zarx said:
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hey, I post threads and no one replies, so it's okay (JK that made it worse!)
Hopefully this means FF will come back to PC, they can now render hair to their DREAMS.
zarx said:
|
hey, I post threads and no one replies, so it's okay (JK that made it worse!)
Hopefully this means FF will come back to PC, they can now render hair to their DREAMS.
| ishiki said:
Hopefully this means FF will come back to PC, they can now render hair to their DREAMS. |
I post a lot of threads that have no replies, Luminous engine already has some pretty impressive hair tech.
@TheVoxelman on twitter
CGI-Quality said:
Then do what's right and lock mine. |
but yours is more popular, and everyone knows life is a popularity contest
@TheVoxelman on twitter
You lost GCI because your thread didn't have this picture
.
http://gamrconnect.vgchartz.com/post.php?id=5165519
well, it's directcompute right? so technically it can still run on non-GCN cards. I hope they are not going to be ghetto about it like PhysX.

| crissindahouse said: that is great! it's always bad if you have a great character model but the hair looks so terrible. the whole character looks worse because of that then. |
Second that, this could help character models and effects big time.
Otakumegane said:
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That was my post, agreeing with what you said..
Anybody have some gifs or vids of what this looks like in motion?
Platinums: Red Dead Redemption, Killzone 2, LittleBigPlanet, Terminator Salvation, Uncharted 1, inFamous Second Son, Rocket League
| JOKA_ said: Anybody have some gifs or vids of what this looks like in motion? |
http://1985fm.com/news/2013/3/5/tomb-raider-pc-ultra-vs-tressfx-settings
looks good but collision detection and odd motions takes away from it

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