a thread, but I don't want to start a new flame war, so I'll just post this here for now ;)
Though the final framerate and resolution of next-gen RPG Lords of the Fallen is yet to be revealed, the developer has acknowledged achieving 1080p on Xbox One is "slightly tougher" than doing the same on PlayStation 4.
IGN spoke to Tomasz Gop, executive producer at City Interactive, who told us that while the team was confident they'd be able to hit at least 30fps, their current thinking is it'd be better to operate at a lower framerate in a bid to achieve higher resolutions.
"We definitely won’t be below 30fps, definitely," he said. "I think if we have to choose between resolution and framerate, we’ll probably choose to go full HD 1080p and have a stable, rock-solid 30fps, rather than try to lower the resolution and push it to 60fps because we believe this game looks pretty good, so we’d rather have a decent resolution to show it off.
For Xbox One though, it’s slightly tougher and we’re still working on it.
"We’re working very hard right now to deliver PS4 and Xbox One in 1080p but I can’t confirm whether it’s possible. It’s probably easier for me to confirm it’ll happen for PlayStation 4, because it appears on this one we’re almost nailing it and pretty much there. For Xbox One though, it’s slightly tougher and we’re still working on it, so I can’t confirm that yet."
First announced last year, Lords of the Fallen is the new project from ex-Witcher producer Tomasz Gop and has billed itself as "Borderlands meets Dark Souls," promising to provide a challenge for those who play it.
http://www.ign.com/articles/2014/04/23/lords-of-the-fallen-dev-1080p-tougher-on-xbox-one-than-ps4
Never before have I seen anyone so..."dedicated" to this thread like you, Raven. Others have come close but you're just on a completely different level.
Good stuff.